Added debounce to useNetworkedState
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b9876c6a38
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@ -1,22 +1,35 @@
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import { useEffect, useState, useCallback } from "react";
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import { useEffect, useState, useRef, useCallback } from "react";
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function useNetworkedState(defaultState, session, eventName) {
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import useDebounce from "./useDebounce";
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function useNetworkedState(
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defaultState,
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session,
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eventName,
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debounceRate = 100
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) {
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const [state, _setState] = useState(defaultState);
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// Used to control whether the state needs to be sent to the socket
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const [dirty, setDirty] = useState(false);
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const dirtyRef = useRef(false);
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// Update dirty at the same time as state
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const setState = useCallback((update, sync = true) => {
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_setState(update);
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setDirty(sync);
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dirtyRef.current = sync;
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}, []);
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const eventNameRef = useRef(eventName);
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useEffect(() => {
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if (session.socket && dirty) {
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session.socket.emit(eventName, state);
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setDirty(false);
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eventNameRef.current = eventName;
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}, [eventName]);
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const debouncedState = useDebounce(state, debounceRate);
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useEffect(() => {
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if (session.socket && dirtyRef.current) {
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session.socket.emit(eventName, debouncedState);
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dirtyRef.current = false;
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}
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}, [session.socket, dirty, eventName, state]);
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}, [session.socket, eventName, debouncedState]);
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useEffect(() => {
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function handleSocketEvent(data) {
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