2024-12-09 21:01:23 -05:00
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# TODOLIST
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2024-08-24 12:00:59 -04:00
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2024-12-14 16:20:00 -05:00
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[ ] 0.1 {
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0.0.3 [ ]
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2024-12-14 16:20:49 -05:00
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[x] refactoring buildings {
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2024-12-14 16:20:00 -05:00
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- [x] make building struct
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- [x] add building list and index
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- [x] add interface functions
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- [x] have building intialized at start
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2024-12-14 16:20:49 -05:00
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- [x] rework commands to use new logic
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2024-12-14 16:20:00 -05:00
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}
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[ ] land/construction system {}
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2024-12-13 11:04:12 -05:00
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0.0.2 [x]
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2024-08-24 12:00:59 -04:00
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2024-12-09 22:53:06 -05:00
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[x] refactoring {
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2024-08-24 12:00:59 -04:00
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2024-12-09 21:01:23 -05:00
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- [x] move the upgrade and acheivement lists out of save
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- [x] rename save to something better
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- [x] redo the list command
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2024-12-09 22:53:06 -05:00
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- [x] section off code into regions
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2024-08-24 12:00:59 -04:00
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}
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2024-12-09 21:01:23 -05:00
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[x] make main menu {
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2024-12-08 23:09:11 -05:00
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- [x] make game restart on termination
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2024-12-09 21:01:23 -05:00
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- [x] add the meat
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2024-12-08 23:09:11 -05:00
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- [x] remove load command
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2024-12-09 11:01:18 -05:00
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- [x] index saves
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2024-12-09 21:01:23 -05:00
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- [x] add save renaming and copy
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2024-12-08 23:09:11 -05:00
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}
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2024-12-13 11:04:12 -05:00
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[x] acheivements {
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2024-08-24 12:00:59 -04:00
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2024-12-09 21:01:23 -05:00
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- [x] add interface functions
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2024-12-10 22:29:19 -05:00
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- [x] add display subcommands
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- [x] add test acheivment and test
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2024-12-13 11:04:12 -05:00
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- [x] add the rest
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2024-12-10 22:29:19 -05:00
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- [x] make acheivements save
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2024-08-24 12:00:59 -04:00
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}
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2024-12-10 18:49:15 -05:00
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2024-12-14 16:20:00 -05:00
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}
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