1
0
mirror of https://github.com/v2fly/v2ray-core.git synced 2024-11-09 11:51:02 -05:00
v2fly/app/proxyman/mux/session.go
Darien Raymond 6d7aaa6535
bug fixes
2017-04-19 21:27:21 +02:00

145 lines
2.0 KiB
Go

package mux
import (
"sync"
"v2ray.com/core/transport/ray"
)
type SessionManager struct {
sync.RWMutex
sessions map[uint16]*Session
count uint16
closed bool
}
func NewSessionManager() *SessionManager {
return &SessionManager{
count: 0,
sessions: make(map[uint16]*Session, 32),
}
}
func (m *SessionManager) Size() int {
m.RLock()
defer m.RUnlock()
return len(m.sessions)
}
func (m *SessionManager) Count() int {
m.RLock()
defer m.RUnlock()
return int(m.count)
}
func (m *SessionManager) Allocate() *Session {
m.Lock()
defer m.Unlock()
if m.closed {
return nil
}
m.count++
s := &Session{
ID: m.count,
parent: m,
}
m.sessions[s.ID] = s
return s
}
func (m *SessionManager) Add(s *Session) {
m.Lock()
defer m.Unlock()
m.sessions[s.ID] = s
}
func (m *SessionManager) Remove(id uint16) {
m.Lock()
defer m.Unlock()
delete(m.sessions, id)
}
func (m *SessionManager) Get(id uint16) (*Session, bool) {
m.RLock()
defer m.RUnlock()
if m.closed {
return nil, false
}
s, found := m.sessions[id]
return s, found
}
func (m *SessionManager) CloseIfNoSession() bool {
m.Lock()
defer m.Unlock()
if m.closed {
return true
}
if len(m.sessions) != 0 {
return false
}
m.closed = true
return true
}
func (m *SessionManager) Close() {
m.Lock()
defer m.Unlock()
if m.closed {
return
}
m.closed = true
for _, s := range m.sessions {
s.input.Close()
s.output.Close()
}
m.sessions = make(map[uint16]*Session)
}
type Session struct {
sync.Mutex
input ray.InputStream
output ray.OutputStream
parent *SessionManager
ID uint16
uplinkClosed bool
downlinkClosed bool
}
func (s *Session) CloseUplink() {
var allDone bool
s.Lock()
s.uplinkClosed = true
allDone = s.uplinkClosed && s.downlinkClosed
s.Unlock()
if allDone {
s.parent.Remove(s.ID)
}
}
func (s *Session) CloseDownlink() {
var allDone bool
s.Lock()
s.downlinkClosed = true
allDone = s.uplinkClosed && s.downlinkClosed
s.Unlock()
if allDone {
s.parent.Remove(s.ID)
}
}