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uemacs/execute.h

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/* execute.h -- */
#ifndef _EXECUTE_H_
#define _EXECUTE_H_
#include "names.h" /* BINDABLE() */
extern int gasave ; /* global ASAVE size */
extern int gacount ; /* count until next ASAVE */
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int execute( unsigned keycode, int f, int n) ;
void kbd_loop( void) ;
#define CFENCE 1 /* fence matching in CMODE */
#if CFENCE
BINDABLE( getfence) ;
#endif
#endif
/* end of execute.h */