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Fix potential overflow during file look-up.
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parent
8597e3adcd
commit
e3b6d1e076
64
flook.c
64
flook.c
@ -77,32 +77,43 @@ boolean fexist( const char *fname)
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char *flook( const char *fname, boolean hflag)
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{
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unsigned i ; /* index */
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int len ;
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static char fspec[NSTRING]; /* full path spec to search */
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#if ENVFUNC
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char *path; /* environmental PATH variable */
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#endif
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len = sizeof fspec - strlen( fname) - 1 ;
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if( len < 0)
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return NULL ;
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#if ENVFUNC
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if (hflag) {
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char *home; /* path to home directory */
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home = getenv("HOME");
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if (home != NULL) {
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if( len > (int) strlen( home) + 1) {
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/* build home dir file spec */
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strcpy(fspec, home);
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strcat(fspec, "/");
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strcat(fspec, fname);
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strcpy( fspec, home) ;
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strcat(fspec, "/");
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strcat(fspec, fname);
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/* and try it out */
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if( fexist( fspec))
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return fspec ;
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if( fexist( fspec))
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return fspec ;
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}
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}
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}
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#endif
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/* always try the current directory first */
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strcpy( fspec, fname) ;
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if( fexist( fspec))
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return fspec ;
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if( len >= 0) {
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strcpy( fspec, fname) ;
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if( fexist( fspec))
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return fspec ;
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}
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#if ENVFUNC
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#if V7 | USG | BSD
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@ -116,21 +127,29 @@ char *flook( const char *fname, boolean hflag)
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if (path != NULL)
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while (*path) {
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char *sp; /* pointer into path spec */
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int cnt ;
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cnt = len ;
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/* build next possible file spec */
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sp = fspec;
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while (*path && (*path != PATHCHR))
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*sp++ = *path++;
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while( *path && (*path != PATHCHR)) {
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if( cnt-- > 0)
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*sp++ = *path ;
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path += 1 ;
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}
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if( cnt >= 0) {
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/* add a terminating dir separator if we need it */
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if (sp != fspec)
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*sp++ = '/';
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*sp = 0;
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strcat(fspec, fname);
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if (sp != fspec)
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*sp++ = '/';
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*sp = 0;
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strcat(fspec, fname);
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/* and try it out */
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if( fexist( fspec))
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return fspec ;
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if( fexist( fspec))
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return fspec ;
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}
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if (*path == PATHCHR)
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++path;
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@ -138,14 +157,15 @@ char *flook( const char *fname, boolean hflag)
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#endif
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/* look it up via the old table method */
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for( i = 2; i < PATHNAME_SIZE ; i++) {
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strcpy(fspec, pathname[i]);
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strcat(fspec, fname);
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for( i = 2; i < PATHNAME_SIZE ; i++)
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if( len >= (int) strlen( pathname[ i])) {
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strcpy( fspec, pathname[ i]) ;
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strcat( fspec, fname);
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/* and try it out */
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if( fexist( fspec))
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return fspec ;
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}
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if( fexist( fspec))
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return fspec ;
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}
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return NULL; /* no such luck */
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}
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