mirror of
https://codeberg.org/mclemens/ubitxv6.git
synced 2024-11-14 01:56:00 -05:00
615 lines
20 KiB
C++
615 lines
20 KiB
C++
#include <Arduino.h>
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#include "colors.h"
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#include "morse.h"
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#include "nano_gui.h"
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#include "setup.h"
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#include "settings.h"
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#include "ubitx.h"
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#include "utils.h"
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/** Menus
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* The Radio menus are accessed by tapping on the function button.
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* - The main loop() constantly looks for a button press and calls doMenu() when it detects
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* a function button press.
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* - As the encoder is rotated, at every 10th pulse, the next or the previous menu
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* item is displayed. Each menu item is controlled by it's own function.
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* - Eache menu function may be called to display itself
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* - Each of these menu routines is called with a button parameter.
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* - The btn flag denotes if the menu itme was clicked on or not.
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* - If the menu item is clicked on, then it is selected,
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* - If the menu item is NOT clicked on, then the menu's prompt is to be displayed
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*/
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static const unsigned int COLOR_TEXT = DISPLAY_WHITE;
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static const unsigned int COLOR_BACKGROUND = DISPLAY_BLACK;
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static const unsigned int COLOR_TITLE_BACKGROUND = DISPLAY_NAVY;
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static const unsigned int COLOR_SETTING_BACKGROUND = DISPLAY_NAVY;
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static const unsigned int COLOR_ACTIVE_BORDER = DISPLAY_WHITE;
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static const unsigned int COLOR_INACTIVE_BORDER = COLOR_BACKGROUND;
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static const unsigned int LAYOUT_OUTER_BORDER_X = 10;
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static const unsigned int LAYOUT_OUTER_BORDER_Y = 10;
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static const unsigned int LAYOUT_OUTER_BORDER_WIDTH = 300;
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static const unsigned int LAYOUT_OUTER_BORDER_HEIGHT = 220;
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static const unsigned int LAYOUT_INNER_BORDER_X = 12;
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static const unsigned int LAYOUT_INNER_BORDER_Y = 12;
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static const unsigned int LAYOUT_INNER_BORDER_WIDTH = 296;
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static const unsigned int LAYOUT_INNER_BORDER_HEIGHT = 216;
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static const unsigned int LAYOUT_TITLE_X = LAYOUT_INNER_BORDER_X;
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static const unsigned int LAYOUT_TITLE_Y = LAYOUT_INNER_BORDER_Y;
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static const unsigned int LAYOUT_TITLE_WIDTH = LAYOUT_INNER_BORDER_WIDTH;
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static const unsigned int LAYOUT_TITLE_HEIGHT = 35;
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static const unsigned int LAYOUT_ITEM_X = 30;
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static const unsigned int LAYOUT_ITEM_Y = LAYOUT_TITLE_Y + LAYOUT_TITLE_HEIGHT + 5;
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static const unsigned int LAYOUT_ITEM_WIDTH = 260;
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static const unsigned int LAYOUT_ITEM_HEIGHT = 30;
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static const unsigned int LAYOUT_ITEM_PITCH_Y = LAYOUT_ITEM_HEIGHT + 1;
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static const unsigned int LAYOUT_SETTING_VALUE_X = LAYOUT_ITEM_X;
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static const unsigned int LAYOUT_SETTING_VALUE_Y = LAYOUT_ITEM_Y + 3*LAYOUT_ITEM_PITCH_Y;
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static const unsigned int LAYOUT_SETTING_VALUE_WIDTH = LAYOUT_ITEM_WIDTH;
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static const unsigned int LAYOUT_SETTING_VALUE_HEIGHT = LAYOUT_ITEM_HEIGHT;
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static const unsigned int LAYOUT_INSTRUCTIONS_TEXT_X = 20;
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static const unsigned int LAYOUT_INSTRUCTIONS_TEXT_Y = LAYOUT_ITEM_Y;
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static const unsigned int LAYOUT_INSTRUCTIONS_TEXT_WIDTH = LAYOUT_ITEM_WIDTH;
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static const unsigned int LAYOUT_INSTRUCTIONS_TEXT_HEIGHT = LAYOUT_SETTING_VALUE_Y - LAYOUT_ITEM_Y - 1;
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static const unsigned int LAYOUT_CONFIRM_TEXT_X = 20;
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static const unsigned int LAYOUT_CONFIRM_TEXT_Y = LAYOUT_ITEM_Y + 5*LAYOUT_ITEM_PITCH_Y;
