ubitxv6/nano_gui.h
2020-01-19 18:40:11 -08:00

57 lines
2.2 KiB
C

#ifndef _NANO_GUI_H_
#define _NANO_GUI_H_
/* UI functions */
struct Point {
int x, y;
};
extern struct Point ts_point;
void displayInit();
void displayClear(unsigned int color);
void displayPixel(unsigned int x, unsigned int y, unsigned int c);
void displayHline(unsigned int x, unsigned int y, unsigned int l, unsigned int c);
void displayVline(unsigned int x, unsigned int y, unsigned int l, unsigned int c);
void displayRect(unsigned int x,unsigned int y,unsigned int w,unsigned int h,unsigned int c);
void displayFillrect(unsigned int x,unsigned int y,unsigned int w,unsigned int h,unsigned int c);
void displayChar(int16_t x, int16_t y, unsigned char c, uint16_t color, uint16_t bg);
void displayRawText(char *text, int x1, int y1, int color, int background);
void displayText(char *text, int x1, int y1, int w, int h, int color, int background, int border);
void formatFreq(uint32_t freq, char* buff, uint16_t buff_size);
/* touch functions */
boolean readTouch();
void scaleTouch(struct Point *p);
// Color definitions
#define DISPLAY_BLACK 0x0000 ///< 0, 0, 0
#define DISPLAY_NAVY 0x000F ///< 0, 0, 123
#define DISPLAY_DARKGREEN 0x03E0 ///< 0, 125, 0
#define DISPLAY_DARKCYAN 0x03EF ///< 0, 125, 123
#define DISPLAY_MAROON 0x7800 ///< 123, 0, 0
#define DISPLAY_PURPLE 0x780F ///< 123, 0, 123
#define DISPLAY_OLIVE 0x7BE0 ///< 123, 125, 0
#define DISPLAY_LIGHTGREY 0xC618 ///< 198, 195, 198
#define DISPLAY_DARKGREY 0x7BEF ///< 123, 125, 123
#define DISPLAY_BLUE 0x001F ///< 0, 0, 255
#define DISPLAY_GREEN 0x07E0 ///< 0, 255, 0
#define DISPLAY_CYAN 0x07FF ///< 0, 255, 255
#define DISPLAY_RED 0xF800 ///< 255, 0, 0
#define DISPLAY_MAGENTA 0xF81F ///< 255, 0, 255
#define DISPLAY_YELLOW 0xFFE0 ///< 255, 255, 0
#define DISPLAY_WHITE 0xFFFF ///< 255, 255, 255
#define DISPLAY_ORANGE 0xFD20 ///< 255, 165, 0
#define DISPLAY_GREENYELLOW 0xAFE5 ///< 173, 255, 41
#define DISPLAY_PINK 0xFC18 ///< 255, 130, 198
#define TEXT_LINE_HEIGHT 18
#define TEXT_LINE_INDENT 5
#define BUTTON_PUSH
#define BUTTON_CHECK
#define BUTTON_SPINNER
#endif // _NANO_GUI_H_