Gold and exp dual score display working

This commit is contained in:
David Meyer 2024-03-26 21:23:53 +09:00
parent ccb43e061b
commit 38c31fabe9
2 changed files with 33 additions and 31 deletions

BIN
roguegg

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64
score.c
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@ -227,10 +227,9 @@ struct score_entry {
char nickname[30];
};
/* Gold&Glory: NUM_SCORE_ENTRIES must be sum of NUM_GOLD_SCORES and NUM_EXP_SCORES */
#define NUM_GOLD_SCORES 5
#define NUM_EXP_SCORES 5
/* Gold&Glory: Number of experience top scores = NUM_SCORE_ENTRIES - NUM_GOLD_SCORES */
#define NUM_SCORE_ENTRIES 10
#define NUM_GOLD_SCORES 5
static void make_score(struct score_entry *, const object *, int, int);
@ -276,9 +275,9 @@ read_score_entry(struct score_entry *se, FILE *fp)
sf_error();
}
/* xxxx(score_block, sizeof(score_block));
xxxx(score_block, sizeof(score_block));
xxxx(nickname_block, sizeof(nickname_block));
*/
/* Ensure null termination */
score_block[sizeof(score_block)-1] = 0;
nickname_block[sizeof(nickname_block)-1] = 0;
@ -329,9 +328,9 @@ write_score_entry(const struct score_entry *se, int rank, FILE *fp)
pad_spaces(score_block, sizeof(score_block));
/*pad_spaces(nickname_block, sizeof(nickname_block)); -- wrong! */
/* xxxx(score_block, sizeof(score_block));
xxxx(score_block, sizeof(score_block));
xxxx(nickname_block, sizeof(nickname_block));
*/
fwrite(score_block, 1, sizeof(score_block), fp);
fwrite(nickname_block, 1, sizeof(nickname_block), fp);
}
@ -339,12 +338,11 @@ write_score_entry(const struct score_entry *se, int rank, FILE *fp)
void
put_scores(const object *monster, short other)
{
short i, rank=-1, found_player = -1, numscores = NUM_SCORE_ENTRIES;
short rank_exp=-1, expscore = FIRST_EXP_SCORE, found_player_exp = -1;
short i, rank, rank_exp;
struct score_entry scores[NUM_SCORE_ENTRIES];
const char *name;
FILE *fp;
boolean dopause = score_only, score_update;
boolean dopause = score_only, score_update, already_top_gold = 0, already_top_exp = 0;
md_lock(1);
@ -403,7 +401,7 @@ put_scores(const object *monster, short other)
scores[i].username[0] = '\0';
scores[i].death[0] = '\0';
scores[i].nickname[0] = '\0';
}
} else already_top_gold = 1;
break;
}
}
@ -424,34 +422,38 @@ put_scores(const object *monster, short other)
scores[i].username[0] = '\0';
scores[i].death[0] = '\0';
scores[i].nickname[0] = '\0';
}
} else already_top_exp = 1;
break;
}
}
score_update = 0;
/* Did rogueist make the top gold list? */
for (rank = 0; rank < NUM_GOLD_SCORES; ++ rank) {
if (rogue.gold >= scores[rank].gold) {
score_update = 1;
for (i = (NUM_GOLD_SCORES - 1); i > rank; -- i) {
scores[i] = scores[i-1];
if (!already_top_gold) {
/* Did rogueist make the top gold list? */
for (rank = 0; rank < NUM_GOLD_SCORES; ++ rank) {
if (rogue.gold >= scores[rank].gold) {
score_update = 1;
for (i = (NUM_GOLD_SCORES - 1); i > rank; -- i) {
scores[i] = scores[i-1];
}
make_score(&scores[rank], monster, other, TOP_GOLD);
break;
}
make_score(&scores[rank], monster, other, TOP_GOLD);
break;
}
}
/* Did rogueist make the top exp list? */
for (rank_exp = NUM_GOLD_SCORES; rank_exp < NUM_SCORE_ENTRIES; ++ rank_exp) {
if (rogue.exp_points >= scores[rank_exp].gold) {
score_update = 1;
for (i = (NUM_SCORE_ENRIES - 1); i > rank_exp; -- i) {
scores[i] = scores[i-1];
if (!already_top_exp) {
/* Did rogueist make the top exp list? */
for (rank_exp = NUM_GOLD_SCORES; rank_exp < NUM_SCORE_ENTRIES; ++ rank_exp) {
if (rogue.exp_points >= scores[rank_exp].gold) {
score_update = 1;
for (i = (NUM_SCORE_ENTRIES - 1); i > rank_exp; -- i) {
scores[i] = scores[i-1];
}
make_score(&scores[rank_exp], monster, other, TOP_EXP);
break;
}
make_score(&scores[rank_exp], monster, other, TOP_EXP);
break;
}
}
@ -461,7 +463,7 @@ put_scores(const object *monster, short other)
rewind(fp);
(void)xxx(1);
for (i = 0; i < numscores; i++) {
for (i = 0; i < NUM_SCORE_ENTRIES; i++) {
write_score_entry(&scores[i], i, fp);
}
}
@ -496,7 +498,7 @@ put_scores(const object *monster, short other)
mvaddstr(14, 0, "Rank Lvl/Exp Name");
for (i = FIRST_EXP_SCORE; i < NUM_SCORE_ENTRIES; i++) {
for (i = NUM_GOLD_SCORES; i < NUM_SCORE_ENTRIES; i++) {
if (scores[i].gold == -1L) break;
if (i == rank_exp) {
standout();
@ -509,7 +511,7 @@ put_scores(const object *monster, short other)
}
mvprintw(i+10, 0, "%2d %2d/%-6ld %s: %s",
i+1 - expscore, get_exp_level(scores[i].gold), scores[i].gold,
i+1 - NUM_GOLD_SCORES, get_exp_level(scores[i].gold), scores[i].gold,
name, scores[i].death);
if (i == rank_exp) {