Fix RIT frequency rendering

This commit is contained in:
Reed Nightingale 2020-01-04 02:05:39 -08:00
parent 29aa76edf5
commit 7f3eee899a

View File

@ -365,9 +365,9 @@ void displayRIT(){
strcpy_P(c,(const char*)F("TX:"));
formatFreq(ritTxFrequency, c+3);
if (vfoActive == VFO_A)
displayText(c, LAYOUT_MODE_TEXT_X + 0*LAYOUT_VFO_LABEL_PITCH_X, LAYOUT_MODE_TEXT_Y, LAYOUT_MODE_TEXT_WIDTH, LAYOUT_MODE_TEXT_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_BACKGROUND);
displayText(c, LAYOUT_VFO_LABEL_X + 0*LAYOUT_VFO_LABEL_PITCH_X, LAYOUT_MODE_TEXT_Y, LAYOUT_VFO_LABEL_WIDTH, LAYOUT_MODE_TEXT_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_BACKGROUND);
else
displayText(c, LAYOUT_MODE_TEXT_X + 1*LAYOUT_VFO_LABEL_PITCH_X, LAYOUT_MODE_TEXT_Y, LAYOUT_MODE_TEXT_WIDTH, LAYOUT_MODE_TEXT_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_BACKGROUND);
displayText(c, LAYOUT_VFO_LABEL_X + 1*LAYOUT_VFO_LABEL_PITCH_X, LAYOUT_MODE_TEXT_Y, LAYOUT_VFO_LABEL_WIDTH, LAYOUT_MODE_TEXT_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_BACKGROUND);
}
}