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static const unsigned int LAYOUT_CONFIRM_TEXT_WIDTH = LAYOUT_ITEM_WIDTH;
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static const unsigned int LAYOUT_CONFIRM_TEXT_HEIGHT = LAYOUT_ITEM_HEIGHT;
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void displayDialog(const char* title,
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const char* instructions){
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displayClear(COLOR_BACKGROUND);
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displayRect(LAYOUT_OUTER_BORDER_X,LAYOUT_OUTER_BORDER_Y,LAYOUT_OUTER_BORDER_WIDTH,LAYOUT_OUTER_BORDER_HEIGHT, COLOR_ACTIVE_BORDER);
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displayRect(LAYOUT_INNER_BORDER_X,LAYOUT_INNER_BORDER_Y,LAYOUT_INNER_BORDER_WIDTH,LAYOUT_INNER_BORDER_HEIGHT, COLOR_ACTIVE_BORDER);
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strncpy_P(b,title,sizeof(b));
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displayText(b, LAYOUT_TITLE_X, LAYOUT_TITLE_Y, LAYOUT_TITLE_WIDTH, LAYOUT_TITLE_HEIGHT, COLOR_TEXT, COLOR_TITLE_BACKGROUND, COLOR_ACTIVE_BORDER);
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strncpy_P(b,instructions,sizeof(b));
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displayText(b, LAYOUT_INSTRUCTIONS_TEXT_X, LAYOUT_INSTRUCTIONS_TEXT_Y, LAYOUT_INSTRUCTIONS_TEXT_WIDTH, LAYOUT_INSTRUCTIONS_TEXT_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_BACKGROUND, TextJustification_e::Left);
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strncpy_P(b,(const char*)F("Push Tune to Save"),sizeof(b));
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displayText(b, LAYOUT_CONFIRM_TEXT_X, LAYOUT_CONFIRM_TEXT_Y, LAYOUT_CONFIRM_TEXT_WIDTH, LAYOUT_CONFIRM_TEXT_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_BACKGROUND);
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}
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struct SettingScreen_t {
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const char* const Title;
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const char* const AdditionalText;
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const uint16_t KnobDivider;
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const int16_t StepSize;//int so that it can be negative
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void (*Initialize)(long int* start_value_out);
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void (*Validate)(const long int candidate_value_in, long int* validated_value_out);
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void (*OnValueChange)(const long int new_value, char* buff_out, const size_t buff_out_size);
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void (*Finalize)(const long int final_value);
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};
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void runSetting(const SettingScreen_t* const p_screen)
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{
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SettingScreen_t screen = {nullptr,nullptr,0,0,nullptr,nullptr,nullptr,nullptr};
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memcpy_P(&screen,p_screen,sizeof(screen));
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displayDialog(screen.Title,
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screen.AdditionalText);
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//Wait for button to stop being pressed
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while(btnDown()){
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active_delay(10);
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}
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active_delay(10);
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long int raw_value = 0;
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long int last_value = 0;
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screen.Initialize(&last_value);
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screen.OnValueChange(last_value,b,sizeof(b));
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displayText(b, LAYOUT_SETTING_VALUE_X, LAYOUT_SETTING_VALUE_Y, LAYOUT_SETTING_VALUE_WIDTH, LAYOUT_SETTING_VALUE_HEIGHT, COLOR_TEXT, COLOR_TITLE_BACKGROUND, COLOR_BACKGROUND);
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raw_value = last_value * (int32_t)screen.KnobDivider;
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while (!btnDown())
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{
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int knob = enc_read();
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if(knob != 0){
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raw_value += knob * screen.StepSize;
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}
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else{
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continue;
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}
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const long int candidate_value = raw_value / (int32_t)screen.KnobDivider;
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long int value = 0;
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screen.Validate(candidate_value,&value);
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//If we're going out of bounds, prevent the raw value from going too far out
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if(candidate_value != value){
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raw_value = value * (int32_t)screen.KnobDivider;
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}
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if(value == last_value){
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continue;
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}
