mirror of
https://github.com/v2fly/v2ray-core.git
synced 2024-11-01 00:38:09 -04:00
624 lines
14 KiB
Go
624 lines
14 KiB
Go
package kcp
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import (
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"io"
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"net"
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"sync"
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"sync/atomic"
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"time"
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"v2ray.com/core/common/buf"
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"v2ray.com/core/common/predicate"
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"v2ray.com/core/common/signal"
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)
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var (
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ErrIOTimeout = newError("Read/Write timeout")
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ErrClosedListener = newError("Listener closed.")
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ErrClosedConnection = newError("Connection closed.")
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)
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// State of the connection
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type State int32
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// Is returns true if current State is one of the candidates.
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func (s State) Is(states ...State) bool {
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for _, state := range states {
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if s == state {
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return true
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}
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}
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return false
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}
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const (
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StateActive State = 0 // Connection is active
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StateReadyToClose State = 1 // Connection is closed locally
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StatePeerClosed State = 2 // Connection is closed on remote
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StateTerminating State = 3 // Connection is ready to be destroyed locally
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StatePeerTerminating State = 4 // Connection is ready to be destroyed on remote
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StateTerminated State = 5 // Connection is destroyed.
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)
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func nowMillisec() int64 {
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now := time.Now()
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return now.Unix()*1000 + int64(now.Nanosecond()/1000000)
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}
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type RoundTripInfo struct {
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sync.RWMutex
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variation uint32
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srtt uint32
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rto uint32
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minRtt uint32
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updatedTimestamp uint32
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}
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func (info *RoundTripInfo) UpdatePeerRTO(rto uint32, current uint32) {
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info.Lock()
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defer info.Unlock()
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if current-info.updatedTimestamp < 3000 {
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return
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}
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info.updatedTimestamp = current
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info.rto = rto
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}
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func (info *RoundTripInfo) Update(rtt uint32, current uint32) {
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if rtt > 0x7FFFFFFF {
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return
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}
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info.Lock()
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defer info.Unlock()
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// https://tools.ietf.org/html/rfc6298
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if info.srtt == 0 {
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info.srtt = rtt
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info.variation = rtt / 2
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} else {
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delta := rtt - info.srtt
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if info.srtt > rtt {
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delta = info.srtt - rtt
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}
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info.variation = (3*info.variation + delta) / 4
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info.srtt = (7*info.srtt + rtt) / 8
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if info.srtt < info.minRtt {
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info.srtt = info.minRtt
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}
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}
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var rto uint32
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if info.minRtt < 4*info.variation {
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rto = info.srtt + 4*info.variation
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} else {
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rto = info.srtt + info.variation
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}
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if rto > 10000 {
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rto = 10000
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}
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info.rto = rto * 5 / 4
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info.updatedTimestamp = current
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}
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func (info *RoundTripInfo) Timeout() uint32 {
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info.RLock()
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defer info.RUnlock()
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return info.rto
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}
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func (info *RoundTripInfo) SmoothedTime() uint32 {
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info.RLock()
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defer info.RUnlock()
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return info.srtt
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}
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type Updater struct {
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interval int64
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shouldContinue predicate.Predicate
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shouldTerminate predicate.Predicate
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updateFunc func()
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notifier *signal.Semaphore
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}
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func NewUpdater(interval uint32, shouldContinue predicate.Predicate, shouldTerminate predicate.Predicate, updateFunc func()) *Updater {
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u := &Updater{
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interval: int64(time.Duration(interval) * time.Millisecond),
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shouldContinue: shouldContinue,
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shouldTerminate: shouldTerminate,
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updateFunc: updateFunc,
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notifier: signal.NewSemaphore(1),
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}
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return u
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}
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func (u *Updater) WakeUp() {
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select {
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case <-u.notifier.Wait():
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go u.run()
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default:
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}
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}
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func (u *Updater) run() {
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defer u.notifier.Signal()
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if u.shouldTerminate() {
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return
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}
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ticker := time.NewTicker(u.Interval())
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for u.shouldContinue() {
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u.updateFunc()
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<-ticker.C
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}
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ticker.Stop()
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}
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func (u *Updater) Interval() time.Duration {
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return time.Duration(atomic.LoadInt64(&u.interval))
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}
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func (u *Updater) SetInterval(d time.Duration) {
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atomic.StoreInt64(&u.interval, int64(d))
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}
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type ConnMetadata struct {
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LocalAddr net.Addr
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RemoteAddr net.Addr
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Conversation uint16
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}
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// Connection is a KCP connection over UDP.
