Suppress display of unused score entries
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parent
681b7119af
commit
db01e17fd7
6
hit.c
6
hit.c
@ -250,11 +250,17 @@ lget_number(const char *s)
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{
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short i = 0;
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long total = 0;
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boolean negative = 0;
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if (s[0] == '-') {
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negative = 1;
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i = 1;
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}
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while ((s[i] >= '0') && (s[i] <= '9')) {
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total = (10 * total) + (s[i] - '0');
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i++;
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}
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if (negative) total = total * -1;
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return(total);
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}
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24
score.c
24
score.c
@ -274,9 +274,9 @@ read_score_entry(struct score_entry *se, FILE *fp)
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sf_error();
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}
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xxxx(score_block, sizeof(score_block));
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/* xxxx(score_block, sizeof(score_block));
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xxxx(nickname_block, sizeof(nickname_block));
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*/
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/* Ensure null termination */
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score_block[sizeof(score_block)-1] = 0;
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nickname_block[sizeof(nickname_block)-1] = 0;
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@ -327,9 +327,9 @@ write_score_entry(const struct score_entry *se, int rank, FILE *fp)
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pad_spaces(score_block, sizeof(score_block));
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/*pad_spaces(nickname_block, sizeof(nickname_block)); -- wrong! */
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xxxx(score_block, sizeof(score_block));
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/* xxxx(score_block, sizeof(score_block));
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xxxx(nickname_block, sizeof(nickname_block));
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*/
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fwrite(score_block, 1, sizeof(score_block), fp);
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fwrite(nickname_block, 1, sizeof(nickname_block), fp);
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}
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@ -359,7 +359,7 @@ put_scores(const object *monster, short other)
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/* Initialize scores array */
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for (i = 0; i < NUM_SCORE_ENTRIES; i++) {
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scores[i].gold = -1;
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scores[i].gold = -1L;
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scores[i].username[0] = '\0';
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scores[i].death[0] = '\0';
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scores[i].nickname[0] = '\0';
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@ -377,7 +377,7 @@ put_scores(const object *monster, short other)
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/* found our score */
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if (rogue.gold < scores[i].gold) {
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/* we didn't do as well as last time */
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score_only = 1;
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/* score_only = 1;*/
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} else {
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/* we did better; mark entry for removal */
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found_player = i;
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@ -392,7 +392,7 @@ put_scores(const object *monster, short other)
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/* found our score */
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if (rogue.exp_points < scores[i].gold) {
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/* we didn't do as well as last time */
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score_only = 1;
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/* score_only = 1;*/
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} else {
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/* we did better; mark entry for removal */
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found_player_exp = i;
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@ -401,12 +401,14 @@ put_scores(const object *monster, short other)
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}
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}
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if (found_player == -1 && found_player_exp == -1) score_only = 1;
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/* Remove superseded entries, if any. */
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if (found_player != -1) {
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for (i = found_player; i < FIRST_EXP_SCORE-1; i++) {
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scores[i] = scores[i+1];
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}
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scores[i].gold = 0;
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scores[i].gold = -1L;
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scores[i].username[0] = '\0';
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scores[i].death[0] = '\0';
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scores[i].nickname[0] = '\0';
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@ -415,7 +417,7 @@ put_scores(const object *monster, short other)
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for (i = found_player_exp; i < NUM_SCORE_ENTRIES-1; i++) {
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scores[i] = scores[i+1];
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}
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scores[i].gold = 0;
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scores[i].gold = -1L;
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scores[i].username[0] = '\0';
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scores[i].death[0] = '\0';
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scores[i].nickname[0] = '\0';
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@ -488,7 +490,7 @@ put_scores(const object *monster, short other)
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mvaddstr(7, 0, "Rank Gold Name");
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for (i = 0; i < FIRST_EXP_SCORE; i++) {
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if (scores[i].gold == 0) break;
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if (scores[i].gold == -1L) break;
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if (i == rank) {
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standout();
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}
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@ -510,7 +512,7 @@ put_scores(const object *monster, short other)
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mvaddstr(14, 0, "Rank Lvl/Exp Name");
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for (i = FIRST_EXP_SCORE; i < NUM_SCORE_ENTRIES; i++) {
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if (scores[i].gold == 0) break;
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if (scores[i].gold == -1L) break;
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if (i == rank_exp) {
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standout();
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}
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