mirror of
https://github.com/v2fly/v2ray-core.git
synced 2024-11-01 08:48:54 -04:00
87 lines
2.3 KiB
Go
87 lines
2.3 KiB
Go
package session
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import "context"
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type sessionKey int
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const (
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idSessionKey sessionKey = iota
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inboundSessionKey
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outboundSessionKey
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contentSessionKey
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muxPreferedSessionKey
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sockoptSessionKey
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)
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// ContextWithID returns a new context with the given ID.
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func ContextWithID(ctx context.Context, id ID) context.Context {
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return context.WithValue(ctx, idSessionKey, id)
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}
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// IDFromContext returns ID in this context, or 0 if not contained.
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func IDFromContext(ctx context.Context) ID {
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if id, ok := ctx.Value(idSessionKey).(ID); ok {
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return id
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}
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return 0
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}
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func ContextWithInbound(ctx context.Context, inbound *Inbound) context.Context {
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return context.WithValue(ctx, inboundSessionKey, inbound)
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}
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func InboundFromContext(ctx context.Context) *Inbound {
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if inbound, ok := ctx.Value(inboundSessionKey).(*Inbound); ok {
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return inbound
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}
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return nil
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}
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func ContextWithOutbound(ctx context.Context, outbound *Outbound) context.Context {
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return context.WithValue(ctx, outboundSessionKey, outbound)
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}
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func OutboundFromContext(ctx context.Context) *Outbound {
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if outbound, ok := ctx.Value(outboundSessionKey).(*Outbound); ok {
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return outbound
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}
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return nil
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}
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func ContextWithContent(ctx context.Context, content *Content) context.Context {
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return context.WithValue(ctx, contentSessionKey, content)
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}
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func ContentFromContext(ctx context.Context) *Content {
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if content, ok := ctx.Value(contentSessionKey).(*Content); ok {
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return content
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}
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return nil
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}
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// ContextWithMuxPrefered returns a new context with the given bool
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func ContextWithMuxPrefered(ctx context.Context, forced bool) context.Context {
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return context.WithValue(ctx, muxPreferedSessionKey, forced)
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}
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// MuxPreferedFromContext returns value in this context, or false if not contained.
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func MuxPreferedFromContext(ctx context.Context) bool {
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if val, ok := ctx.Value(muxPreferedSessionKey).(bool); ok {
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return val
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}
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return false
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}
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// ContextWithSockopt returns a new context with Socket configs included
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func ContextWithSockopt(ctx context.Context, s *Sockopt) context.Context {
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return context.WithValue(ctx, sockoptSessionKey, s)
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}
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// SockoptFromContext returns Socket configs in this context, or nil if not contained.
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func SockoptFromContext(ctx context.Context) *Sockopt {
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if sockopt, ok := ctx.Value(sockoptSessionKey).(*Sockopt); ok {
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return sockopt
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}
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return nil
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}
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