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else{
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screen.OnValueChange(value,b,sizeof(b));
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displayText(b, LAYOUT_SETTING_VALUE_X, LAYOUT_SETTING_VALUE_Y, LAYOUT_SETTING_VALUE_WIDTH, LAYOUT_SETTING_VALUE_HEIGHT, COLOR_TEXT, COLOR_TITLE_BACKGROUND, COLOR_BACKGROUND);
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last_value = value;
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}
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}
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screen.Finalize(last_value);
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}
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//Local Oscillator
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void ssLocalOscInitialize(long int* start_value_out){
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{
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uint32_t freq = GetActiveVfoFreq();
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freq = (freq/1000L) * 1000L;//round off the current frequency the nearest kHz
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setFrequency(freq);
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}
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*start_value_out = globalSettings.oscillatorCal;
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}
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void ssLocalOscValidate(const long int candidate_value_in, long int* validated_value_out)
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{
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*validated_value_out = candidate_value_in;//No check - allow anything
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}
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void ssLocalOscChange(const long int new_value, char* buff_out, const size_t buff_out_size)
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{
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si5351_set_calibration(new_value);
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setFrequency(GetActiveVfoFreq());
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const long int u = abs(new_value);
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if(new_value != u){
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strncpy_P(buff_out,(const char*)F("-"),buff_out_size);
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++buff_out;
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}
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formatFreq(u,buff_out,buff_out_size - strlen(buff_out));
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strncat_P(buff_out,(const char*)F("Hz"),buff_out_size - strlen(buff_out));
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}
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void ssLocalOscFinalize(const long int final_value)
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{
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globalSettings.oscillatorCal = final_value;
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SaveSettingsToEeprom();
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si5351_set_calibration(globalSettings.oscillatorCal);
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setFrequency(GetActiveVfoFreq());
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}
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const char SS_LOCAL_OSC_T [] PROGMEM = "Local Oscillator";
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const char SS_LOCAL_OSC_A [] PROGMEM = "Exit menu, tune so that the\ndial displays the desired freq,\nthen tune here until the\nsignal is zerobeat";
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const SettingScreen_t ssLocalOsc PROGMEM = {
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SS_LOCAL_OSC_T,
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SS_LOCAL_OSC_A,
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1,
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50,
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ssLocalOscInitialize,
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ssLocalOscValidate,
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ssLocalOscChange,
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ssLocalOscFinalize
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};
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void runLocalOscSetting(){runSetting(&ssLocalOsc);}
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//BFO
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void ssBfoInitialize(long int* start_value_out){
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si5351bx_setfreq(0, globalSettings.usbCarrierFreq);
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*start_value_out = globalSettings.usbCarrierFreq;
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}
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void ssBfoValidate(const long int candidate_value_in, long int* validated_value_out)
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{
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*validated_value_out = LIMIT(candidate_value_in,11048000L,11060000L);
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}
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void ssBfoChange(const long int new_value, char* buff_out, const size_t buff_out_size)
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{
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globalSettings.usbCarrierFreq = new_value;
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setFrequency(GetActiveVfoFreq());
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si5351bx_setfreq(0, new_value);
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formatFreq(new_value,buff_out,buff_out_size);
