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mirror of https://gitlab.xiph.org/xiph/icecast-server.git synced 2024-06-23 06:25:24 +00:00
icecast-server/src/source.c

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <ogg/ogg.h>
#ifndef _WIN32
#include <unistd.h>
#include <sys/time.h>
#include <sys/socket.h>
#else
#include <winsock2.h>
#include <windows.h>
#endif
#include "thread.h"
#include "avl.h"
#include "httpp.h"
#include "sock.h"
#include "connection.h"
#include "global.h"
#include "refbuf.h"
#include "client.h"
#include "stats.h"
#include "log.h"
#include "logging.h"
#include "config.h"
#include "util.h"
#include "source.h"
#include "format.h"
#undef CATMODULE
#define CATMODULE "source"
/* avl tree helper */
static int _compare_clients(void *compare_arg, void *a, void *b);
static int _remove_client(void *key);
static int _free_client(void *key);
source_t *source_create(client_t *client, connection_t *con, http_parser_t *parser, const char *mount, format_type_t type)
{
source_t *src;
src = (source_t *)malloc(sizeof(source_t));
src->client = client;
src->mount = (char *)strdup(mount);
src->format = format_get_plugin(type, src->mount);
src->con = con;
src->parser = parser;
src->client_tree = avl_tree_new(_compare_clients, NULL);
src->pending_tree = avl_tree_new(_compare_clients, NULL);
return src;
}
/* you must already have a read lock on the global source tree
** to call this function
*/
source_t *source_find_mount(const char *mount)
{
source_t *source;
avl_node *node;
int cmp;
/* get the root node */
node = global.source_tree->root->right;
while (node) {
source = (source_t *)node->key;
cmp = strcmp(mount, source->mount);
if (cmp < 0)
node = node->left;
else if (cmp > 0)
node = node->right;
else
return source;
}
/* didn't find it */
return NULL;
}
int source_compare_sources(void *arg, void *a, void *b)
{
source_t *srca = (source_t *)a;
source_t *srcb = (source_t *)b;
return strcmp(srca->mount, srcb->mount);
}
int source_free_source(void *key)
{
source_t *source = (source_t *)key;
free(source->mount);
client_destroy(source->client);
avl_tree_free(source->pending_tree, _free_client);
avl_tree_free(source->client_tree, _free_client);
source->format->free_plugin(source->format);
free(source);
return 1;
}
void *source_main(void *arg)
{
source_t *source = (source_t *)arg;
char buffer[4096];
long bytes, sbytes;
int ret, timeout;
client_t *client;
avl_node *client_node;
char *s;
refbuf_t *refbuf, *abuf;
int data_done;
int listeners = 0;
timeout = config_get_config()->source_timeout;
/* grab a read lock, to make sure we get a chance to cleanup */
thread_rwlock_rlock(source->shutdown_rwlock);
/* get a write lock on the global source tree */
avl_tree_wlock(global.source_tree);
/* insert source onto source tree */
avl_insert(global.source_tree, (void *)source);
/* release write lock on global source tree */
avl_tree_unlock(global.source_tree);
/* start off the statistics */
stats_event(source->mount, "listeners", "0");
if ((s = httpp_getvar(source->parser, "ice-name")))
stats_event(source->mount, "name", s);
if ((s = httpp_getvar(source->parser, "ice-url")))
stats_event(source->mount, "url", s);
if ((s = httpp_getvar(source->parser, "ice-genre")))
stats_event(source->mount, "genre", s);
if ((s = httpp_getvar(source->parser, "ice-bitrate")))
stats_event(source->mount, "bitrate", s);
if ((s = httpp_getvar(source->parser, "ice-description")))
stats_event(source->mount, "description", s);
stats_event(source->mount, "type", source->format->format_description);
while (global.running == ICE_RUNNING) {
ret = source->format->get_buffer(source->format, NULL, 0, &refbuf);
if(ret < 0) {
WARN0("Bad data from source");
break;
}
bytes = 1; /* Set to > 0 so that the post-loop check won't be tripped */
while (refbuf == NULL) {
bytes = 0;
while (bytes <= 0) {
ret = util_timed_wait_for_fd(source->con->sock, timeout*1000);
if (ret <= 0) { /* timeout expired */
WARN1("Disconnecting source: socket timeout (%d s) expired",
timeout);
bytes = 0;
break;
}
bytes = sock_read_bytes(source->con->sock, buffer, 4096);
if (bytes == 0 || (bytes < 0 && !sock_recoverable(sock_error()))) {
DEBUG1("Disconnecting source due to socket read error: %s",
strerror(sock_error()));
break;
}
}
if (bytes <= 0) break;
source->client->con->sent_bytes += bytes;
ret = source->format->get_buffer(source->format, buffer, bytes, &refbuf);
if(ret < 0) {
WARN0("Bad data from source");
goto done;
}
}
if (bytes <= 0) {
INFO0("Removing source following disconnection");
break;
}
/* we have a refbuf buffer, which a data block to be sent to
** all clients. if a client is not able to send the buffer
** immediately, it should store it on its queue for the next
** go around.
**
** instead of sending the current block, a client should send
** all data in the queue, plus the current block, until either
** it runs out of data, or it hits a recoverable error like
** EAGAIN. this will allow a client that got slightly lagged
** to catch back up if it can
*/
/* acquire read lock on client_tree */
avl_tree_rlock(source->client_tree);
client_node = avl_get_first(source->client_tree);
while (client_node) {
/* acquire read lock on node */
avl_node_wlock(client_node);
client = (client_t *)client_node->key;
data_done = 0;
/* do we have any old buffers? */
abuf = refbuf_queue_remove(&client->queue);
while (abuf) {
if (client->pos > 0)
bytes = abuf->len - client->pos;
else
bytes = abuf->len;
sbytes = source->format->write_buf_to_client(source->format,
client, &abuf->data[client->pos], bytes);
if (sbytes >= 0) {
if(sbytes != bytes) {
/* We didn't send the entire buffer. Leave it for
* the moment, handle it in the next iteration.
