technix/Assets/script/editor/TextAsset.cs

19 lines
472 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "Data", menuName = "ScriptableObjects/TextAsset")] public class TextAsset : ScriptableObject
{
public List<string> text;
public string all {
get {
string acc="";
foreach (string i in text) acc += i;
return acc;
}
set {
text = new List<string>(value.Split('\n'));
}
}
}