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elinks/src/document/dom/node.h

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#ifndef EL__DOCUMENT_DOM_NODE_H
#define EL__DOCUMENT_DOM_NODE_H
#include "document/dom/string.h"
#include "util/hash.h"
struct dom_node_list;
enum dom_node_type {
DOM_NODE_ELEMENT = 1,
DOM_NODE_ATTRIBUTE = 2,
DOM_NODE_TEXT = 3,
DOM_NODE_CDATA_SECTION = 4,
DOM_NODE_ENTITY_REFERENCE = 5,
DOM_NODE_ENTITY = 6,
DOM_NODE_PROCESSING_INSTRUCTION = 7,
DOM_NODE_COMMENT = 8,
DOM_NODE_DOCUMENT = 9,
DOM_NODE_DOCUMENT_TYPE = 10,
DOM_NODE_DOCUMENT_FRAGMENT = 11,
DOM_NODE_NOTATION = 12,
DOM_NODES
};
/* Following is the node specific datastructures. They may contain no more
* than 3 pointers or something equivalent. */
struct dom_node_id_item {
/* The attibute node containing the id value */
struct dom_node *id_attribute;
/* The node with the @id attribute */
struct dom_node *node;
};
struct dom_document_node {
/* The document URI is stored in the string / length members. */
/* An id to node hash for fast lookup. */
struct hash *element_ids; /* -> {struct dom_node_id_item} */
/* Any meta data the root node carries such as document type nodes,
* entity and notation map nodes and maybe some internal CSS stylesheet
* node. */
struct dom_node_list *meta_nodes;
/* The child nodes. May be NULL. Ordered like they where inserted. */
struct dom_node_list *children;
};
struct dom_id {
struct dom_string public_id;
struct dom_string system_id;
};
struct dom_doctype_subset_info {
struct dom_string internal;
struct dom_id external;
};
struct dom_document_type_node {
/* These are really maps and should be sorted alphabetically. */
struct dom_node_list *entities;
struct dom_node_list *notations;
/* The string/length members of dom_node hold the name of the document
* type "<!DOCTYPE {name} ...>". This holds the ids for the external
* subset and the string of the internal subset. */
struct dom_doctype_subset_infot *subset;
};
/* Element nodes are indexed nodes stored in node lists of either
* other child nodes or the root node. */
struct dom_element_node {
/* The child nodes. May be NULL. Ordered like they where inserted. */
struct dom_node_list *children;
/* Only element nodes can have attributes and element nodes can only be
* child nodes so the map is put here.
*
* The @map may be NULL if there are none. The @map nodes are sorted
* alphabetically according to the attributes name so it has fast
* lookup. */
struct dom_node_list *map;
/* For <xsl:stylesheet ...> elements this holds the offset of
* 'stylesheet' */
uint16_t namespace_offset;
/* Special implementation dependent type specifier for example
* containing an enum value representing the element to reduce string
* comparing and only do one fast find mapping. */
uint16_t type;
};
/* Attribute nodes are named nodes stored in a node map of an element node. */
struct dom_attribute_node {
/* The string that hold the attribute value. The @string / @length
* members of {struct dom_node} holds the name that identifies the node
* in the map. */
struct dom_string value;
/* For xml:lang="en" attributes this holds the offset of 'lang' */
uint16_t namespace_offset;
/* Special implementation dependent type specifier. For HTML it (will)
* contain an enum value representing the attribute HTML_CLASS, HTML_ID etc.
* to reduce string comparing and only do one fast find mapping. */
uint16_t type;
/* Was the attribute specified in the DTD as a default attribute or was
* it added from the document source. */
unsigned int specified:1;
/* Was the node->string allocated */
unsigned int allocated:1;
/* Has the node->string been converted to internal charset. */
unsigned int converted:1;
/* Is the attribute a unique identifier meaning the owner (element)
* should be added to the document nodes @element_id hash. */
unsigned int id:1;
/* The attribute value references some other resource */
unsigned int reference:1;
/* The attribute value is delimited by quotes */
unsigned int quoted:1;
};
struct dom_text_node {
/* The number of newlines the text string contains */
unsigned int newlines;
/* We will need to add text nodes even if they contain only whitespace.
