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uemacs/buffer.h

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#ifndef _BUFFER_H_
#define _BUFFER_H_
#include "estruct.h"
int usebuffer( int f, int n) ;
int nextbuffer( int f, int n) ;
int swbuffer( struct buffer *bp) ;
int killbuffer( int f, int n) ;
int zotbuf( struct buffer *bp) ;
int namebuffer( int f, int n) ;
int listbuffers( int f, int n) ;
int anycb( void) ;
int bclear( struct buffer *bp) ;
int unmark( int f, int n) ;
/* Lookup a buffer by name. */
struct buffer *bfind( const char *bname, int cflag, int bflag) ;
#endif