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icecast-server/src/source.c

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/* Icecast
*
* This program is distributed under the GNU General Public License, version 2.
* A copy of this license is included with this source.
*
* Copyright 2000-2004, Jack Moffitt <jack@xiph.org,
* Michael Smith <msmith@xiph.org>,
* oddsock <oddsock@xiph.org>,
* Karl Heyes <karl@xiph.org>
* and others (see AUTHORS for details).
*/
/* -*- c-basic-offset: 4; indent-tabs-mode: nil; -*- */
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <ogg/ogg.h>
#include <errno.h>
#ifndef _WIN32
#include <unistd.h>
#include <sys/time.h>
#include <sys/socket.h>
#else
#include <winsock2.h>
#include <windows.h>
#define snprintf _snprintf
#endif
#include "thread/thread.h"
#include "avl/avl.h"
#include "httpp/httpp.h"
#include "net/sock.h"
#include "connection.h"
#include "global.h"
#include "refbuf.h"
#include "client.h"
#include "stats.h"
#include "logging.h"
#include "cfgfile.h"
#include "util.h"
#include "source.h"
#include "format.h"
#include "auth.h"
#undef CATMODULE
#define CATMODULE "source"
#define MAX_FALLBACK_DEPTH 10
mutex_t move_clients_mutex;
/* avl tree helper */
static int _compare_clients(void *compare_arg, void *a, void *b);
static int _free_client(void *key);
static void _parse_audio_info (source_t *source, const char *s);
static void source_shutdown (source_t *source);
/* Allocate a new source with the stated mountpoint, if one already
* exists with that mountpoint in the global source tree then return
* NULL.
*/
source_t *source_reserve (const char *mount)
{
source_t *src = NULL;
if(mount[0] != '/')
WARN1("Source at \"%s\" does not start with '/', clients will be "
"unable to connect", mount);
do
{
avl_tree_wlock (global.source_tree);
src = source_find_mount_raw (mount);
if (src)
{
src = NULL;
break;
}
src = calloc (1, sizeof(source_t));
if (src == NULL)
break;
src->client_tree = avl_tree_new(_compare_clients, NULL);
src->pending_tree = avl_tree_new(_compare_clients, NULL);
/* make duplicates for strings or similar */
src->mount = strdup (mount);
src->max_listeners = -1;
avl_insert (global.source_tree, src);
} while (0);
avl_tree_unlock (global.source_tree);
return src;
}
/* Find a mount with this raw name - ignoring fallbacks. You should have the
* global source tree locked to call this.
*/
source_t *source_find_mount_raw(const char *mount)
{
source_t *source;
avl_node *node;
int cmp;
if (!mount) {
return NULL;
}
/* get the root node */
node = global.source_tree->root->right;
while (node) {
source = (source_t *)node->key;
cmp = strcmp(mount, source->mount);
if (cmp < 0)
node = node->left;
else if (cmp > 0)
node = node->right;
else
return source;
}
/* didn't find it */
return NULL;
}
/* Search for mount, if the mount is there but not currently running then
* check the fallback, and so on. Must have a global source lock to call
* this function.
