1
0
mirror of https://github.com/irssi/irssi.git synced 2024-11-03 04:27:19 -05:00
irssi/docs/design.txt

140 lines
4.4 KiB
Plaintext
Raw Permalink Normal View History

2019-02-11 12:04:46 -05:00
Design
Irssis hierarchy is something like this:
sub1 sub2
\ /
xxx IRC COMMON ICQ yyy
| | | | |
'----+-----:-----+----+----'
|
GUI (gtk/gnome, qt/kde, text, none)
|
sub1 sub2 |
\ / |
xxx IRC | COMMON ICQ yyy
'----+-----+-----+----+----'
|
COMMON UI
|
sub1 sub2 |
\ / |
xxx IRC | ICQ yyy
| | | | |
'----+-----+-----+----'
|
CORE
/
lib-config
(IRC, ICQ, xxx and yyy are chat protocols ..)
(sub1 and sub2 are submodules of IRC module, like DCC and flood protect)
Chat protocols and frontends are kept in separate modules. Common UI and GUI
modules also have the common parts which dont know anything about the chat
protocols. This should allow implementing modules to whatever chat protocols
and with whatever frontends easily.
Signals
Communication between different modules are done with “signals”. They are not
related to UNIX signals in any way, you could more like think of them as
“events” - which might be a better name for them, but I dont really want to
change it anymore :)
So, you send signal with signal_emit() and its sent to all modules that have
grabbed it by calling signal_add() in their init function. For example:
signal_emit("mysignal", 1, "hello");
Sends a “mysignal” function with one argument “hello” - before that, you should
have grabbed the signal somewhere else with:
static void sig_mysignal(const char *arg1)
{
/* arg1 contains "hello" */
}
signal_add("mysignal", (SIGNAL_FUNC) sig_mysignal);
There are three different signal_add() functions which you can use to specify
if you want to grab the signal first, “normally” or last. You can also stop the
signal from going any further.
Emitting signal with its name creates a small overhead since it has to look up
the signals numeric ID first, after which it looks up the signal structure.
This is done because if you call a signal really often, its faster to find it
with its numeric ID instead of the string. You can use signal_get_uniq_id()
macro to convert the signal name into ID - youll have to do this only once! -
and use signal_emit_id() to emit the signal. Dont bother to do this unless
your signal is sent (or could be sent) several times in a second.
See src/core/signals.h for definition of the signal function, and signals.txt
for a list of signals.
lib-config
Irssi depends on this for reading and saving configuration. (created by me for
irssi)
CORE module
Provides some functionality that all other modules can use:
• signal handling
• keeping list of settings
• keeping list of /commands
• keeping track of loaded modules
• networking functions (with nonblocking connects, IPv6 support)
• handles connecting to servers
• raw logging of servers input/output data
• /EVAL support
• fgets() like function line_split() without any maximum line limits
• command line parameter handling
• miscellaneous useful little functions
• handles logging
COMMON UI module
• knows basics about windows and window items (=channels, queries, ..)
• printtext() - parsing texts and feeding it for GUI to print.
• themes
• translation tables
• text hilighting
• command history
• user interface (/commands) for COREs functionality
GUI modules
• all the rest of the functionality needed for a working client.
IRC module
• CORE
□ IRC specific /commands
□ flood protecting commands sent to server
□ creating IRC masks based on nick/address for bans, ignores, etc.
□ keeps list of channels, nicks, channel modes, bans, etc.
□ keeps list of servers, server settings, irc networks, server
reconnections and irc network splits
□ redirection of commands replies
□ lag detection
□ ctcp support and flood protection
□ Handles ignoring people
• DCC
□ DCC chat, send and get
• FLOOD
□ detects private or channel flooding and sends “flood” signal
□ automatic ignoring when flooding
• NOTIFYLIST
□ handles notifylist
IRC UI module
• placing channels and queries in windows
• nick completion
• printing infomation of some events