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strncat_P(buff_out,(const char*)F("Hz"),buff_out_size - strlen(buff_out));
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}
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void ssBfoFinalize(const long int final_value)
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{
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globalSettings.usbCarrierFreq = final_value;
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SaveSettingsToEeprom();
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si5351bx_setfreq(0, globalSettings.usbCarrierFreq);
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setFrequency(GetActiveVfoFreq());
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}
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const char SS_BFO_T [] PROGMEM = "Beat Frequency Osc (BFO)";
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const char SS_BFO_A [] PROGMEM = "Exit menu, tune to an unused\nfrequency, then tune here\nuntil the audio is between\n300-3000Hz";
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const SettingScreen_t ssBfo PROGMEM = {
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SS_BFO_T,
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SS_BFO_A,
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1,
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-50,//Negative to make dial more intuitive: turning clockwise increases the perceived audio frequency
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ssBfoInitialize,
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ssBfoValidate,
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ssBfoChange,
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ssBfoFinalize
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};
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void runBfoSetting(){runSetting(&ssBfo);}
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//CW Tone
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void ssCwToneInitialize(long int* start_value_out)
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{
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*start_value_out = globalSettings.cwSideToneFreq;
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}
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void ssCwToneValidate(const long int candidate_value_in, long int* validated_value_out)
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{
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*validated_value_out = LIMIT(candidate_value_in,100,2000);
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}
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void ssCwToneChange(const long int new_value, char* buff_out, const size_t buff_out_size)
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{
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globalSettings.cwSideToneFreq = new_value;
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tone(CW_TONE, globalSettings.cwSideToneFreq);
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ltoa(globalSettings.cwSideToneFreq,buff_out,10);
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strncat_P(buff_out,(const char*)F("Hz"),buff_out_size - strlen(buff_out));
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}
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void ssCwToneFinalize(const long int final_value)
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{
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noTone(CW_TONE);
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globalSettings.cwSideToneFreq = final_value;
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SaveSettingsToEeprom();
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}
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const char SS_CW_TONE_T [] PROGMEM = "Tone";
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const char SS_CW_TONE_A [] PROGMEM = "Select a frequency that\nCW mode to tune for";
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const SettingScreen_t ssTone PROGMEM = {
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SS_CW_TONE_T,
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SS_CW_TONE_A,
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1,
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1,
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ssCwToneInitialize,
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ssCwToneValidate,
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ssCwToneChange,
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ssCwToneFinalize
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};
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void runToneSetting(){runSetting(&ssTone);}
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//CW Switch Delay
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void ssCwSwitchDelayInitialize(long int* start_value_out)
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{
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*start_value_out = globalSettings.cwActiveTimeoutMs;
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}
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void ssCwSwitchDelayValidate(const long int candidate_value_in, long int* validated_value_out)
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{
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*validated_value_out = LIMIT(candidate_value_in,100,1000);
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}
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void ssCwSwitchDelayChange(const long int new_value, char* buff_out, const size_t buff_out_size)
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{
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ltoa(new_value,buff_out,10);
