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uemacs/bindable.c

180 lines
3.6 KiB
C

/* bindable.h -- implements bindable.c */
#include "bindable.h"
#include <stdlib.h>
#include "defines.h"
#include "buffer.h"
#include "display.h"
#include "estruct.h"
#include "file.h"
#include "input.h"
#include "log.h"
#include "lock.h"
#include "terminal.h"
#if VMS
#include <ssdef.h>
#define GOOD (SS$_NORMAL)
#endif
#ifndef GOOD
#define GOOD 0
#endif
/*
* Fancy quit command, as implemented by Norm. If the any buffer has
* changed do a write on that buffer and exit emacs, otherwise simply exit.
*/
int quickexit(int f, int n)
{
struct buffer *bp; /* scanning pointer to buffers */
struct buffer *oldcb; /* original current buffer */
int status;
oldcb = curbp; /* save in case we fail */
bp = bheadp;
while (bp != NULL) {
if ((bp->b_flag & BFCHG) != 0 /* Changed. */
&& (bp->b_flag & BFTRUNC) == 0 /* Not truncated P.K. */
&& (bp->b_flag & BFINVS) == 0) { /* Real. */
curbp = bp; /* make that buffer cur */
mlwrite("(Saving %s)", bp->b_fname);
#if PKCODE
#else
mlwrite("\n");
#endif
if ((status = filesave(f, n)) != TRUE) {
curbp = oldcb; /* restore curbp */
return status;
}
}
bp = bp->b_bufp; /* on to the next buffer */
}
quit(f, n); /* conditionally quit */
return TRUE;
}
/*
* Quit command. If an argument, always quit. Otherwise confirm if a buffer
* has been changed and not written out. Normally bound to "C-X C-C".
*/
int quit(int f, int n)
{
int s;
if (f != FALSE /* Argument forces it. */
|| anycb() == FALSE /* All buffers clean. */
/* User says it's OK. */
|| (s =
mlyesno("Modified buffers exist. Leave anyway")) == TRUE) {
#if (FILOCK && BSD) || SVR4
if (lockrel() != TRUE) {
TTputc('\n');
TTputc('\r');
TTclose();
TTkclose();
exit(1);
}
#endif
vttidy();
if (f)
exit(n);
else
exit(GOOD);
}
mlwrite("");
return s;
}
/*
* Begin a keyboard macro.
* Error if not at the top level in keyboard processing. Set up variables and
* return.
*/
int ctlxlp(int f, int n)
{
if (kbdmode != STOP) {
mlwrite("%%Macro already active");
return FALSE;
}
mlwrite("(Start macro)");
kbdptr = &kbdm[0];
kbdend = kbdptr;
kbdmode = RECORD;
return TRUE;
}
/*
* End keyboard macro. Check for the same limit conditions as the above
* routine. Set up the variables and return to the caller.
*/
int ctlxrp(int f, int n)
{
if (kbdmode == STOP) {
mlwrite("%%Macro not active");
return FALSE;
}
if (kbdmode == RECORD) {
mlwrite("(End macro)");
kbdmode = STOP;
}
return TRUE;
}
/*
* Execute a macro.
* The command argument is the number of times to loop. Quit as soon as a
* command gets an error. Return TRUE if all ok, else FALSE.
*/
int ctlxe(int f, int n)
{
if (kbdmode != STOP) {
mlwrite("%%Macro already active");
return FALSE;
}
if (n <= 0)
return TRUE;
kbdrep = n; /* remember how many times to execute */
kbdmode = PLAY; /* start us in play mode */
kbdptr = &kbdm[0]; /* at the beginning */
return TRUE;
}
/*
* Abort.
* Beep the beeper. Kill off any keyboard macro, etc., that is in progress.
* Sometimes called as a routine, to do general aborting of stuff.
*/
int ctrlg( int f, int n) {
kbdmode = STOP ;
writefmt( "%B(Aborted)") ;
return ABORT ;
}
/* user function that does NOTHING */
int nullproc(int f, int n)
{
return TRUE;
}
/* dummy function for binding to meta prefix */
int metafn(int f, int n)
{
return TRUE;
}
/* dummy function for binding to control-x prefix */
int cex(int f, int n)
{
return TRUE;
}
/* dummy function for binding to universal-argument */
int unarg(int f, int n)
{
return TRUE;
}