* In order to quickly identify such nodes this member is used. */
unsigned int only_space:1;
/* Was the node->string allocated */
unsigned int allocated:1;
/* Has the node->string been converted to internal charset. */
unsigned int converted:1;
};
enum dom_proc_instruction_type {
DOM_PROC_INSTRUCTION,
/* Keep this group sorted */
DOM_PROC_INSTRUCTION_DBHTML, /* DocBook toolchain instruction */
DOM_PROC_INSTRUCTION_ELINKS, /* Internal instruction hook */
DOM_PROC_INSTRUCTION_XML, /* XML instructions */
DOM_PROC_INSTRUCTION_TYPES
};
struct dom_proc_instruction_node {
/* The target of the processing instruction (xml for '<?xml ... ?>')
* is in the @string / @length members. */
/* This holds the value to be processed */
unsigned char *instruction;
uint16_t instructionlen;
/* For fast checking of the target type */
uint16_t type; /* enum dom_proc_instruction_type */
/* For some processing instructions like xml the instructions contain
* attributes and those attribute can be collected in this @map. */
struct dom_node_list *map;
};
union dom_node_data {
struct dom_document_node document;
struct dom_document_type_node document_type;
struct dom_element_node element;
struct dom_attribute_node attribute;
struct dom_text_node text;
struct dom_id notation;
/* For entities string/length hold the notation name */
struct dom_id entity;
struct dom_proc_instruction_node proc_instruction;
/* Node types without a union member yet
*
* DOM_NODE_CDATA_SECTION,
* DOM_NODE_COMMENT,
* DOM_NODE_DOCUMENT_FRAGMENT,
* DOM_NODE_ENTITY_REFERENCE,
*/
};
/* This structure is size critical so keep ordering to make it easier to pack
* and avoid unneeded members. */
struct dom_node {
/* The type of the node */
uint16_t type; /* -> enum dom_node_type */
/* Can contain either stuff like element name or for attributes the
* attribute name. */
struct dom_string string;
struct dom_node *parent;
/* Various info depending on the type of the node. */
union dom_node_data data;
};
/* A node list can be used for storing indexed nodes */
struct dom_node_list {
size_t size;
struct dom_node *entries[1];
};
#define foreach_dom_node(i, node, list) \
for ((i) = 0; (i) < (list)->size; (i)++) \
if (((node) = (list)->entries[(i)]))
#define foreachback_dom_node(i, node, list) \
for ((i) = (list)->size - 1; (i) > 0; (i)--) \
if (((node) = (list)->entries[(i)]))
#define is_dom_node_list_member(list, member) \
((list) && 0 <= (member) && (member) < (list)->size)
/* Adds @node to the list pointed to by @list_ptr at the given @position. If
* @position is -1 the node is added at the end. */
struct dom_node_list *
add_to_dom_node_list(struct dom_node_list **list_ptr,
struct dom_node *node, int position);
void done_dom_node_list(struct dom_node_list *list);
/* Returns the position or index where the @node should be inserted into the
* node @list in order to the list to be alphabetically sorted. Assumes that
* @list is already sorted properly. */
int get_dom_node_map_index(struct dom_node_list *list, struct dom_node *node);
/* Looks up the @node_map for a node matching the requested type and name.
* The @subtype maybe be 0 indication unknown subtype and only name should be
* tested else it will indicate either the element or attribute private
* subtype. */
struct dom_node *
get_dom_node_map_entry(struct dom_node_list *node_map,
enum dom_node_type type, uint16_t subtype,
unsigned char *name, int namelen);
struct dom_node *
init_dom_node_(unsigned char *file, int line,
struct dom_node *parent, enum dom_node_type type,
unsigned char *string, uint16_t length);
#define init_dom_node(type, string, length) init_dom_node_(__FILE__, __LINE__, NULL, type, string, length)
#define add_dom_node(parent, type, string, length) init_dom_node_(__FILE__, __LINE__, parent, type, string, length)
#define add_dom_element(parent, string, length) \
add_dom_node(parent, DOM_NODE_ELEMENT, string, length)
static inline struct dom_node *
add_dom_attribute(struct dom_node *parent, unsigned char *string, int length,
unsigned char *value, uint16_t valuelen)
{
struct dom_node *node = add_dom_node(parent, DOM_NODE_ATTRIBUTE, string, length);
if (node && value) {
set_dom_string(&node->data.attribute.value, value, valuelen);
}
return node;
}
static inline struct dom_node *
add_dom_proc_instruction(struct dom_node *parent, unsigned char *string, int length,
unsigned char *instruction, uint16_t instructionlen)
{
struct dom_node *node = add_dom_node(parent, DOM_NODE_PROCESSING_INSTRUCTION, string, length);
if (node && instruction) {
node->data.proc_instruction.instruction = instruction;
node->data.proc_instruction.instructionlen = instructionlen;
}
return node;
}
/* Removes the node and all its children and free()s itself */
void done_dom_node(struct dom_node *node);
/* Returns the name of the node in an allocated string. */
unsigned char *get_dom_node_name(struct dom_node *node);
/* Returns the value of the node in an allocated string.
* @codepage denotes how entity strings should be decoded. */
unsigned char *get_dom_node_value(struct dom_node *node, int codepage);
/* Returns the name used for identifying the node type. */
unsigned char *get_dom_node_type_name(enum dom_node_type type);
/* Returns a pointer to a node list containing attributes. */
#define get_dom_node_attributes(node) \
((node)->type == DOM_NODE_ELEMENT ? &(node)->data.element.map \
: NULL)
static inline struct dom_node_list **
get_dom_node_list(struct dom_node *parent, struct dom_node *node)
{
switch (parent->type) {
case DOM_NODE_DOCUMENT:
return &parent->data.document.children;
case DOM_NODE_ELEMENT:
switch (node->type) {
case DOM_NODE_ATTRIBUTE:
return &parent->data.element.map;
default:
return &parent->data.element.children;
}
case DOM_NODE_DOCUMENT_TYPE:
switch (node->type) {
case DOM_NODE_ENTITY:
return &parent->data.document_type.entities;
case DOM_NODE_NOTATION:
return &parent->data.document_type.notations;
default:
return NULL;
}
case DOM_NODE_PROCESSING_INSTRUCTION:
switch (node->type) {
case DOM_NODE_ATTRIBUTE:
return &parent->data.proc_instruction.map;
default:
return NULL;
}
default:
return NULL;
}
}
#endif