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https://github.com/v2fly/v2ray-core.git
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52 lines
1.5 KiB
Go
52 lines
1.5 KiB
Go
// Package proxy contains all proxies used by V2Ray.
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package proxy
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import (
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"errors"
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"github.com/v2ray/v2ray-core/app"
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"github.com/v2ray/v2ray-core/proxy/common/connhandler"
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"github.com/v2ray/v2ray-core/proxy/internal"
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)
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var (
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inboundFactories = make(map[string]internal.InboundConnectionHandlerCreator)
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outboundFactories = make(map[string]internal.OutboundConnectionHandlerCreator)
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ErrorProxyNotFound = errors.New("Proxy not found.")
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ErrorNameExists = errors.New("Proxy with the same name already exists.")
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)
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func RegisterInboundConnectionHandlerFactory(name string, creator internal.InboundConnectionHandlerCreator) error {
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if _, found := inboundFactories[name]; found {
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return ErrorNameExists
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}
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inboundFactories[name] = creator
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return nil
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}
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func RegisterOutboundConnectionHandlerFactory(name string, creator internal.OutboundConnectionHandlerCreator) error {
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if _, found := outboundFactories[name]; found {
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return ErrorNameExists
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}
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outboundFactories[name] = creator
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return nil
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}
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func CreateInboundConnectionHandler(name string, space app.Space, config interface{}) (connhandler.InboundConnectionHandler, error) {
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if creator, found := inboundFactories[name]; !found {
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return nil, ErrorProxyNotFound
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} else {
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return creator(space, config)
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}
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}
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func CreateOutboundConnectionHandler(name string, space app.Space, config interface{}) (connhandler.OutboundConnectionHandler, error) {
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if creator, found := outboundFactories[name]; !found {
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return nil, ErrorNameExists
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} else {
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return creator(space, config)
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}
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}
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