v2fly/app/router/config.proto

179 lines
4.3 KiB
Protocol Buffer

syntax = "proto3";
package v2ray.core.app.router;
option csharp_namespace = "V2Ray.Core.App.Router";
option go_package = "github.com/v2fly/v2ray-core/v4/app/router";
option java_package = "com.v2ray.core.app.router";
option java_multiple_files = true;
import "common/serial/typed_message.proto";
import "common/net/port.proto";
import "common/net/network.proto";
// Domain for routing decision.
message Domain {
// Type of domain value.
enum Type {
// The value is used as is.
Plain = 0;
// The value is used as a regular expression.
Regex = 1;
// The value is a root domain.
Domain = 2;
// The value is a domain.
Full = 3;
}
// Domain matching type.
Type type = 1;
// Domain value.
string value = 2;
message Attribute {
string key = 1;
oneof typed_value {
bool bool_value = 2;
int64 int_value = 3;
}
}
// Attributes of this domain. May be used for filtering.
repeated Attribute attribute = 3;
}
// IP for routing decision, in CIDR form.
message CIDR {
// IP address, should be either 4 or 16 bytes.
bytes ip = 1;
// Number of leading ones in the network mask.
uint32 prefix = 2;
}
message GeoIP {
string country_code = 1;
repeated CIDR cidr = 2;
bool reverse_match = 3;
}
message GeoIPList {
repeated GeoIP entry = 1;
}
message GeoSite {
string country_code = 1;
repeated Domain domain = 2;
}
message GeoSiteList {
repeated GeoSite entry = 1;
}
message RoutingRule {
oneof target_tag {
// Tag of outbound that this rule is pointing to.
string tag = 1;
// Tag of routing balancer.
string balancing_tag = 12;
}
// List of domains for target domain matching.
repeated Domain domain = 2;
// List of CIDRs for target IP address matching.
// Deprecated. Use geoip below.
repeated CIDR cidr = 3 [deprecated = true];
// List of GeoIPs for target IP address matching. If this entry exists, the
// cidr above will have no effect. GeoIP fields with the same country code are
// supposed to contain exactly same content. They will be merged during
// runtime. For customized GeoIPs, please leave country code empty.
repeated GeoIP geoip = 10;
// A range of port [from, to]. If the destination port is in this range, this
// rule takes effect. Deprecated. Use port_list.
v2ray.core.common.net.PortRange port_range = 4 [deprecated = true];
// List of ports.
v2ray.core.common.net.PortList port_list = 14;
// List of networks. Deprecated. Use networks.
v2ray.core.common.net.NetworkList network_list = 5 [deprecated = true];
// List of networks for matching.
repeated v2ray.core.common.net.Network networks = 13;
// List of CIDRs for source IP address matching.
repeated CIDR source_cidr = 6 [deprecated = true];
// List of GeoIPs for source IP address matching. If this entry exists, the
// source_cidr above will have no effect.
repeated GeoIP source_geoip = 11;
// List of ports for source port matching.
v2ray.core.common.net.PortList source_port_list = 16;
repeated string user_email = 7;
repeated string inbound_tag = 8;
repeated string protocol = 9;
string attributes = 15;
string domain_matcher = 17;
}
message BalancingRule {
string tag = 1;
repeated string outbound_selector = 2;
string strategy = 3;
google.protobuf.Any strategy_settings = 4;
string fallback_tag = 5;
}
message StrategyWeight {
bool regexp = 1;
string match = 2;
float value = 3;
}
message StrategyLeastPingConfig {
string observer_tag = 7;
}
message StrategyLeastLoadConfig {
// weight settings
repeated StrategyWeight costs = 2;
// RTT baselines for selecting, int64 values of time.Duration
repeated int64 baselines = 3;
// expected nodes count to select
int32 expected = 4;
// max acceptable rtt, filter away high delay nodes. defalut 0
int64 maxRTT = 5;
// acceptable failure rate
float tolerance = 6;
string observer_tag = 7;
}
message Config {
enum DomainStrategy {
// Use domain as is.
AsIs = 0;
// Always resolve IP for domains.
UseIp = 1;
// Resolve to IP if the domain doesn't match any rules.
IpIfNonMatch = 2;
// Resolve to IP if any rule requires IP matching.
IpOnDemand = 3;
}
DomainStrategy domain_strategy = 1;
repeated RoutingRule rule = 2;
repeated BalancingRule balancing_rule = 3;
}