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Don't use 'char' for number of lines

Heh.  My new UHD monitor makes it easy to have more than 127 lines of
text.  I guess the 'char' could be an unsigned char, but quite frankly,
trying to save a couple of bytes per open editor window seems a bit
excessive these days.  So just make it 'int'.

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Linus Torvalds 2014-12-08 14:53:04 -08:00
parent fa00fe882f
commit 8841922689
2 changed files with 3 additions and 3 deletions

View File

@ -34,7 +34,7 @@ HDR=ebind.h edef.h efunc.h epath.h estruct.h evar.h util.h version.h
CC=gcc
WARNINGS=-Wall -Wstrict-prototypes
CFLAGS=-O2 $(WARNINGS)
CFLAGS=-O2 $(WARNINGS) -g
#CC=c89 +O3 # HP
#CFLAGS= -D_HPUX_SOURCE -DSYSV
#CFLAGS=-O4 -DSVR4 # Sun

View File

@ -415,8 +415,8 @@ struct window {
struct line *w_markp; /* Line containing "mark" */
int w_doto; /* Byte offset for "." */
int w_marko; /* Byte offset for "mark" */
char w_toprow; /* Origin 0 top row of window */
char w_ntrows; /* # of rows of text in window */
int w_toprow; /* Origin 0 top row of window */
int w_ntrows; /* # of rows of text in window */
char w_force; /* If NZ, forcing row. */
char w_flag; /* Flags. */
#if COLOR