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Shorten the enumeration names for the selection global variable
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parent
e06f48070f
commit
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@ -895,7 +895,7 @@ void get_move (void)
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if (quit_selected || abort_game) {
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selection = SEL_QUIT_GAME;
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selection = SEL_QUIT;
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return;
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} else {
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selection = SEL_NONE;
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@ -969,7 +969,7 @@ void get_move (void)
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break;
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case '2':
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selection = SEL_MAKE_BANKRUPT;
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selection = SEL_BANKRUPT;
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curs_set(CURS_OFF);
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wattron(curwin, A_BOLD);
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@ -979,7 +979,7 @@ void get_move (void)
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break;
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case '3':
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selection = SEL_SAVE_GAME;
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selection = SEL_SAVE;
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curs_set(CURS_OFF);
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wattron(curwin, A_BOLD);
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@ -991,7 +991,7 @@ void get_move (void)
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case KEY_ESC:
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case KEY_CTRL('C'):
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case KEY_CTRL('\\'):
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selection = SEL_QUIT_GAME;
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selection = SEL_QUIT;
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curs_set(CURS_OFF);
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wattron(curwin, A_BOLD);
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@ -128,9 +128,9 @@ typedef enum sel_val {
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SEL_MOVE_LAST = NUMBER_MOVES - 1,
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SEL_MOVE_NUMBER_MOVES = NUMBER_MOVES,
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SEL_MAKE_BANKRUPT, // Player wishes to give up
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SEL_SAVE_GAME, // Save and end the game
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SEL_QUIT_GAME, // Just end the game
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SEL_BANKRUPT, // Player wishes to give up
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SEL_SAVE, // Save and end the game
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SEL_QUIT, // Just end the game
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SEL_NONE = -1 // Nothing yet selected
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} sel_val_t;
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