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v2fly/common/signal/notifier.go
2018-06-26 15:28:59 +02:00

48 lines
907 B
Go
Executable File

package signal
import "sync"
// Notifier is a utility for notifying changes. The change producer may notify changes multiple time, and the consumer may get notified asynchronously.
type Notifier struct {
sync.Mutex
waiters []chan struct{}
notCosumed bool
}
// NewNotifier creates a new Notifier.
func NewNotifier() *Notifier {
return &Notifier{}
}
// Signal signals a change, usually by producer. This method never blocks.
func (n *Notifier) Signal() {
n.Lock()
defer n.Unlock()
if len(n.waiters) == 0 {
n.notCosumed = true
return
}
for _, w := range n.waiters {
close(w)
}
n.waiters = make([]chan struct{}, 0, 8)
}
// Wait returns a channel for waiting for changes.
func (n *Notifier) Wait() <-chan struct{} {
n.Lock()
defer n.Unlock()
w := make(chan struct{})
if n.notCosumed {
n.notCosumed = false
close(w)
return w
}
n.waiters = append(n.waiters, w)
return w
}