*/
source_t *source_find_mount (const char *mount)
{
source_t *source = NULL;
ice_config_t *config;
mount_proxy *mountinfo;
int depth = 0;
config = config_get_config();
while (mount != NULL)
{
/* limit the number of times through, maybe infinite */
if (depth > MAX_FALLBACK_DEPTH)
{
source = NULL;
break;
}
source = source_find_mount_raw(mount);
if (source != NULL && source->running)
break;
/* source is not running, meaning that the fallback is not configured
within the source, we need to check the mount list */
mountinfo = config->mounts;
source = NULL;
while (mountinfo)
{
if (strcmp (mountinfo->mountname, mount) == 0)
break;
mountinfo = mountinfo->next;
}
if (mountinfo)
mount = mountinfo->fallback_mount;
else
mount = NULL;
depth++;
}
config_release_config();
return source;
}
int source_compare_sources(void *arg, void *a, void *b)
{
source_t *srca = (source_t *)a;
source_t *srcb = (source_t *)b;
return strcmp(srca->mount, srcb->mount);
}
void source_clear_source (source_t *source)
{
DEBUG1 ("clearing source \"%s\"", source->mount);
client_destroy(source->client);
source->client = NULL;
source->parser = NULL;
source->con = NULL;
if (source->dumpfile)
{
INFO1 ("Closing dumpfile for %s", source->mount);
fclose (source->dumpfile);
source->dumpfile = NULL;
}
/* lets kick off any clients that are left on here */
avl_tree_rlock (source->client_tree);
while (avl_get_first (source->client_tree))
{
avl_delete (source->client_tree,
avl_get_first (source->client_tree)->key, _free_client);
}
avl_tree_unlock (source->client_tree);
avl_tree_rlock (source->pending_tree);
while (avl_get_first (source->pending_tree))
{
avl_delete (source->pending_tree,
avl_get_first(source->pending_tree)->key, _free_client);
}
avl_tree_unlock (source->pending_tree);
if (source->format && source->format->free_plugin)
{
source->format->free_plugin (source->format);
}
source->format = NULL;
if (source->yp_public)
yp_remove (source->mount);
source->burst_point = NULL;
source->burst_size = 0;
source->burst_offset = 0;
source->queue_size = 0;
source->queue_size_limit = 0;
source->listeners = 0;
source->no_mount = 0;
source->max_listeners = -1;
source->yp_public = 0;
util_dict_free (source->audio_info);
source->audio_info = NULL;
free(source->fallback_mount);
source->fallback_mount = NULL;
free(source->dumpfilename);
source->dumpfilename = NULL;
/* Lets clear out the source queue too */
while (source->stream_data)
{
refbuf_t *p = source->stream_data;
source->stream_data = p->next;
/* can be referenced by burst handler as well */
while (p->_count > 1)
refbuf_release (p);
refbuf_release (p);
}
source->stream_data_tail = NULL;
}
/* Remove the provided source from the global tree and free it */
void source_free_source (source_t *source)
{
DEBUG1 ("freeing source \"%s\"", source->mount);
avl_tree_wlock (global.source_tree);
avl_delete (global.source_tree, source, NULL);
avl_tree_unlock (global.source_tree);
avl_tree_free(source->pending_tree, _free_client);
avl_tree_free(source->client_tree, _free_client);
free (source->mount);
free (source);
return;
}
client_t *source_find_client(source_t *source, int id)
{
client_t fakeclient;
void *result;
connection_t fakecon;
fakeclient.con = &fakecon;
fakeclient.con->id = id;
avl_tree_rlock(source->client_tree);
if(avl_get_by_key(source->client_tree, &fakeclient, &result) == 0)
{
avl_tree_unlock(source->client_tree);
return result;
}
avl_tree_unlock(source->client_tree);
return NULL;
}
/* Move clients from source to dest provided dest is running
* and that the stream format is the same.
* The only lock that should be held when this is called is the
* source tree lock
*/
void source_move_clients (source_t *source, source_t *dest)
{
/* we don't want the two write locks to deadlock in here */
thread_mutex_lock (&move_clients_mutex);
/* if the destination is not running then we can't move clients */
if (dest->running == 0)
{
WARN1 ("destination mount %s not running, unable to move clients ", dest->mount);
thread_mutex_unlock (&move_clients_mutex);
return;
}
avl_tree_wlock (dest->pending_tree);
do
{
client_t *client;
/* we need to move the client and pending trees */
avl_tree_wlock (source->pending_tree);
if (source->format == NULL)
{
INFO1 ("source mount %s is not available", source->mount);
break;
}
if (source->format->type != dest->format->type)
{
WARN2 ("stream %s and %s are of different types, ignored", source->mount, dest->mount);
break;
}
while (1)
{
avl_node *node = avl_get_first (source->pending_tree);
if (node == NULL)
break;
client = (client_t *)(node->key);
avl_delete (source->pending_tree, client, NULL);
/* switch client to different queue */
client_set_queue (client, dest->stream_data_tail);
avl_insert (dest->pending_tree, (void *)client);
}
avl_tree_wlock (source->client_tree);
while (1)
{
avl_node *node = avl_get_first (source->client_tree);
if (node == NULL)
break;
client = (client_t *)(node->key);
avl_delete (source->client_tree, client, NULL);
/* switch client to different queue */
client_set_queue (client, dest->stream_data_tail);
avl_insert (dest->pending_tree, (void *)client);
}
source->listeners = 0;
stats_event (source->mount, "listeners", "0");
avl_tree_unlock (source->client_tree);
} while (0);
avl_tree_unlock (source->pending_tree);
avl_tree_unlock (dest->pending_tree);
thread_mutex_unlock (&move_clients_mutex);
}
/* get some data from the source. The stream data is placed in a refbuf
* and sent back, however NULL is also valid as in the case of a short
* timeout and there's no data pending.
