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#ifndef __GUI_WINDOWS_H
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#define __GUI_WINDOWS_H
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#include "server.h"
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#include "mainwindows.h"
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#define WINDOW_GUI(a) ((GUI_WINDOW_REC *) ((a)->gui_data))
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#define is_window_visible(win) \
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(WINDOW_GUI(win)->parent->active == (win))
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#define LINE_TEXT_CHUNK_SIZE 2048
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/* 7 first bits of LINE_REC's info byte. */
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enum {
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LINE_CMD_EOL=0x80, /* line ends here. */
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LINE_CMD_CONTINUE, /* line continues in next block */
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LINE_CMD_OVERFLOW, /* buffer overflow! */
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LINE_CMD_COLOR8, /* change to dark grey, normally 8 = bold black */
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LINE_CMD_UNDERLINE, /* enable/disable underlining */
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LINE_CMD_BEEP, /* beep */
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LINE_CMD_INDENT /* if line is split, indent it at this position */
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};
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typedef struct {
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/* text in the line. \0 means that the next char will be a
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color or command. <= 127 = color or if 8.bit is set, the
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first 7 bits are the command. See LINE_CMD_xxxx. */
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char *text;
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int level;
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time_t time;
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} LINE_REC;
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typedef struct {
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char buffer[LINE_TEXT_CHUNK_SIZE];
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char overflow[2];
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int pos;
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int lines;
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} TEXT_CHUNK_REC;
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typedef struct {
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MAIN_WINDOW_REC *parent;
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GMemChunk *line_chunk;
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GSList *text_chunks;
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GList *lines;
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LINE_REC *cur_line;
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TEXT_CHUNK_REC *cur_text;
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int xpos, ypos; /* cursor position in screen */
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GList *startline; /* line at the top of the screen */
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int subline; /* number of "real lines" to skip from `startline' */
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GList *bottom_startline; /* marks the bottom of the text buffer */
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int bottom_subline;
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int empty_linecount; /* how many empty lines are in screen.
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a screenful when started or used /CLEAR */
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int bottom; /* window is at the bottom of the text buffer */
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/* for gui-printtext.c */
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int last_subline;
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int last_color, last_flags;
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} GUI_WINDOW_REC;
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void gui_windows_init(void);
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void gui_windows_deinit(void);
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WINDOW_REC *gui_window_create(MAIN_WINDOW_REC *parent);
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void gui_window_set_server(WINDOW_REC *window, SERVER_REC *server);
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GList *gui_window_find_text(WINDOW_REC *window, char *text, GList *startline, int regexp, int fullword);
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/* get number of real lines that line record takes */
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int gui_window_get_linecount(GUI_WINDOW_REC *gui, LINE_REC *line);
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int gui_window_line_draw(GUI_WINDOW_REC *gui, LINE_REC *line, int ypos, int skip, int max);
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void gui_window_clear(WINDOW_REC *window);
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void gui_window_redraw(WINDOW_REC *window);
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void gui_window_resize(WINDOW_REC *window, int ychange, int xchange);
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void gui_window_reparent(WINDOW_REC *window, MAIN_WINDOW_REC *parent);
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void window_update_prompt(WINDOW_REC *window);
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void gui_window_newline(GUI_WINDOW_REC *gui, gboolean visible);
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int gui_window_update_bottom(GUI_WINDOW_REC *gui, int lines);
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void gui_window_scroll(WINDOW_REC *window, int lines);
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#endif
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