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uemacs: Move uv variable into the eval.c source file.

It's used only there.

Signed-off-by: Thiago Farina <tfransosi@gmail.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Thiago Farina 2010-11-23 20:41:25 -02:00 committed by Linus Torvalds
parent 1cf0fc1609
commit e1b2f459e2
2 changed files with 5 additions and 5 deletions

5
eval.c
View File

@ -16,6 +16,11 @@
#include "util.h"
#include "version.h"
#define MAXVARS 255
/* User variables */
static struct user_variable uv[MAXVARS + 1];
/* Initialize the user variable list. */
void varinit(void)
{

5
evar.h
View File

@ -17,11 +17,6 @@ struct user_variable {
char *u_value; /* value (string) */
};
#define MAXVARS 255
/* User variables */
static struct user_variable uv[MAXVARS + 1];
/* List of recognized environment variables. */
static char *envars[] = {