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uemacs/buffer.h
Renaud Fivet b4d69118f5 Revise header files formatting.
Finish tagging BBINDABLE functions.
Modify forward-character to handle combined Unicode.
Bump up version number and set default program name as 'ue'.
2021-08-13 11:06:58 +08:00

83 lines
3.4 KiB
C

/* buffer.h -- buffer type and functions */
#ifndef _BUFFER_H_
#define _BUFFER_H_
#include "line.h" /* line_p */
#include "names.h" /* BINDABLE() */
/* Text is kept in buffers. A buffer header, described below, exists for
every buffer in the system. The buffers are kept in a big list, so that
commands that search for a buffer by name can find the buffer header.
There is a safe store for the dot and mark in the header, but this is
only valid if the buffer is not being displayed (that is, if "b_nwnd" is
0). The text for the buffer is kept in a circularly linked list of
lines, with a pointer to the header line in "b_linep".
Buffers may be "Inactive" which means the files associated with them
have not been read in yet. These get read in at "use buffer" time.
*/
typedef char fname_t[ 256] ; /* file name type */
typedef char bname_t[ 16] ; /* buffer name type */
typedef struct buffer {
struct buffer *b_bufp ; /* Link to next struct buffer */
line_p b_dotp ; /* Link to "." struct line structure */
line_p b_markp ; /* The same as the above two, */
line_p b_linep ; /* Link to the header struct line */
int b_doto ; /* Offset of "." in above struct line */
int b_marko ; /* but for the "mark" */
int b_mode ; /* editor mode of this buffer */
char b_active ; /* window activated flag */
char b_nwnd ; /* Count of windows on buffer */
char b_flag ; /* Flags */
fname_t b_fname ; /* File name */
bname_t b_bname ; /* Buffer name */
} *buffer_p ;
extern buffer_p curbp ; /* Current buffer */
extern buffer_p bheadp ; /* Head of list of buffers */
extern buffer_p blistp ; /* Buffer for C-X C-B */
#define BFINVS 0x01 /* Internal invisable buffer */
#define BFCHG 0x02 /* Changed since last write */
#define BFTRUNC 0x04 /* buffer was truncated when read */
/* mode flags */
#define NUMMODES 9 /* # of defined modes */
#define MDWRAP 0x0001 /* word wrap */
#define MDCMOD 0x0002 /* C indentation and fence match */
#define MDEXACT 0x0004 /* Exact matching for searches */
#define MDVIEW 0x0008 /* read-only buffer */
#define MDOVER 0x0010 /* overwrite mode */
#define MDMAGIC 0x0020 /* regular expresions in search */
#define MDASAVE 0x0040 /* auto-save mode */
#define MDUTF8 0x0080 /* utf8 mode */
#define MDDOS 0x0100 /* CRLF eol mode */
extern const char *modename[ NUMMODES] ; /* text names of modes */
extern int gmode ; /* global editor mode */
/* Bindable functions */
BINDABLE( killbuffer) ;
BINDABLE( listbuffers) ;
BINDABLE( namebuffer) ;
BINDABLE( nextbuffer) ;
BINDABLE( unmark) ;
BINDABLE( usebuffer) ;
boolean anycb( void) ; /* Any changed buffer? */
int bclear( buffer_p bp) ; /* empty buffer */
int swbuffer( buffer_p bp) ; /* switch to buffer, make it current */
int zotbuf( buffer_p bp) ; /* remove buffer */
/* Lookup a buffer by name. If not found and create_f is TRUE then create
it with flags set.
*/
buffer_p bfind( const char *bname, boolean create_f, int flags) ;
#endif
/* end of buffer.h */