ubitxv6/button.h

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#pragma once
#include <stdint.h>
enum ButtonStatus_e : uint8_t {
Stateless,
Inactive,
Active
};
struct Button {
int16_t x, y, w, h;
const char* text;//nullptr if text_override should be used
void (*text_override)(char* text_out, const uint16_t max_text_size);//nullptr if text should be used
ButtonStatus_e (*status)();//Used for coloring and morse menu
void (*on_select)();//Action to take when selected
char morse;
};
void drawButton(Button* button);