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uemacs/retcode.h

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#ifndef __RETCODE_H__
#define __RETCODE_H__
#ifdef FALSE
#undef FALSE
#endif
#ifdef TRUE
#undef TRUE
#endif
#if 0
#define FALSE 0 /* False, no, bad, etc. */
#define TRUE 1 /* True, yes, good, etc. */
#define ABORT 2 /* Death, ^G, abort, etc. */
#define FAILED 3 /* not-quite fatal false return */
#endif
typedef enum {
FALSE,
TRUE
} boolean ;
#define ABORT 2
#endif