Filtering works
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@ -78,7 +78,7 @@ client.on('message', async message => {
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message.channel.send(`<:BeachBall:739941658639990866> ${(players[0].toString()).slice(19)}`).then(message => {
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message.react(config.emoteID).then(() => {
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const roundone = (reaction, user) => {
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return reaction.emoji.name === config.emoteID && user.id !== '223215601638703105' //&& reaction.user === players[0]
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return reaction.emoji.name === config.emoteID && user.id !== '223215601638703105' && user.id === (players[0].toString()).substr(0,18)
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}
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const collector = message.createReactionCollector(roundone, {
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// Sets the maximums to 1 type of emoji, 25 reactions, 25 users, in 60 Seconds
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@ -100,7 +100,7 @@ client.on('message', async message => {
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// Makes a filter that allows the hand emoji and only form the player that was randomly picked
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const handfilter = (reaction, user) => {
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return reaction.emoji.name === config.emoteID && user.id !== '223215601638703105' //&& reaction.user === players[num]
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return reaction.emoji.name === config.emoteID && user.id !== '223215601638703105' && user.id === (players[num].toString()).substr(0,18)
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}
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const collector = message.createReactionCollector(handfilter, {
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// Sets the maximums to 1 type of emoji, 25 reactions, 25 users, in 60 Seconds
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@ -124,7 +124,6 @@ client.on('message', async message => {
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}
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ball()
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})
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collector.on("end", () => {
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message.channel.send("Ouch!")
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console.log(Array.from(collector.users))
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