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irssi/src/fe-text/gui-windows.h

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#ifndef __GUI_WINDOWS_H
#define __GUI_WINDOWS_H
#include "servers.h"
#include "mainwindows.h"
#define WINDOW_GUI(a) ((GUI_WINDOW_REC *) ((a)->gui_data))
#define is_window_visible(win) \
(WINDOW_GUI(win)->parent->active == (win))
#define LINE_TEXT_CHUNK_SIZE 2048
/* 7 first bits of LINE_REC's info byte. */
enum {
LINE_CMD_EOL=0x80, /* line ends here. */
LINE_CMD_CONTINUE, /* line continues in next block */
LINE_CMD_COLOR0, /* change to black, would be same as \0\0 but it breaks things.. */
LINE_CMD_COLOR8, /* change to dark grey, normally 8 = bold black */
LINE_CMD_UNDERLINE, /* enable/disable underlining */
LINE_CMD_INDENT, /* if line is split, indent it at this position */
LINE_CMD_BLINK, /* blinking background */
LINE_CMD_FORMAT, /* end of line, but next will come the format that was used to create the
text in format <module><format_name><arg><arg2...> - fields are separated
with \0<format> and last argument ends with \0<eol>. \0<continue> is allowed
anywhere */
LINE_CMD_FORMAT_CONT /* multiline format, continues to next line */
};
typedef struct {
char *start;
int indent;
int color;
unsigned int continues:1; /* first word in line belong to the end of the last word in previous line */
} LINE_CACHE_SUB_REC;
typedef struct {
time_t last_access;
int count; /* number of real lines */
LINE_CACHE_SUB_REC *lines;
} LINE_CACHE_REC;
typedef struct {
/* text in the line. \0 means that the next char will be a
color or command. <= 127 = color or if 8.bit is set, the
first 7 bits are the command. See LINE_CMD_xxxx.
DO NOT ADD BLACK WITH \0\0 - this will break things. Use
LINE_CMD_COLOR0 instead. */
char *text;
int level;
time_t time;
} LINE_REC;
typedef struct {
char buffer[LINE_TEXT_CHUNK_SIZE];
int pos;
int lines;
} TEXT_CHUNK_REC;
typedef struct {
MAIN_WINDOW_REC *parent;
GMemChunk *line_chunk;
GSList *text_chunks;
GList *lines;
GHashTable *line_cache;
LINE_REC *cur_line, *temp_line;
TEXT_CHUNK_REC *cur_text;
int xpos, ypos; /* cursor position in screen */
GList *startline; /* line at the top of the screen */
int subline; /* number of "real lines" to skip from `startline' */
GList *bottom_startline; /* marks the bottom of the text buffer */
int bottom_subline;
int empty_linecount; /* how many empty lines are in screen.
a screenful when started or used /CLEAR */
unsigned int bottom:1; /* window is at the bottom of the text buffer */
unsigned int eol_marked:1; /* last line marked for eol */
/* For /LAST -new and -away */
GList *lastlog_last_check;
GList *lastlog_last_away;
/* for gui-printtext.c */
int last_subline;
int last_color, last_flags;
} GUI_WINDOW_REC;
void gui_windows_init(void);
void gui_windows_deinit(void);
WINDOW_REC *gui_window_create(MAIN_WINDOW_REC *parent);
void gui_window_set_server(WINDOW_REC *window, SERVER_REC *server);
void gui_window_line2text(LINE_REC *line, int coloring, GString *str);
GList *gui_window_find_text(WINDOW_REC *window, GList *startline,
int level, int nolevel, const char *text,
int regexp, int fullword, int case_sensitive);
/* get number of real lines that line record takes */
int gui_window_get_linecount(GUI_WINDOW_REC *gui, LINE_REC *line);
void gui_window_cache_remove(GUI_WINDOW_REC *gui, LINE_REC *line);
int gui_window_line_draw(GUI_WINDOW_REC *gui, LINE_REC *line, int ypos, int skip, int max);
void gui_window_clear(WINDOW_REC *window);
void gui_window_redraw(WINDOW_REC *window);
void gui_window_reformat_line(WINDOW_REC *window, LINE_REC *line);
void gui_window_resize(WINDOW_REC *window, int ychange, int xchange);
void gui_window_reparent(WINDOW_REC *window, MAIN_WINDOW_REC *parent);
#define is_window_bottom(gui) \
((gui)->ypos >= -1 && (gui)->ypos <= (gui)->parent->last_line-(gui)->parent->first_line)
void window_update_prompt(void);
void gui_window_newline(GUI_WINDOW_REC *gui, int visible);
void gui_window_scroll(WINDOW_REC *window, int lines);
void gui_window_update_ypos(GUI_WINDOW_REC *gui);
#endif