#ifndef __GUI_WINDOWS_H #define __GUI_WINDOWS_H #include "server.h" #include "mainwindows.h" #define WINDOW_GUI(a) ((GUI_WINDOW_REC *) ((a)->gui_data)) #define is_window_visible(win) \ (WINDOW_GUI(win)->parent->active == (win)) #define LINE_TEXT_CHUNK_SIZE 2048 /* 7 first bits of LINE_REC's info byte. */ enum { LINE_CMD_EOL=0x80, /* line ends here. */ LINE_CMD_CONTINUE, /* line continues in next block */ LINE_CMD_OVERFLOW, /* buffer overflow! */ LINE_CMD_COLOR8, /* change to dark grey, normally 8 = bold black */ LINE_CMD_UNDERLINE, /* enable/disable underlining */ LINE_CMD_BEEP, /* beep */ LINE_CMD_INDENT /* if line is split, indent it at this position */ }; typedef struct { /* text in the line. \0 means that the next char will be a color or command. <= 127 = color or if 8.bit is set, the first 7 bits are the command. See LINE_CMD_xxxx. */ char *text; int level; time_t time; } LINE_REC; typedef struct { char buffer[LINE_TEXT_CHUNK_SIZE]; char overflow[2]; int pos; int lines; } TEXT_CHUNK_REC; typedef struct { MAIN_WINDOW_REC *parent; GMemChunk *line_chunk; GSList *text_chunks; GList *lines; LINE_REC *cur_line; TEXT_CHUNK_REC *cur_text; int xpos, ypos; /* cursor position in screen */ GList *startline; /* line at the top of the screen */ int subline; /* number of "real lines" to skip from `startline' */ GList *bottom_startline; /* marks the bottom of the text buffer */ int bottom_subline; int empty_linecount; /* how many empty lines are in screen. a screenful when started or used /CLEAR */ int bottom; /* window is at the bottom of the text buffer */ /* for gui-printtext.c */ int last_subline; int last_color, last_flags; } GUI_WINDOW_REC; void gui_windows_init(void); void gui_windows_deinit(void); WINDOW_REC *gui_window_create(MAIN_WINDOW_REC *parent); void gui_window_set_server(WINDOW_REC *window, SERVER_REC *server); GList *gui_window_find_text(WINDOW_REC *window, char *text, GList *startline, int regexp, int fullword); /* get number of real lines that line record takes */ int gui_window_get_linecount(GUI_WINDOW_REC *gui, LINE_REC *line); int gui_window_line_draw(GUI_WINDOW_REC *gui, LINE_REC *line, int ypos, int skip, int max); void gui_window_clear(WINDOW_REC *window); void gui_window_redraw(WINDOW_REC *window); void gui_window_resize(WINDOW_REC *window, int ychange, int xchange); void gui_window_reparent(WINDOW_REC *window, MAIN_WINDOW_REC *parent); void window_update_prompt(WINDOW_REC *window); void gui_window_newline(GUI_WINDOW_REC *gui, gboolean visible); int gui_window_update_bottom(GUI_WINDOW_REC *gui, int lines); void gui_window_scroll(WINDOW_REC *window, int lines); #endif