ubitx-v5d-xcvr/ubitx_iop/rig.h

241 lines
6.0 KiB
C++

//======================================================================
// rig.h
//======================================================================
#ifndef __rig_h__
#define __rig_h__
#include <iopcomm.h>
#include "audio.h"
#include "RigMode.h"
//======================================================================
// basic_rig
//======================================================================
class basic_rig {
public:
//--------------------------------------------------------------------
// Constructor/destructor.
//--------------------------------------------------------------------
basic_rig(RigConfig& c, RigAudio& a) :
config_(c), audio_(a),
bpf_(),
comp_(&config_.ssb.comp),
ssb_ (config_.ssb, audio_, bpf_, comp_),
cw_ (config_.cw, audio_, bpf_),
digi_(config_.digi, audio_, bpf_) { set_rig_mode(config_.mode); }
void init() {}
RigConfig& config() { return config_; }
//--------------------------------------------------------------------
// Mode control.
//--------------------------------------------------------------------
inline bool is_ssb_mode() const { return (config_.mode == rig_mode::ssb ); }
inline bool is_digi_mode() const { return (config_.mode == rig_mode::digi); }
inline bool is_cw_mode() const { return (config_.mode == rig_mode::cw ); }
// Switch to the specified mode. Returns a pointer to the new mode.
basic_mode* set_rig_mode(rig_mode m) {
// exit the previous mode
current_mode_->exit(); // NOTE: This could currently occur during TX, which is NOT desirable.
// select the new mode
config_.mode = m;
switch(config_.mode) {
case rig_mode::ssb:
current_mode_ = &ssb_;
break;
case rig_mode::cw:
current_mode_ = &cw_;
break;
case rig_mode::digi:
current_mode_ = &digi_;
break;
}
//enter the new mode
current_mode_->enter();
// return a pointer to the new mode
return current_mode_;
}
// Returns the rig_mode (enum) of the current mode object.
inline rig_mode get_rig_mode() const { return config_.mode; }
// Returns a pointer to the current mode object.
inline basic_mode* mode() const { return current_mode_; }
//--------------------------------------------------------------------
// Transmit/Receive (T/R) control.
//--------------------------------------------------------------------
inline bool is_tx() const { return mode()->is_tx(); }
inline bool is_rx() const { return mode()->is_rx(); }
// Enter the transmit state. This is delegated to the mode.
inline void tx() { mode()->tx(); }
// Enter the receive state. This is delegated to the mode.
inline void rx() { mode()->rx(); }
//--------------------------------------------------------------------
// Transmit processor control.
//--------------------------------------------------------------------
inline void enable_comp() {
if (is_ssb_mode()) ((ssb_mode*)mode())->enable_comp();
}
inline void disable_comp() {
if (is_ssb_mode()) ((ssb_mode*)mode())->disable_comp();
}
//--------------------------------------------------------------------
// RX filter control.
//--------------------------------------------------------------------
// Set the RX filter. This is delegated to the mode.
inline void set_rx_filter(rx_filter f) { mode()->set_rx_filter(f); }
// Returns the rx_filter (enum) of the RX filter currently being used.
inline rx_filter get_rx_filter() const { return mode()->config().filter; }
void next_rx_filter() {
switch(mode()->config().filter) {
case rx_filter::wide:
set_rx_filter(rx_filter::medium);
break;
case rx_filter::medium:
set_rx_filter(rx_filter::narrow);
break;
case rx_filter::narrow:
set_rx_filter(rx_filter::wide);
break;
}
}
void prev_rx_filter() {
switch(mode()->config().filter) {
case rx_filter::wide:
set_rx_filter(rx_filter::narrow);
break;
case rx_filter::medium:
set_rx_filter(rx_filter::wide);
break;
case rx_filter::narrow:
set_rx_filter(rx_filter::medium);
break;
}
}
//--------------------------------------------------------------------
// Audio output control.
//--------------------------------------------------------------------
inline void muteSpkrOut() const {
audio_.muteSpkrOut();
}
inline void unmuteSpkrOut() const {
audio_.unmuteSpkrOut();
}
inline void muteLineOut() const {
audio_.muteLineOut();
}
inline void unmuteLineOut() const {
audio_.unmuteLineOut();
}
inline void muteUSBOut() const {
audio_.muteUSBOut();
}
inline void unmuteUSBOut() const {
audio_.unmuteUSBOut();
}
//--------------------------------------------------------------------
// Audio input control.
//--------------------------------------------------------------------
inline void muteAllTx() const {
audio_.muteAllTx();
}
inline void muteMicIn() const {
audio_.muteMicIn();
}
inline void unmuteMicIn() const {
audio_.unmuteMicIn();
}
inline void muteLineIn() const {
audio_.muteLineIn();
}
inline void unmuteLineIn() const {
audio_.unmuteLineIn();
}
inline void muteUSBIn() const {
audio_.muteUSBIn();
}
inline void unmuteUSBIn() const {
audio_.unmuteUSBOut();
}
inline void muteTTIn() const {
audio_.muteTTIn();
}
inline void unmuteTTIn() const {
audio_.unmuteTTIn();
}
// Update the rig state. This should be called once each time through
// the main loop.
void update()
{
comp_.update(); // It checks if it's enabled on its own.
}
private:
RigConfig& config_;
RigAudio& audio_;
bp_filter bpf_;
speech_comp comp_;
ssb_mode ssb_;
cw_mode cw_;
digi_mode digi_;
basic_mode* current_mode_;
};
#endif
//======================================================================
// EOF
//======================================================================