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https://codeberg.org/mclemens/ubitxv6.git
synced 2024-11-14 01:16:02 -05:00
Use beginTransaction for spi, since it's surprisingly less additional memory than the setClockDivider call. Also, add SPI cleanup to early return case
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1e66731649
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19
touch.cpp
19
touch.cpp
@ -2,7 +2,8 @@
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#include <SPI.h>
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#include "ubitx.h"//pin assignments
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#include "pin_definitions.h"
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#include "settings.h"
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constexpr int16_t Z_THRESHOLD = 400;
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constexpr uint8_t MSEC_THRESHOLD = 3;
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@ -11,6 +12,8 @@ uint32_t msraw=0x80000000;
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int16_t xraw=0, yraw=0, zraw=0;
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constexpr uint8_t rotation = 1;
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SPISettings spiSettingsTouch(2000000,MSBFIRST,SPI_MODE0);
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int16_t touch_besttwoavg( int16_t x , int16_t y , int16_t z ) {
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int16_t da, db, dc;
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int16_t reta = 0;
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@ -31,8 +34,8 @@ void touch_update(){
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uint32_t now = millis();
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if (now - msraw < MSEC_THRESHOLD) return;
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SPI.setClockDivider(SPI_CLOCK_DIV8);//2MHz
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digitalWrite(CS_PIN, LOW);
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SPI.beginTransaction(spiSettingsTouch);
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digitalWrite(PIN_TOUCH_CS, LOW);
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SPI.transfer(0xB1 /* Z1 */);
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int16_t z1 = SPI.transfer16(0xC1 /* Z2 */) >> 3;
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int z = z1 + 4095;
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@ -42,6 +45,8 @@ void touch_update(){
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if (z < Z_THRESHOLD) { // if ( !touched ) {
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// Serial.println();
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zraw = 0;
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digitalWrite(PIN_TOUCH_CS, HIGH);
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SPI.endTransaction();
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return;
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}
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zraw = z;
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@ -53,8 +58,8 @@ void touch_update(){
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data[3] = SPI.transfer16(0x91 /* X */) >> 3;
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data[4] = SPI.transfer16(0xD0 /* Y */) >> 3; // Last Y touch power down
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data[5] = SPI.transfer16(0) >> 3;
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digitalWrite(CS_PIN, HIGH);
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SPI.setClockDivider(SPI_CLOCK_DIV2);//Return to full speed for TFT
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digitalWrite(PIN_TOUCH_CS, HIGH);
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SPI.endTransaction();
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int16_t x = touch_besttwoavg( data[0], data[2], data[4] );
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int16_t y = touch_besttwoavg( data[1], data[3], data[5] );
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@ -82,8 +87,8 @@ void touch_update(){
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}
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void initTouch(){
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pinMode(CS_PIN, OUTPUT);
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digitalWrite(CS_PIN, HIGH);
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pinMode(PIN_TOUCH_CS, OUTPUT);
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digitalWrite(PIN_TOUCH_CS, HIGH);
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}
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bool readTouch(Point *const touch_point_out){
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