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mirror of https://github.com/v2fly/v2ray-core.git synced 2024-11-16 01:17:30 -05:00
v2fly/common/antireplay/replayfilter.go
Chinsyo dc78733196
Refactor common/antireplay, unexport unnecessary public fields. (#422)
* rename AuthIDDecoderHolder private fields

* ignore unused return value more clear

* change PoolSwap to private fields

* refactor Unlock to defer

* use const capacity, reorder code layout

* replace mismatch field name poolX with type Filter

* change AntiReplayTime to private fileds, protect to modify

* rename lastSwapTime to lastSwap

* merge duplicate time.Now.
Since the current unit is in seconds, there is no need to repeat the call

* refine negate expression

* rename antiReplayTime to interval

* add docs

* fix lint stutter issue, rename antireplay.AntiReplayWindow to antireplay.ReplayFilter

* rename fileds m,n to poolA,poolB

* rename antireplay.go to replayfilter.go

* fix build issue

Co-authored-by: Chinsyo <chinsyo@sina.cn>
2020-11-17 21:05:26 +08:00

59 lines
1.3 KiB
Go

package antireplay
import (
"sync"
"time"
cuckoo "github.com/seiflotfy/cuckoofilter"
)
const replayFilterCapacity = 100000
// ReplayFilter check for replay attacks.
type ReplayFilter struct {
lock sync.Mutex
poolA *cuckoo.Filter
poolB *cuckoo.Filter
poolSwap bool
lastSwap int64
interval int64
}
// NewReplayFilter create a new filter with specifying the expiration time interval in seconds.
func NewReplayFilter(interval int64) *ReplayFilter {
filter := &ReplayFilter{}
filter.interval = interval
return filter
}
// Interval in second for expiration time for duplicate records.
func (filter *ReplayFilter) Interval() int64 {
return filter.interval
}
// Check determine if there are duplicate records.
func (filter *ReplayFilter) Check(sum []byte) bool {
filter.lock.Lock()
defer filter.lock.Unlock()
now := time.Now().Unix()
if filter.lastSwap == 0 {
filter.lastSwap = now
filter.poolA = cuckoo.NewFilter(replayFilterCapacity)
filter.poolB = cuckoo.NewFilter(replayFilterCapacity)
}
elapsed := now - filter.lastSwap
if elapsed >= filter.Interval() {
if filter.poolSwap {
filter.poolA.Reset()
} else {
filter.poolB.Reset()
}
filter.poolSwap = !filter.poolSwap
filter.lastSwap = now
}
return filter.poolA.InsertUnique(sum) && filter.poolB.InsertUnique(sum)
}