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type Connection struct {
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meta ConnMetadata
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closer io.Closer
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rd time.Time
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wd time.Time // write deadline
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since int64
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dataInput *signal.Notifier
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dataOutput *signal.Notifier
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Config *Config
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state State
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stateBeginTime uint32
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lastIncomingTime uint32
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lastPingTime uint32
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mss uint32
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roundTrip *RoundTripInfo
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receivingWorker *ReceivingWorker
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sendingWorker *SendingWorker
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output SegmentWriter
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dataUpdater *Updater
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pingUpdater *Updater
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}
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// NewConnection create a new KCP connection between local and remote.
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func NewConnection(meta ConnMetadata, writer PacketWriter, closer io.Closer, config *Config) *Connection {
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newError("#", meta.Conversation, " creating connection to ", meta.RemoteAddr).WriteToLog()
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conn := &Connection{
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meta: meta,
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closer: closer,
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since: nowMillisec(),
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dataInput: signal.NewNotifier(),
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dataOutput: signal.NewNotifier(),
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Config: config,
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output: NewRetryableWriter(NewSegmentWriter(writer)),
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mss: config.GetMTUValue() - uint32(writer.Overhead()) - DataSegmentOverhead,
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roundTrip: &RoundTripInfo{
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rto: 100,
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minRtt: config.GetTTIValue(),
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},
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}
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conn.receivingWorker = NewReceivingWorker(conn)
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conn.sendingWorker = NewSendingWorker(conn)
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isTerminating := func() bool {
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return conn.State().Is(StateTerminating, StateTerminated)
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}
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isTerminated := func() bool {
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return conn.State() == StateTerminated
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}
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conn.dataUpdater = NewUpdater(
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config.GetTTIValue(),
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predicate.Not(isTerminating).And(predicate.Any(conn.sendingWorker.UpdateNecessary, conn.receivingWorker.UpdateNecessary)),
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isTerminating,
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conn.updateTask)
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conn.pingUpdater = NewUpdater(
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5000, // 5 seconds
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predicate.Not(isTerminated),
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isTerminated,
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conn.updateTask)
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conn.pingUpdater.WakeUp()
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return conn
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}
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func (c *Connection) Elapsed() uint32 {
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return uint32(nowMillisec() - c.since)
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}
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// ReadMultiBuffer implements buf.Reader.
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func (c *Connection) ReadMultiBuffer() (buf.MultiBuffer, error) {
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if c == nil {
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return nil, io.EOF
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}
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for {
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if c.State().Is(StateReadyToClose, StateTerminating, StateTerminated) {
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return nil, io.EOF
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}
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mb := c.receivingWorker.ReadMultiBuffer()
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if !mb.IsEmpty() {
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return mb, nil
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}
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if c.State() == StatePeerTerminating {
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return nil, io.EOF
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}
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if err := c.waitForDataInput(); err != nil {
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return nil, err
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}
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}
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}
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func (c *Connection) waitForDataInput() error {
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if c.State() == StatePeerTerminating {
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return io.EOF
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}
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duration := time.Minute
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if !c.rd.IsZero() {
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duration = time.Until(c.rd)
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if duration < 0 {
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return ErrIOTimeout
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}
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}
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select {
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case <-c.dataInput.Wait():
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case <-time.After(duration):
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if !c.rd.IsZero() && c.rd.Before(time.Now()) {
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return ErrIOTimeout
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}
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}
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return nil
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}
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// Read implements the Conn Read method.
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func (c *Connection) Read(b []byte) (int, error) {
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if c == nil {
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return 0, io.EOF
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}
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for {
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if c.State().Is(StateReadyToClose, StateTerminating, StateTerminated) {
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return 0, io.EOF
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}
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nBytes := c.receivingWorker.Read(b)
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if nBytes > 0 {
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return nBytes, nil
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}
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if err := c.waitForDataInput(); err != nil {
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return 0, err
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}
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}
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}
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func (c *Connection) waitForDataOutput() error {
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duration := time.Minute
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if !c.wd.IsZero() {
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duration = time.Until(c.wd)
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if duration < 0 {
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return ErrIOTimeout
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}
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}
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select {
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case <-c.dataOutput.Wait():
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case <-time.After(duration):
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if !c.wd.IsZero() && c.wd.Before(time.Now()) {
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return ErrIOTimeout
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}
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}
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return nil
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}
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// Write implements io.Writer.
