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uemacs/region.h

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/* region.h -- a region starts at the mark and end at the dot */
#ifndef _REGION_H_
#define _REGION_H_
#include "line.h"
/* The starting position of a region, and the size of the region in
characters, is kept in a region structure. Used by the region commands.
*/
typedef struct {
line_p r_linep ; /* Origin struct line address. */
int r_offset ; /* Origin struct line offset. */
long r_size ; /* Length in characters. */
} region_t ;
typedef region_t *region_p ;
/* Bindable functions */
BINDABLE( killregion) ;
BINDABLE( copyregion) ;
BINDABLE( lowerregion) ;
BINDABLE( upperregion) ;
int getregion( region_p rp) ;
#endif
/* end of region.h */