*/
client->pos += sbytes;
refbuf_queue_insert(&client->queue, abuf);
data_done = 1;
break;
}
}
else {
DEBUG0("Client has unrecoverable error catching up. Client has probably disconnected");
client->con->error = 1;
data_done = 1;
break;
}
/* we're done with that refbuf, release it and reset the pos */
refbuf_release(abuf);
client->pos = 0;
abuf = refbuf_queue_remove(&client->queue);
}
/* now send or queue the new data */
if (data_done) {
refbuf_addref(refbuf);
refbuf_queue_add(&client->queue, refbuf);
} else {
sbytes = source->format->write_buf_to_client(source->format,
client, refbuf->data, refbuf->len);
if (sbytes >= 0) {
if(sbytes != refbuf->len) {
/* Didn't send the entire buffer, queue it */
client->pos = sbytes;
refbuf_addref(refbuf);
refbuf_queue_insert(&client->queue, refbuf);
}
}
else {
DEBUG0("Client had unrecoverable error with new data, probably due to client disconnection");
client->con->error = 1;
}
}
/* if the client is too slow, its queue will slowly build up.
** we need to make sure the client is keeping up with the
** data, so we'll kick any client who's queue gets to large.
** the queue_limit might need to be tuned, but should work fine.
** TODO: put queue_limit in a config file
*/
if (refbuf_queue_size(&client->queue) > 25) {
DEBUG0("Client has fallen too far behind, removing");
client->con->error = 1;
}
/* release read lock on node */
avl_node_unlock(client_node);
/* get the next node */
client_node = avl_get_next(client_node);
}
/* release read lock on client_tree */
avl_tree_unlock(source->client_tree);
refbuf_release(refbuf);
/* acquire write lock on client_tree */
avl_tree_wlock(source->client_tree);
/** delete bad clients **/
client_node = avl_get_first(source->client_tree);
while (client_node) {
client = (client_t *)client_node->key;
if (client->con->error) {
client_node = avl_get_next(client_node);
avl_delete(source->client_tree, (void *)client, _free_client);
listeners--;
stats_event_args(source->mount, "listeners", "%d", listeners);
DEBUG0("Client removed");
continue;
}
client_node = avl_get_next(client_node);
}
/* acquire write lock on pending_tree */
avl_tree_wlock(source->pending_tree);
/** add pending clients **/
client_node = avl_get_first(source->pending_tree);
while (client_node) {
avl_insert(source->client_tree, client_node->key);
listeners++;
DEBUG0("Client added");
stats_event_inc(NULL, "clients");
stats_event_inc(source->mount, "connections");
stats_event_args(source->mount, "listeners", "%d", listeners);
/* we have to send cached headers for some data formats
** this is where we queue up the buffers to send
*/
if (source->format->has_predata) {
client = (client_t *)client_node->key;
client->queue = source->format->get_predata(source->format);
}
client_node = avl_get_next(client_node);
}
/** clear pending tree **/
while (avl_get_first(source->pending_tree)) {
avl_delete(source->pending_tree, avl_get_first(source->pending_tree)->key, _remove_client);
}
/* release write lock on pending_tree */
avl_tree_unlock(source->pending_tree);
/* release write lock on client_tree */
avl_tree_unlock(source->client_tree);
}
done:
DEBUG0("Source exiting");
/* we need to empty the client and pending trees */
avl_tree_wlock(source->pending_tree);
while (avl_get_first(source->pending_tree)) {
avl_delete(source->pending_tree, avl_get_first(source->pending_tree)->key, _free_client);
}
avl_tree_unlock(source->pending_tree);
avl_tree_wlock(source->client_tree);
while (avl_get_first(source->client_tree)) {
avl_delete(source->client_tree, avl_get_first(source->client_tree)->key, _free_client);
}
avl_tree_unlock(source->client_tree);
/* delete this sources stats */
stats_event_dec(NULL, "sources");
stats_event(source->mount, "listeners", NULL);
global_lock();
global.sources--;
global_unlock();
/* release our hold on the lock so the main thread can continue cleaning up */
thread_rwlock_unlock(source->shutdown_rwlock);
avl_tree_wlock(global.source_tree);
avl_delete(global.source_tree, source, source_free_source);
avl_tree_unlock(global.source_tree);
thread_exit(0);
return NULL;
}
static int _compare_clients(void *compare_arg, void *a, void *b)
{
connection_t *cona = (connection_t *)a;
connection_t *conb = (connection_t *)b;
if (cona->id < conb->id) return -1;
if (cona->id > conb->id) return 1;
return 0;
}
static int _remove_client(void *key)
{
return 1;
}
static int _free_client(void *key)
{
client_t *client = (client_t *)key;
global_lock();
global.clients--;
global_unlock();
stats_event_dec(NULL, "clients");
client_destroy(client);
return 1;
}