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c78ee5aac7
* ⬆ Update to Go 1.17 * 🏗 Update workflows and add windows-arm64 * 💾 Update generated files * 📛 Update not-so-friendly filenames
57 lines
1.4 KiB
Go
57 lines
1.4 KiB
Go
//go:build !confonly
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// +build !confonly
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package dns
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import (
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"context"
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"github.com/v2fly/v2ray-core/v4/common/net"
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"github.com/v2fly/v2ray-core/v4/features/dns"
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"github.com/v2fly/v2ray-core/v4/features/dns/localdns"
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)
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// LocalNameServer is an wrapper over local DNS feature.
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type LocalNameServer struct {
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client *localdns.Client
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}
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// QueryIP implements Server.
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func (s *LocalNameServer) QueryIP(_ context.Context, domain string, _ net.IP, option dns.IPOption, _ bool) ([]net.IP, error) {
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var ips []net.IP
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var err error
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switch {
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case option.IPv4Enable && option.IPv6Enable:
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ips, err = s.client.LookupIP(domain)
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case option.IPv4Enable:
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ips, err = s.client.LookupIPv4(domain)
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case option.IPv6Enable:
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ips, err = s.client.LookupIPv6(domain)
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}
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if len(ips) > 0 {
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newError("Localhost got answer: ", domain, " -> ", ips).AtInfo().WriteToLog()
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}
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return ips, err
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}
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// Name implements Server.
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func (s *LocalNameServer) Name() string {
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return "localhost"
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}
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// NewLocalNameServer creates localdns server object for directly lookup in system DNS.
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func NewLocalNameServer() *LocalNameServer {
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newError("DNS: created localhost client").AtInfo().WriteToLog()
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return &LocalNameServer{
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client: localdns.New(),
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}
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}
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// NewLocalDNSClient creates localdns client object for directly lookup in system DNS.
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func NewLocalDNSClient() *Client {
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return &Client{server: NewLocalNameServer()}
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}
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