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func (c *Connection) Write(b []byte) (int, error) {
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totalWritten := 0
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for {
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if c == nil || c.State() != StateActive {
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return totalWritten, io.ErrClosedPipe
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}
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for c.sendingWorker.Push(func(bb []byte) (int, error) {
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n := copy(bb[:c.mss], b[totalWritten:])
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totalWritten += n
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return n, nil
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}) {
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c.dataUpdater.WakeUp()
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if totalWritten == len(b) {
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return totalWritten, nil
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}
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}
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if err := c.waitForDataOutput(); err != nil {
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return totalWritten, err
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}
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}
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}
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// WriteMultiBuffer implements buf.Writer.
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func (c *Connection) WriteMultiBuffer(mb buf.MultiBuffer) error {
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defer mb.Release()
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for {
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if c == nil || c.State() != StateActive {
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return io.ErrClosedPipe
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}
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for c.sendingWorker.Push(func(bb []byte) (int, error) {
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return mb.Read(bb[:c.mss])
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}) {
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c.dataUpdater.WakeUp()
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if mb.IsEmpty() {
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return nil
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}
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}
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if err := c.waitForDataOutput(); err != nil {
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return err
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}
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}
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}
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func (c *Connection) SetState(state State) {
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current := c.Elapsed()
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atomic.StoreInt32((*int32)(&c.state), int32(state))
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atomic.StoreUint32(&c.stateBeginTime, current)
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newError("#", c.meta.Conversation, " entering state ", state, " at ", current).AtDebug().WriteToLog()
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switch state {
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case StateReadyToClose:
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c.receivingWorker.CloseRead()
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case StatePeerClosed:
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c.sendingWorker.CloseWrite()
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case StateTerminating:
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c.receivingWorker.CloseRead()
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c.sendingWorker.CloseWrite()
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c.pingUpdater.SetInterval(time.Second)
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case StatePeerTerminating:
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c.sendingWorker.CloseWrite()
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c.pingUpdater.SetInterval(time.Second)
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case StateTerminated:
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c.receivingWorker.CloseRead()
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c.sendingWorker.CloseWrite()
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c.pingUpdater.SetInterval(time.Second)
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c.dataUpdater.WakeUp()
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c.pingUpdater.WakeUp()
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go c.Terminate()
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}
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}
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// Close closes the connection.
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func (c *Connection) Close() error {
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if c == nil {
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return ErrClosedConnection
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}
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c.dataInput.Signal()
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c.dataOutput.Signal()
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switch c.State() {
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case StateReadyToClose, StateTerminating, StateTerminated:
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return ErrClosedConnection
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case StateActive:
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c.SetState(StateReadyToClose)
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case StatePeerClosed:
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c.SetState(StateTerminating)
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case StatePeerTerminating:
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c.SetState(StateTerminated)
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}
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newError("#", c.meta.Conversation, " closing connection to ", c.meta.RemoteAddr).WriteToLog()
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return nil
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}
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// LocalAddr returns the local network address. The Addr returned is shared by all invocations of LocalAddr, so do not modify it.
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func (c *Connection) LocalAddr() net.Addr {
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if c == nil {
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return nil
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}
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return c.meta.LocalAddr
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}
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// RemoteAddr returns the remote network address. The Addr returned is shared by all invocations of RemoteAddr, so do not modify it.
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func (c *Connection) RemoteAddr() net.Addr {
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if c == nil {
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return nil
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}
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return c.meta.RemoteAddr
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}
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// SetDeadline sets the deadline associated with the listener. A zero time value disables the deadline.
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func (c *Connection) SetDeadline(t time.Time) error {
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if err := c.SetReadDeadline(t); err != nil {
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return err
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}
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return c.SetWriteDeadline(t)
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}
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// SetReadDeadline implements the Conn SetReadDeadline method.
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func (c *Connection) SetReadDeadline(t time.Time) error {
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if c == nil || c.State() != StateActive {
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return ErrClosedConnection
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}
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c.rd = t
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return nil
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}
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// SetWriteDeadline implements the Conn SetWriteDeadline method.