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strncat_P(buff_out,(const char*)F("ms"),buff_out_size - strlen(buff_out));
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morseText(buff_out);
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enc_read();//Consume any rotations during morse playback
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}
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void ssCwSwitchDelayFinalize(const long int final_value)
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{
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globalSettings.cwActiveTimeoutMs = final_value;
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SaveSettingsToEeprom();
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}
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const char SS_CW_SWITCH_T [] PROGMEM = "Tx to Rx Delay";
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const char SS_CW_SWITCH_A [] PROGMEM = "Select how long the radio\nshould wait before switching\nbetween TX and RX when in\nCW mode";
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const SettingScreen_t ssCwSwitchDelay PROGMEM = {
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SS_CW_SWITCH_T,
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SS_CW_SWITCH_A,
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1,
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10,
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ssCwSwitchDelayInitialize,
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ssCwSwitchDelayValidate,
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ssCwSwitchDelayChange,
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ssCwSwitchDelayFinalize
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};
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void runCwSwitchDelaySetting(){runSetting(&ssCwSwitchDelay);}
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//CW Keyer
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void ssKeyerInitialize(long int* start_value_out)
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{
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*start_value_out = globalSettings.keyerMode;
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}
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void ssKeyerValidate(const long int candidate_value_in, long int* validated_value_out)
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{
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*validated_value_out = LIMIT(candidate_value_in,(uint8_t)KeyerMode_e::KEYER_STRAIGHT,(uint8_t)KeyerMode_e::KEYER_IAMBIC_B);
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}
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void ssKeyerChange(const long int new_value, char* buff_out, const size_t buff_out_size)
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{
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char m;
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if(KeyerMode_e::KEYER_STRAIGHT == new_value){
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strncpy_P(buff_out,(const char*)F("Hand Key"),buff_out_size);
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m = 'S';
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}
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else if(KeyerMode_e::KEYER_IAMBIC_A == new_value){
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strncpy_P(buff_out,(const char*)F("Iambic A"),buff_out_size);
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m = 'A';
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}
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else{
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strncpy_P(buff_out,(const char*)F("Iambic B"),buff_out_size);
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m = 'B';
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}
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morseLetter(m);
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enc_read();//Consume any rotations during morse playback
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}
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void ssKeyerFinalize(const long int final_value)
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{
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globalSettings.keyerMode = (KeyerMode_e)final_value;
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SaveSettingsToEeprom();
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}
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const char SS_KEYER_T [] PROGMEM = "Keyer Type";
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const char SS_KEYER_A [] PROGMEM = "Select which type of\nkeyer/paddle is being used";
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const SettingScreen_t ssKeyer PROGMEM = {
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SS_KEYER_T,
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SS_KEYER_A,
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10,
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1,
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ssKeyerInitialize,
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ssKeyerValidate,
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ssKeyerChange,
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ssKeyerFinalize
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};
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void runKeyerSetting(){runSetting(&ssKeyer);}
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//Morse menu playback
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void ssMorseMenuInitialize(long int* start_value_out)
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{
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*start_value_out = globalSettings.morseMenuOn;