*/
static refbuf_t *get_next_buffer (source_t *source)
{
refbuf_t *refbuf = NULL;
int delay = 250;
if (source->short_delay)
delay = 0;
while (global.running == ICE_RUNNING && source->running)
{
int fds;
time_t current = time (NULL);
fds = util_timed_wait_for_fd (source->con->sock, delay);
if (fds < 0)
{
if (! sock_recoverable (sock_error()))
{
WARN0 ("Error while waiting on socket, Disconnecting source");
source->running = 0;
}
break;
}
if (fds == 0)
{
if (source->last_read + (time_t)source->timeout < current)
{
DEBUG3 ("last %ld, timeout %ld, now %ld", source->last_read, source->timeout, current);
WARN0 ("Disconnecting source due to socket timeout");
source->running = 0;
}
break;
}
source->last_read = current;
refbuf = source->format->get_buffer (source);
if (refbuf)
break;
}
return refbuf;
}
/* general send routine per listener. The deletion_expected tells us whether
* the last in the queue is about to disappear, so if this client is still
* referring to it after writing then drop the client as it's fallen too far
* behind
*/
static void send_to_listener (source_t *source, client_t *client, int deletion_expected)
{
int bytes;
int loop = 10; /* max number of iterations in one go */
int total_written = 0;
/* new users need somewhere to start from */
if (client->refbuf == NULL)
{
/* make clients start at the per source burst point on the queue */
client_set_queue (client, source->burst_point);
if (client->refbuf == NULL)
return;
}
while (1)
{
/* jump out if client connection has died */
if (client->con->error)
break;
/* lets not send too much to one client in one go, but don't
sleep for too long if more data can be sent */
if (total_written > 20000 || loop == 0)
{
source->short_delay = 1;
break;
}
loop--;
bytes = source->format->write_buf_to_client (source->format, client);
if (bytes <= 0)
break; /* can't write any more */
total_written += bytes;
}
/* the refbuf referenced at head (last in queue) may be marked for deletion
* if so, check to see if this client is still referring to it */
if (deletion_expected && client->refbuf == source->stream_data)
{
DEBUG0("Client has fallen too far behind, removing");
client->con->error = 1;
}
}
static void source_init (source_t *source)
{
ice_config_t *config = config_get_config();
char *listenurl, *str;
int listen_url_size;
/* 6 for max size of port */
listen_url_size = strlen("http://") + strlen(config->hostname) +
strlen(":") + 6 + strlen(source->mount) + 1;
listenurl = malloc (listen_url_size);
memset (listenurl, '\000', listen_url_size);
snprintf (listenurl, listen_url_size, "http://%s:%d%s",
config->hostname, config->port, source->mount);
config_release_config();
do
{
if ((str = httpp_getvar(source->parser, "ice-public")))
break;
if ((str = httpp_getvar(source->parser, "icy-pub")))
break;
/* handle header from icecast v2 release */
if ((str = httpp_getvar(source->parser, "icy-public")))
break;
str = "0";
} while (0);
source->yp_public = atoi (str);
stats_event (source->mount, "public", str);
str = httpp_getvar(source->parser, "ice-audio-info");
source->audio_info = util_dict_new();
if (str)
{
_parse_audio_info (source, str);
stats_event (source->mount, "audio_info", str);
}
stats_event (source->mount, "listenurl", listenurl);
if (listenurl) {
free(listenurl);
}
if (source->dumpfilename != NULL)
{
source->dumpfile = fopen (source->dumpfilename, "ab");
if (source->dumpfile == NULL)
{
WARN2("Cannot open dump file \"%s\" for appending: %s, disabling.",
source->dumpfilename, strerror(errno));
}
}
/* grab a read lock, to make sure we get a chance to cleanup */
thread_rwlock_rlock (source->shutdown_rwlock);
/* start off the statistics */
source->listeners = 0;
stats_event_inc (NULL, "sources");
stats_event_inc (NULL, "source_total_connections");
stats_event (source->mount, "listeners", "0");
stats_event (source->mount, "type", source->format->format_description);
sock_set_blocking (source->con->sock, SOCK_NONBLOCK);
DEBUG0("Source creation complete");
source->last_read = time (NULL);
source->running = 1;
/*
