grungnet/src/helpers/useNetworkedState.js

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import { useEffect, useState, useRef, useCallback } from "react";
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import useDebounce from "./useDebounce";
function useNetworkedState(
defaultState,
session,
eventName,
debounceRate = 100
) {
const [state, _setState] = useState(defaultState);
// Used to control whether the state needs to be sent to the socket
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const dirtyRef = useRef(false);
// Update dirty at the same time as state
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const setState = useCallback((update, sync = true) => {
_setState(update);
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dirtyRef.current = sync;
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}, []);
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const eventNameRef = useRef(eventName);
useEffect(() => {
eventNameRef.current = eventName;
}, [eventName]);
const debouncedState = useDebounce(state, debounceRate);
useEffect(() => {
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if (session.socket && dirtyRef.current) {
session.socket.emit(eventName, debouncedState);
dirtyRef.current = false;
}
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}, [session.socket, eventName, debouncedState]);
useEffect(() => {
function handleSocketEvent(data) {
_setState(data);
}
session.socket?.on(eventName, handleSocketEvent);
return () => {
session.socket?.off(eventName, handleSocketEvent);
};
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}, [session.socket, eventName]);
return [state, setState];
}
export default useNetworkedState;