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}
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void ssMorseMenuValidate(const long int candidate_value_in, long int* validated_value_out)
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{
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*validated_value_out = LIMIT(candidate_value_in,0,1);
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}
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void ssMorseMenuChange(const long int new_value, char* buff_out, const size_t buff_out_size)
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{
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char m;
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if(new_value){
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strncpy_P(buff_out,(const char*)F("Yes"),buff_out_size);
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m = 'Y';
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}
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else{
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strncpy_P(buff_out,(const char*)F("No"),buff_out_size);
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m = 'N';
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}
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morseLetter(m);
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enc_read();//Consume any rotations during morse playback
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}
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void ssMorseMenuFinalize(const long int final_value)
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{
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globalSettings.morseMenuOn = final_value;
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SaveSettingsToEeprom();
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}
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const char SS_MORSE_MENU_T [] PROGMEM = "Menu Audio";
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const char SS_MORSE_MENU_A [] PROGMEM = "When on, menu selections\nwill play morse code";
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const SettingScreen_t ssMorseMenu PROGMEM = {
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SS_MORSE_MENU_T,
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SS_MORSE_MENU_A,
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10,
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1,
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ssMorseMenuInitialize,
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ssMorseMenuValidate,
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ssMorseMenuChange,
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ssMorseMenuFinalize
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};
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void runMorseMenuSetting(){runSetting(&ssMorseMenu);}
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//CW Speed
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void ssCwSpeedInitialize(long int* start_value_out)
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{
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*start_value_out = 1200L/globalSettings.cwDitDurationMs;
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}
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void ssCwSpeedValidate(const long int candidate_value_in, long int* validated_value_out)
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{
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*validated_value_out = LIMIT(candidate_value_in,1,100);
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}
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void ssCwSpeedChange(const long int new_value, char* buff_out, const size_t /*buff_out_size*/)
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{
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ltoa(new_value, buff_out, 10);
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morseText(buff_out,1200L/new_value);
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enc_read();//Consume any rotations during morse playback
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}
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void ssCwSpeedFinalize(const long int final_value)
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{
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globalSettings.cwDitDurationMs = 1200L/final_value;
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SaveSettingsToEeprom();
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}
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const char SS_CW_SPEED_T [] PROGMEM = "Play Speed";
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const char SS_CW_SPEED_A [] PROGMEM = "Select speed to play CW\ncharacters";
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const SettingScreen_t ssCwSpeed PROGMEM = {
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SS_CW_SPEED_T,
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SS_CW_SPEED_A,
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5,
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1,
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ssCwSpeedInitialize,
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ssCwSpeedValidate,
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ssCwSpeedChange,
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ssCwSpeedFinalize
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};
|
|
void runCwSpeedSetting(){runSetting(&ssCwSpeed);}
|
|
|
|
//Reset all settings
|
|
void ssResetAllInitialize(long int* start_value_out)
|
|
{
|
|
*start_value_out = 0;//Default to NOT resetting
|
|
}
|
|
void ssResetAllValidate(const long int candidate_value_in, long int* validated_value_out)
|
|
{
|
|
*validated_value_out = LIMIT(candidate_value_in,0,1);