** Now, if we have a fallback source and override is on, we want
** to steal its clients, because it means we've come back online
** after a failure and they should be gotten back from the waiting
** loop or jingle track or whatever the fallback is used for
*/
if (source->fallback_override && source->fallback_mount)
{
source_t *fallback_source;
avl_tree_rlock(global.source_tree);
fallback_source = source_find_mount(source->fallback_mount);
if (fallback_source)
source_move_clients (fallback_source, source);
avl_tree_unlock(global.source_tree);
}
if (source->yp_public)
yp_add (source);
}
void source_main (source_t *source)
{
unsigned int listeners;
refbuf_t *refbuf;
client_t *client;
avl_node *client_node;
source_init (source);
while (global.running == ICE_RUNNING && source->running) {
int remove_from_q;
refbuf = get_next_buffer (source);
remove_from_q = 0;
source->short_delay = 0;
if (refbuf)
{
/* append buffer to the in-flight data queue, */
if (source->stream_data == NULL)
{
source->stream_data = refbuf;
source->burst_point = refbuf;
}
if (source->stream_data_tail)
source->stream_data_tail->next = refbuf;
source->stream_data_tail = refbuf;
source->queue_size += refbuf->len;
/* new buffer is referenced for burst */
refbuf_addref (refbuf);
/* new data on queue, so check the burst point */
source->burst_offset += refbuf->len;
if (source->burst_offset > source->burst_size)
{
if (source->burst_point->next)
{
refbuf_release (source->burst_point);
source->burst_point = source->burst_point->next;
source->burst_offset -= source->burst_point->len;
}
}
/* save stream to file */
if (source->dumpfile && source->format->write_buf_to_file)
source->format->write_buf_to_file (source, refbuf);
}
/* lets see if we have too much data in the queue, but don't remove it until later */
if (source->queue_size > source->queue_size_limit)
remove_from_q = 1;
/* acquire write lock on client_tree */
avl_tree_wlock(source->client_tree);
listeners = source->listeners;
client_node = avl_get_first(source->client_tree);
while (client_node) {
client = (client_t *)client_node->key;
send_to_listener (source, client, remove_from_q);
if (client->con->error) {
client_node = avl_get_next(client_node);
avl_delete(source->client_tree, (void *)client, _free_client);
source->listeners--;
DEBUG0("Client removed");
continue;
}
client_node = avl_get_next(client_node);
}
/* acquire write lock on pending_tree */
avl_tree_wlock(source->pending_tree);
/** add pending clients **/
client_node = avl_get_first(source->pending_tree);
while (client_node) {
if(source->max_listeners != -1 &&
source->listeners >= source->max_listeners)
{
/* The common case is caught in the main connection handler,
* this deals with rarer cases (mostly concerning fallbacks)
* and doesn't give the listening client any information about
* why they were disconnected
*/
client = (client_t *)client_node->key;
client_node = avl_get_next(client_node);
avl_delete(source->pending_tree, (void *)client, _free_client);
INFO0("Client deleted, exceeding maximum listeners for this "
"mountpoint.");
continue;
}
/* Otherwise, the client is accepted, add it */
avl_insert(source->client_tree, client_node->key);
source->listeners++;
DEBUG0("Client added");
stats_event_inc(NULL, "clients");
stats_event_inc(source->mount, "connections");
client_node = avl_get_next(client_node);
}
/** clear pending tree **/
while (avl_get_first(source->pending_tree)) {
avl_delete(source->pending_tree,
avl_get_first(source->pending_tree)->key,
source_remove_client);
}
/* release write lock on pending_tree */
avl_tree_unlock(source->pending_tree);
/* update the stats if need be */
if (source->listeners != listeners)
{
INFO2("listener count on %s now %d", source->mount, source->listeners);
stats_event_args (source->mount, "listeners", "%d", source->listeners);
}
/* lets reduce the queue, any lagging clients should of been
* terminated by now
*/
if (source->stream_data)
{
/* normal unreferenced queue data will have a refcount 1, but
* burst queue data will be at least 2, active clients will also
* increase refcount */
while (source->stream_data->_count == 1)
{
refbuf_t *to_go = source->stream_data;
