v2fly/app/router/strategy_random.go

39 lines
1006 B
Go

package router
import (
"github.com/v2fly/v2ray-core/v4/common/dice"
"github.com/v2fly/v2ray-core/v4/features/routing"
)
// RandomStrategy represents a random balancing strategy
type RandomStrategy struct{}
// GetInformation implements the routing.BalancingStrategy.
func (s *RandomStrategy) GetInformation(tags []string) *routing.StrategyInfo {
items := make([]*routing.OutboundInfo, 0)
for _, tag := range tags {
items = append(items, &routing.OutboundInfo{Tag: tag})
}
return &routing.StrategyInfo{
Settings: []string{"random"},
ValueTitles: nil,
Selects: items,
Others: nil,
}
}
// SelectAndPick implements the routing.BalancingStrategy.
func (s *RandomStrategy) SelectAndPick(candidates []string) string {
return s.Pick(candidates)
}
// Pick implements the routing.BalancingStrategy.
func (s *RandomStrategy) Pick(candidates []string) string {
count := len(candidates)
if count == 0 {
// goes to fallbackTag
return ""
}
return candidates[dice.Roll(count)]
}