|
|
}
|
|
void ssResetAllChange(const long int new_value, char* buff_out, const size_t buff_out_size)
|
|
{
|
|
char m;
|
|
if(new_value){
|
|
strncpy_P(buff_out,(const char*)F("Yes"),buff_out_size);
|
|
m = 'Y';
|
|
}
|
|
else{
|
|
strncpy_P(buff_out,(const char*)F("No"),buff_out_size);
|
|
m = 'N';
|
|
}
|
|
morseLetter(m);
|
|
enc_read();//Consume any rotations during morse playback
|
|
}
|
|
void ssResetAllFinalize(const long int final_value)
|
|
{
|
|
if(final_value){
|
|
LoadDefaultSettings();
|
|
SaveSettingsToEeprom();
|
|
setup();
|
|
}
|
|
}
|
|
const char SS_RESET_ALL_T [] PROGMEM = "Reset All";
|
|
const char SS_RESET_ALL_A [] PROGMEM = "WARNING: Selecting \"Yes\"\nwill reset all calibrations and\nsettings to their default\nvalues";
|
|
const SettingScreen_t ssResetAll PROGMEM = {
|
|
SS_RESET_ALL_T,
|
|
SS_RESET_ALL_A,
|
|
20,
|
|
1,
|
|
ssResetAllInitialize,
|
|
ssResetAllValidate,
|
|
ssResetAllChange,
|
|
ssResetAllFinalize
|
|
};
|
|
void runResetAllSetting(){runSetting(&ssResetAll);}
|
|
|
|
struct MenuItem_t {
|
|
const char* const ItemName;
|
|
void (*OnSelect)();
|
|
};
|
|
|
|
void runMenu(const MenuItem_t* const menu_items, const uint16_t num_items);
|
|
#define RUN_MENU(menu) runMenu(menu,sizeof(menu)/sizeof(menu[0]))
|
|
|
|
const char MT_CAL [] PROGMEM = "Calibrations";
|
|
const char MI_TOUCH [] PROGMEM = "Touch Screen";
|
|
const MenuItem_t calibrationMenu [] PROGMEM {
|
|
{MT_CAL,nullptr},//Title
|
|
{SS_LOCAL_OSC_T,runLocalOscSetting},
|
|
{SS_BFO_T,runBfoSetting},
|
|
{MI_TOUCH,setupTouch},
|
|
};
|
|
void runCalibrationMenu(){RUN_MENU(calibrationMenu);}
|
|
|
|
const char MT_CW [] PROGMEM = "CW Setup";
|
|
const MenuItem_t cwMenu [] PROGMEM {
|
|
{MT_CW,nullptr},//Title
|
|
{SS_CW_TONE_T,runToneSetting},
|
|
{SS_CW_SWITCH_T,runCwSwitchDelaySetting},
|
|
{SS_KEYER_T,runKeyerSetting},
|
|
{SS_MORSE_MENU_T,runMorseMenuSetting},
|
|
{SS_CW_SPEED_T,runCwSpeedSetting},
|
|
};
|
|
void runCwMenu(){RUN_MENU(cwMenu);}
|
|
|
|
const char MT_SETTINGS [] PROGMEM = "Settings";
|
|
const MenuItem_t mainMenu [] PROGMEM {
|
|
{MT_SETTINGS,nullptr},//Title
|
|
{MT_CAL,runCalibrationMenu},
|
|
{MT_CW,runCwMenu},
|
|
{SS_RESET_ALL_T,runResetAllSetting},
|
|
};
|
|
|
|
const char MI_EXIT [] PROGMEM = "Exit";
|
|
const MenuItem_t exitMenu PROGMEM = {MI_EXIT,nullptr};
|
|
|
|
void drawMenu(const MenuItem_t* const items, const uint16_t num_items)
|
|
{
|
|
displayClear(COLOR_BACKGROUND);
|
|
MenuItem_t mi = {"",nullptr};
|
|
memcpy_P(&mi,&items[0],sizeof(mi));
|
|
strncpy_P(b,mi.ItemName,sizeof(b));
|
|
displayText(b, LAYOUT_TITLE_X, LAYOUT_TITLE_Y, LAYOUT_TITLE_WIDTH, LAYOUT_TITLE_HEIGHT, COLOR_TEXT, COLOR_TITLE_BACKGROUND, COLOR_ACTIVE_BORDER);
|
|
for(unsigned int i = 1; i < num_items; ++i){
|
|
memcpy_P(&mi,&items[i],sizeof(mi));
|
|
strncpy_P(b,mi.ItemName,sizeof(b));
|
|
displayText(b, LAYOUT_ITEM_X, LAYOUT_ITEM_Y + (i-1)*LAYOUT_ITEM_PITCH_Y, LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_INACTIVE_BORDER, TextJustification_e::Left);
|
|
}
|
|
memcpy_P(&mi,&exitMenu,sizeof(mi));
|
|
strncpy_P(b,mi.ItemName,sizeof(b));
|
|
displayText(b, LAYOUT_ITEM_X, LAYOUT_ITEM_Y + (num_items-1)*LAYOUT_ITEM_PITCH_Y, LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_INACTIVE_BORDER, TextJustification_e::Left);
|
|
}
|
|
|
|
void movePuck(unsigned int old_index, unsigned int new_index)
|
|
{
|
|
//Don't update if we're already on the right selection
|
|
if(old_index == new_index){
|
|
return;
|
|
}
|
|
else if(((unsigned int)-1) != old_index){
|
|
//Clear old
|
|
displayRect(LAYOUT_ITEM_X, LAYOUT_ITEM_Y + (old_index*LAYOUT_ITEM_PITCH_Y), LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_INACTIVE_BORDER);
|
|
}
|
|
//Draw new
|
|
displayRect(LAYOUT_ITEM_X, LAYOUT_ITEM_Y + (new_index*LAYOUT_ITEM_PITCH_Y), LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_ACTIVE_BORDER);
|
|
}
|
|
|
|
void runMenu(const MenuItem_t* const menu_items, const uint16_t num_items)
|
|
{
|
|
static const unsigned int COUNTS_PER_ITEM = 10;
|
|
const int MAX_KNOB_VALUE = num_items*COUNTS_PER_ITEM - 1;
|
|
int knob_sum = 0;
|
|
unsigned int old_index = -1;
|
|
|
|
drawMenu(menu_items,num_items);
|
|
movePuck(-1,0);//Force draw of puck
|
|
|
|
//wait for the button to be raised up
|
|
while(btnDown()){
|
|
active_delay(50);
|
|
}
|
|
active_delay(50); //debounce
|
|
|
|
while (true){
|
|
knob_sum += enc_read();
|
|
if(knob_sum < 0){
|
|
knob_sum = 0;
|
|
}
|
|
else if(MAX_KNOB_VALUE < knob_sum){
|
|
knob_sum = MAX_KNOB_VALUE;
|
|
}
|
|
|
|
uint16_t index = knob_sum/COUNTS_PER_ITEM;
|
|
movePuck(old_index,index);
|
|
|
|
if(globalSettings.morseMenuOn //Only spend cycles copying menu item into RAM if we actually need to
|
|
&& (old_index != index)){
|
|
if(num_items-1 > index){
|
|
MenuItem_t mi = {"",nullptr};
|
|
memcpy_P(&mi,&menu_items[index+1],sizeof(mi));//The 0th element in the array is the title, so offset by 1
|
|
strncpy_P(b,mi.ItemName,sizeof(b));
|
|
}
|
|
else{
|
|
strncpy_P(b,MI_EXIT,sizeof(b));
|
|
}
|
|
morseText(b);
|
|
enc_read();//Consume any rotations during morse playback
|
|
}
|
|
|
|
old_index = index;
|
|
|
|
if (!btnDown()){
|
|
active_delay(50);
|
|
continue;
|
|
}
|
|
|
|
//wait for the touch to lift off and debounce
|
|
while(btnDown()){
|
|
active_delay(50);
|
|
}
|
|
active_delay(50);//debounce
|
|
|
|
if(num_items-1 > index){
|
|
MenuItem_t mi = {"",nullptr};
|
|
memcpy_P(&mi,&menu_items[index+1],sizeof(mi));//The 0th element in the array is the title, so offset by 1
|
|
mi.OnSelect();
|
|
drawMenu(menu_items,num_items);//Need to re-render, since whatever ran just now is assumed to have drawn something
|
|
old_index = -1;//Force redraw
|
|
}
|
|
else{
|
|
break;
|
|
}
|
|
}
|
|
|
|
//debounce the button
|
|
while(btnDown()){
|
|
active_delay(50);
|
|
}
|
|
active_delay(50);//debounce
|
|
}
|
|
|
|
void doSetup2(){
|
|
RUN_MENU(mainMenu);
|
|
guiUpdate();
|
|
}
|