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uemacs: Move NBLOCK constant into line.c
This constant is only used in line.c. So just keep it there. Signed-off-by: Thiago Farina <tfransosi@gmail.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -236,7 +236,6 @@
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#define NLOCKS 100 /* max # of file locks active */
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#define NLOCKS 100 /* max # of file locks active */
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#define NCOLORS 8 /* number of supported colors */
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#define NCOLORS 8 /* number of supported colors */
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#define KBLOCK 250 /* sizeof kill buffer chunks */
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#define KBLOCK 250 /* sizeof kill buffer chunks */
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#define NBLOCK 16 /* line block chunk size */
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#define CONTROL 0x0100 /* Control flag, or'ed in */
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#define CONTROL 0x0100 /* Control flag, or'ed in */
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#define META 0x0200 /* Meta flag, or'ed in */
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#define META 0x0200 /* Meta flag, or'ed in */
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8
line.c
8
line.c
@ -21,6 +21,8 @@
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#include "edef.h"
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#include "edef.h"
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#include "efunc.h"
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#include "efunc.h"
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#define BLOCK_SIZE 16 /* Line block chunk size. */
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/*
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/*
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* This routine allocates a block of memory large enough to hold a struct line
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* This routine allocates a block of memory large enough to hold a struct line
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* containing "used" characters. The block is always rounded up a bit. Return
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* containing "used" characters. The block is always rounded up a bit. Return
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@ -32,9 +34,9 @@ struct line *lalloc(int used)
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struct line *lp;
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struct line *lp;
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int size;
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int size;
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size = (used + NBLOCK - 1) & ~(NBLOCK - 1);
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size = (used + BLOCK_SIZE - 1) & ~(BLOCK_SIZE - 1);
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if (size == 0) /* Assume that an empty */
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if (size == 0) /* Assume that is an empty. */
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size = NBLOCK; /* line is for type-in. */
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size = BLOCK_SIZE; /* Line is for type-in. */
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if ((lp = (struct line *)malloc(sizeof(struct line) + size)) == NULL) {
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if ((lp = (struct line *)malloc(sizeof(struct line) + size)) == NULL) {
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mlwrite("(OUT OF MEMORY)");
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mlwrite("(OUT OF MEMORY)");
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return NULL;
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return NULL;
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