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v2fly/app/dns/nameserver_local.go
Ye Zhihao d8c03f10b5
Refactoring: DNS App (#169)
Co-authored-by: loyalsoldier <10487845+Loyalsoldier@users.noreply.github.com>
2020-12-18 17:24:33 +08:00

51 lines
1.2 KiB
Go

// +build !confonly
package dns
import (
"context"
"v2ray.com/core/common/net"
"v2ray.com/core/features/dns/localdns"
)
// LocalNameServer is an wrapper over local DNS feature.
type LocalNameServer struct {
client *localdns.Client
}
// QueryIP implements Server.
func (s *LocalNameServer) QueryIP(ctx context.Context, domain string, clientIP net.IP, option IPOption) ([]net.IP, error) {
if option.IPv4Enable && option.IPv6Enable {
return s.client.LookupIP(domain)
}
if option.IPv4Enable {
return s.client.LookupIPv4(domain)
}
if option.IPv6Enable {
return s.client.LookupIPv6(domain)
}
return nil, newError("neither IPv4 nor IPv6 is enabled")
}
// Name implements Server.
func (s *LocalNameServer) Name() string {
return "localhost"
}
// NewLocalNameServer creates localdns server object for directly lookup in system DNS.
func NewLocalNameServer() *LocalNameServer {
newError("DNS: created localhost client").AtInfo().WriteToLog()
return &LocalNameServer{
client: localdns.New(),
}
}
// NewLocalDNSClient creates localdns client object for directly lookup in system DNS.
func NewLocalDNSClient() *Client {
return &Client{server: NewLocalNameServer()}
}