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uemacs/lock.c

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/* lock.c -- implements lock.h */
#include "estruct.h"
#include "lock.h"
/* LOCK.C
*
* File locking command routines
*
* written by Daniel Lawrence
*/
#if BSD | SVR4
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#include "defines.h"
#include "display.h"
#include "input.h"
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#include "retcode.h"
#if (FILOCK && BSD) || SVR4
#include "pklock.h"
#endif
#include <sys/errno.h>
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#define NLOCKS 100 /* max # of file locks active */
static char *lname[ NLOCKS] ; /* names of all locked files */
static int numlocks ; /* # of current locks active */
static void lckerror(char *errstr) ;
/*
* lockchk:
* check a file for locking and add it to the list
*
* const char *fname; file to check for a lock
*/
int lockchk( const char *fname)
{
int i; /* loop indexes */
int status; /* return status */
/* check to see if that file is already locked here */
if (numlocks > 0)
for (i = 0; i < numlocks; ++i)
if (strcmp(fname, lname[i]) == 0)
return TRUE;
/* if we have a full locking table, bitch and leave */
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if( numlocks >= NLOCKS) {
mlwrite("LOCK ERROR: Lock table full");
return ABORT;
}
/* next, try to lock it */
status = lock(fname);
if (status == ABORT) /* file is locked, no override */
return ABORT;
if (status == FALSE) /* locked, overriden, dont add to table */
return TRUE;
/* we have now locked it, add it to our table */
lname[++numlocks - 1] = (char *) malloc(strlen(fname) + 1);
if (lname[numlocks - 1] == NULL) { /* malloc failure */
undolock(fname); /* free the lock */
mlwrite("Cannot lock, out of memory");
--numlocks;
return ABORT;
}
/* everthing is cool, add it to the table */
strcpy(lname[numlocks - 1], fname);
return TRUE;
}
/*
* lockrel:
* release all the file locks so others may edit
*/
int lockrel(void)
{
int i; /* loop index */
int status; /* status of locks */
int s; /* status of one unlock */
status = TRUE;
if (numlocks > 0)
for (i = 0; i < numlocks; ++i) {
if ((s = unlock(lname[i])) != TRUE)
status = s;
free(lname[i]);
}
numlocks = 0;
return status;
}
/*
* lock:
* Check and lock a file from access by others
* returns TRUE = files was not locked and now is
* FALSE = file was locked and overridden
* ABORT = file was locked, abort command
*
* const char *fname; file name to lock
*/
int lock( const char *fname)
{
char *locker; /* lock error message */
int status; /* return status */
char msg[NSTRING]; /* message string */
/* attempt to lock the file */
locker = dolock(fname);
if (locker == NULL) /* we win */
return TRUE;
/* file failed...abort */
if (strncmp(locker, "LOCK", 4) == 0) {
lckerror(locker);
return ABORT;
}
/* someone else has it....override? */
strcpy(msg, "File in use by ");
strcat(msg, locker);
strcat(msg, ", override?");
status = mlyesno(msg); /* ask them */
if (status == TRUE)
return FALSE;
else
return ABORT;
}
/*
* unlock:
* Unlock a file
* this only warns the user if it fails
*
* const char *fname; file to unlock
*/
int unlock( const char *fname)
{
char *locker; /* undolock return string */
/* unclock and return */
locker = undolock(fname);
if (locker == NULL)
return TRUE;
/* report the error and come back */
lckerror(locker);
return FALSE;
}
/*
* report a lock error
*
* char *errstr; lock error string to print out
*/
void lckerror(char *errstr)
{
char obuf[NSTRING]; /* output buffer for error message */
strcpy(obuf, errstr);
strcat(obuf, " - ");
strcat(obuf, strerror(errno));
mlwrite(obuf);
}
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#else
typedef void _pedantic_empty_translation_unit ;
#endif
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/* end of lock.c */