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Move global window pointers to window and global keyboard variables to input.
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6
input.h
6
input.h
@@ -3,6 +3,12 @@
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#include "edef.h"
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typedef enum {
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STOP, PLAY, RECORD
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} kbdstate ;
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extern kbdstate kbdmode ; /* current keyboard macro mode */
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extern int lastkey ; /* last keystoke */
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extern int kbdrep ; /* number of repetitions */
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extern int kbdm[] ; /* Holds kayboard macro data */
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extern int *kbdptr ; /* current position in keyboard buf */
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extern int *kbdend ; /* ptr to end of the keyboard */
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