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uemacs: Move uv variable into the eval.c source file.
It's used only there. Signed-off-by: Thiago Farina <tfransosi@gmail.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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eval.c
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eval.c
@ -16,6 +16,11 @@
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#include "util.h"
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#include "version.h"
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#define MAXVARS 255
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/* User variables */
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static struct user_variable uv[MAXVARS + 1];
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/* Initialize the user variable list. */
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void varinit(void)
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{
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