if (to_go->next == NULL || source->burst_point == to_go)
{
/* this should not happen */
ERROR0 ("queue state is unexpected");
source->running = 0;
break;
}
source->stream_data = to_go->next;
source->queue_size -= to_go->len;
refbuf_release (to_go);
}
}
/* release write lock on client_tree */
avl_tree_unlock(source->client_tree);
}
source_shutdown (source);
}
static void source_shutdown (source_t *source)
{
source->running = 0;
INFO1("Source \"%s\" exiting", source->mount);
/* we have de-activated the source now, so no more clients will be
* added, now move the listeners we have to the fallback (if any)
*/
if (source->fallback_mount)
{
source_t *fallback_source;
avl_tree_rlock(global.source_tree);
fallback_source = source_find_mount (source->fallback_mount);
if (fallback_source != NULL)
source_move_clients (source, fallback_source);
avl_tree_unlock (global.source_tree);
}
/* delete this sources stats */
stats_event_dec(NULL, "sources");
stats_event(source->mount, NULL, NULL);
/* we don't remove the source from the tree here, it may be a relay and
therefore reserved */
source_clear_source (source);
global_lock();
global.sources--;
global_unlock();
/* release our hold on the lock so the main thread can continue cleaning up */
thread_rwlock_unlock(source->shutdown_rwlock);
}
static int _compare_clients(void *compare_arg, void *a, void *b)
{
client_t *clienta = (client_t *)a;
client_t *clientb = (client_t *)b;
connection_t *cona = clienta->con;
connection_t *conb = clientb->con;
if (cona->id < conb->id) return -1;
if (cona->id > conb->id) return 1;
return 0;
}
int source_remove_client(void *key)
{
return 1;
}
static int _free_client(void *key)
{
client_t *client = (client_t *)key;
global_lock();
global.clients--;
global_unlock();
stats_event_dec(NULL, "clients");
client_destroy(client);
return 1;
}
static void _parse_audio_info (source_t *source, const char *s)
{
const char *start = s;
unsigned int len;
while (start != NULL && *start != '\0')
{
if ((s = strchr (start, ';')) == NULL)
len = strlen (start);
else
{
len = (int)(s - start);
s++; /* skip passed the ';' */
}
if (len)
{
char name[100], value[100];
char *esc;
sscanf (start, "%199[^=]=%199[^;\r\n]", name, value);
esc = util_url_unescape (value);
if (esc)
{
util_dict_set (source->audio_info, name, esc);
stats_event (source->mount, name, value);
free (esc);
}
}
start = s;
}
}
void source_apply_mount (source_t *source, mount_proxy *mountinfo)
{
DEBUG1("Applying mount information for \"%s\"", source->mount);
source->max_listeners = mountinfo->max_listeners;
source->fallback_override = mountinfo->fallback_override;
source->no_mount = mountinfo->no_mount;
if (mountinfo->fallback_mount)
{
source->fallback_mount = strdup (mountinfo->fallback_mount);
DEBUG1 ("fallback %s", mountinfo->fallback_mount);
}
if (mountinfo->auth_type != NULL)
{
source->authenticator = auth_get_authenticator(
mountinfo->auth_type, mountinfo->auth_options);
stats_event(source->mount, "authenticator", mountinfo->auth_type);
}
if (mountinfo->dumpfile)
{
DEBUG1("Dumping stream to %s", mountinfo->dumpfile);
source->dumpfilename = strdup (mountinfo->dumpfile);
}
if (mountinfo->queue_size_limit)
{
source->queue_size_limit = mountinfo->queue_size_limit;
DEBUG1 ("queue size to %u", source->queue_size_limit);
}
if (mountinfo->source_timeout)
{
source->timeout = mountinfo->source_timeout;
DEBUG1 ("source timeout to %u", source->timeout);
}
if (mountinfo->burst_size > -1)
source->burst_size = mountinfo->burst_size;
DEBUG1 ("amount to burst on client connect set to %u", source->burst_size);
}
void *source_client_thread (void *arg)
{
source_t *source = arg;
const char ok_msg[] = "HTTP/1.0 200 OK\r\n\r\n";
int bytes;
source->client->respcode = 200;
bytes = sock_write_bytes (source->client->con->sock, ok_msg, sizeof (ok_msg)-1);
if (bytes < sizeof (ok_msg)-1)
{
global_lock();
global.sources--;
global_unlock();
WARN0 ("Error writing 200 OK message to source client");
}
else
{
source->client->con->sent_bytes += bytes;
stats_event_inc(NULL, "source_client_connections");
source_main (source);
}
source_free_source (source);
return NULL;
}