mirror of
https://github.com/v2fly/v2ray-core.git
synced 2024-11-07 10:47:48 -05:00
93 lines
2.1 KiB
Go
93 lines
2.1 KiB
Go
package buf
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import (
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"io"
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"v2ray.com/core/common/errors"
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)
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// BufferedWriter is an io.Writer with internal buffer. It writes to underlying writer when buffer is full or on demand.
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// This type is not thread safe.
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type BufferedWriter struct {
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writer io.Writer
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buffer *Buffer
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buffered bool
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}
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// NewBufferedWriter creates a new BufferedWriter.
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func NewBufferedWriter(rawWriter io.Writer) *BufferedWriter {
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return &BufferedWriter{
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writer: rawWriter,
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buffer: NewLocal(1024),
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buffered: true,
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}
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}
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// ReadFrom implements io.ReaderFrom.ReadFrom().
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func (v *BufferedWriter) ReadFrom(reader io.Reader) (int64, error) {
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totalBytes := int64(0)
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for {
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oriSize := v.buffer.Len()
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err := v.buffer.AppendSupplier(ReadFrom(reader))
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totalBytes += int64(v.buffer.Len() - oriSize)
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if err != nil {
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if errors.Cause(err) == io.EOF {
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return totalBytes, nil
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}
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return totalBytes, err
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}
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if err := v.Flush(); err != nil {
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return totalBytes, err
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}
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}
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}
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func (v *BufferedWriter) Write(b []byte) (int, error) {
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if !v.buffered || v.buffer == nil {
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return v.writer.Write(b)
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}
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nBytes, err := v.buffer.Write(b)
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if err != nil {
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return 0, err
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}
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if v.buffer.IsFull() {
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err := v.Flush()
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if err != nil {
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return 0, err
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}
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if nBytes < len(b) {
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if _, err := v.writer.Write(b[nBytes:]); err != nil {
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return nBytes, err
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}
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}
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}
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return len(b), nil
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}
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// Flush writes all buffered content into underlying writer, if any.
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func (v *BufferedWriter) Flush() error {
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defer v.buffer.Clear()
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for !v.buffer.IsEmpty() {
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nBytes, err := v.writer.Write(v.buffer.Bytes())
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if err != nil {
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return err
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}
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v.buffer.SliceFrom(nBytes)
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}
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return nil
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}
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// IsBuffered returns true if this BufferedWriter holds a buffer.
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func (v *BufferedWriter) IsBuffered() bool {
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return v.buffered
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}
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// SetBuffered controls whether the BufferedWriter holds a buffer for writing. If not buffered, any write() calls into underlying writer directly.
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func (v *BufferedWriter) SetBuffered(cached bool) error {
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v.buffered = cached
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if !cached && !v.buffer.IsEmpty() {
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return v.Flush()
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}
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return nil
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}
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