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func (c *Connection) SetWriteDeadline(t time.Time) error {
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if c == nil || c.State() != StateActive {
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return ErrClosedConnection
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}
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c.wd = t
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return nil
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}
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// kcp update, input loop
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func (c *Connection) updateTask() {
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c.flush()
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}
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func (c *Connection) Terminate() {
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if c == nil {
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return
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}
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newError("#", c.meta.Conversation, " terminating connection to ", c.RemoteAddr()).WriteToLog()
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//v.SetState(StateTerminated)
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c.dataInput.Signal()
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c.dataOutput.Signal()
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c.closer.Close()
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c.sendingWorker.Release()
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c.receivingWorker.Release()
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}
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func (c *Connection) HandleOption(opt SegmentOption) {
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if (opt & SegmentOptionClose) == SegmentOptionClose {
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c.OnPeerClosed()
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}
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}
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func (c *Connection) OnPeerClosed() {
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switch c.State() {
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case StateReadyToClose:
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c.SetState(StateTerminating)
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case StateActive:
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c.SetState(StatePeerClosed)
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}
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}
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// Input when you received a low level packet (eg. UDP packet), call it
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func (c *Connection) Input(segments []Segment) {
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current := c.Elapsed()
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atomic.StoreUint32(&c.lastIncomingTime, current)
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for _, seg := range segments {
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if seg.Conversation() != c.meta.Conversation {
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break
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}
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switch seg := seg.(type) {
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case *DataSegment:
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c.HandleOption(seg.Option)
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c.receivingWorker.ProcessSegment(seg)
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if c.receivingWorker.IsDataAvailable() {
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c.dataInput.Signal()
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}
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c.dataUpdater.WakeUp()
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case *AckSegment:
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c.HandleOption(seg.Option)
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c.sendingWorker.ProcessSegment(current, seg, c.roundTrip.Timeout())
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c.dataOutput.Signal()
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c.dataUpdater.WakeUp()
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case *CmdOnlySegment:
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c.HandleOption(seg.Option)
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if seg.Command() == CommandTerminate {
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switch c.State() {
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case StateActive, StatePeerClosed:
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c.SetState(StatePeerTerminating)
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case StateReadyToClose:
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c.SetState(StateTerminating)
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case StateTerminating:
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c.SetState(StateTerminated)
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}
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}
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if seg.Option == SegmentOptionClose || seg.Command() == CommandTerminate {
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c.dataInput.Signal()
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c.dataOutput.Signal()
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}
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c.sendingWorker.ProcessReceivingNext(seg.ReceivinNext)
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c.receivingWorker.ProcessSendingNext(seg.SendingNext)
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c.roundTrip.UpdatePeerRTO(seg.PeerRTO, current)
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seg.Release()
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default:
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}
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}
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}
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func (c *Connection) flush() {
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current := c.Elapsed()
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if c.State() == StateTerminated {
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return
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}
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if c.State() == StateActive && current-atomic.LoadUint32(&c.lastIncomingTime) >= 30000 {
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c.Close()
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}
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if c.State() == StateReadyToClose && c.sendingWorker.IsEmpty() {
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c.SetState(StateTerminating)
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}
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if c.State() == StateTerminating {
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newError("#", c.meta.Conversation, " sending terminating cmd.").AtDebug().WriteToLog()
|
|
c.Ping(current, CommandTerminate)
|
|
|
|
if current-atomic.LoadUint32(&c.stateBeginTime) > 8000 {
|
|
c.SetState(StateTerminated)
|
|
}
|
|
return
|
|
}
|
|
if c.State() == StatePeerTerminating && current-atomic.LoadUint32(&c.stateBeginTime) > 4000 {
|
|
c.SetState(StateTerminating)
|
|
}
|
|
|
|
if c.State() == StateReadyToClose && current-atomic.LoadUint32(&c.stateBeginTime) > 15000 {
|
|
c.SetState(StateTerminating)
|
|
}
|
|
|
|
// flush acknowledges
|
|
c.receivingWorker.Flush(current)
|
|
c.sendingWorker.Flush(current)
|
|
|
|
if current-atomic.LoadUint32(&c.lastPingTime) >= 3000 {
|
|
c.Ping(current, CommandPing)
|
|
}
|
|
}
|
|
|
|
func (c *Connection) State() State {
|
|
return State(atomic.LoadInt32((*int32)(&c.state)))
|
|
}
|
|
|
|
func (c *Connection) Ping(current uint32, cmd Command) {
|
|
seg := NewCmdOnlySegment()
|
|
seg.Conv = c.meta.Conversation
|
|
seg.Cmd = cmd
|
|
seg.ReceivinNext = c.receivingWorker.NextNumber()
|
|
seg.SendingNext = c.sendingWorker.FirstUnacknowledged()
|
|
seg.PeerRTO = c.roundTrip.Timeout()
|
|
if c.State() == StateReadyToClose {
|
|
seg.Option = SegmentOptionClose
|
|
}
|
|
c.output.Write(seg)
|
|
atomic.StoreUint32(&c.lastPingTime, current)
|
|
seg.Release()
|
|
}
|