mirror of
https://github.com/v2fly/v2ray-core.git
synced 2024-11-18 10:26:01 -05:00
206 lines
5.2 KiB
Go
206 lines
5.2 KiB
Go
package socks
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import (
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"context"
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"io"
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"runtime"
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"time"
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"v2ray.com/core/app"
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"v2ray.com/core/app/dispatcher"
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"v2ray.com/core/common"
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"v2ray.com/core/common/buf"
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"v2ray.com/core/common/bufio"
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"v2ray.com/core/common/errors"
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"v2ray.com/core/app/log"
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"v2ray.com/core/common/net"
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"v2ray.com/core/common/protocol"
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"v2ray.com/core/common/signal"
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"v2ray.com/core/proxy"
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"v2ray.com/core/transport/internet"
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"v2ray.com/core/transport/internet/udp"
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)
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// Server is a SOCKS 5 proxy server
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type Server struct {
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packetDispatcher dispatcher.Interface
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config *ServerConfig
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udpServer *udp.Dispatcher
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}
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// NewServer creates a new Server object.
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func NewServer(ctx context.Context, config *ServerConfig) (*Server, error) {
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space := app.SpaceFromContext(ctx)
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if space == nil {
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return nil, errors.New("Socks|Server: No space in context.")
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}
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s := &Server{
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config: config,
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}
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space.OnInitialize(func() error {
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s.packetDispatcher = dispatcher.FromSpace(space)
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if s.packetDispatcher == nil {
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return errors.New("Socks|Server: Dispatcher is not found in the space.")
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}
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s.udpServer = udp.NewDispatcher(s.packetDispatcher)
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return nil
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})
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return s, nil
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}
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func (s *Server) Network() net.NetworkList {
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list := net.NetworkList{
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Network: []net.Network{net.Network_TCP},
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}
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if s.config.UdpEnabled {
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list.Network = append(list.Network, net.Network_UDP)
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}
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return list
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}
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func (s *Server) Process(ctx context.Context, network net.Network, conn internet.Connection) error {
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conn.SetReusable(false)
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switch network {
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case net.Network_TCP:
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return s.processTCP(ctx, conn)
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case net.Network_UDP:
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return s.handleUDPPayload(ctx, conn)
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default:
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return errors.New("Socks|Server: Unknown network: ", network)
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}
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}
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func (s *Server) processTCP(ctx context.Context, conn internet.Connection) error {
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conn.SetReadDeadline(time.Now().Add(time.Second * 8))
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reader := bufio.NewReader(conn)
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inboundDest := proxy.InboundDestinationFromContext(ctx)
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session := &ServerSession{
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config: s.config,
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port: inboundDest.Port,
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}
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source := proxy.SourceFromContext(ctx)
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request, err := session.Handshake(reader, conn)
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if err != nil {
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log.Access(source, "", log.AccessRejected, err)
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log.Info("Socks|Server: Failed to read request: ", err)
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return err
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}
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conn.SetReadDeadline(time.Time{})
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if request.Command == protocol.RequestCommandTCP {
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dest := request.Destination()
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log.Info("Socks|Server: TCP Connect request to ", dest)
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log.Access(source, dest, log.AccessAccepted, "")
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ctx = proxy.ContextWithDestination(ctx, dest)
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return s.transport(ctx, reader, conn)
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}
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if request.Command == protocol.RequestCommandUDP {
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return s.handleUDP()
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}
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return nil
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}
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func (*Server) handleUDP() error {
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// The TCP connection closes after v method returns. We need to wait until
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// the client closes it.
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// TODO: get notified from UDP part
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<-time.After(5 * time.Minute)
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return nil
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}
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func (v *Server) transport(ctx context.Context, reader io.Reader, writer io.Writer) error {
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ctx, cancel := context.WithCancel(ctx)
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timeout := time.Second * time.Duration(v.config.Timeout)
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if timeout == 0 {
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timeout = time.Minute * 2
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}
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timer := signal.CancelAfterInactivity(ctx, cancel, timeout)
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ray := v.packetDispatcher.DispatchToOutbound(ctx)
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input := ray.InboundInput()
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output := ray.InboundOutput()
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requestDone := signal.ExecuteAsync(func() error {
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defer input.Close()
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v2reader := buf.NewReader(reader)
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if err := buf.PipeUntilEOF(timer, v2reader, input); err != nil {
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log.Info("Socks|Server: Failed to transport all TCP request: ", err)
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return err
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}
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return nil
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})
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responseDone := signal.ExecuteAsync(func() error {
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v2writer := buf.NewWriter(writer)
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if err := buf.PipeUntilEOF(timer, output, v2writer); err != nil {
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log.Info("Socks|Server: Failed to transport all TCP response: ", err)
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return err
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}
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return nil
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})
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if err := signal.ErrorOrFinish2(ctx, requestDone, responseDone); err != nil {
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log.Info("Socks|Server: Connection ends with ", err)
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input.CloseError()
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output.CloseError()
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return err
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}
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runtime.KeepAlive(timer)
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return nil
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}
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func (v *Server) handleUDPPayload(ctx context.Context, conn internet.Connection) error {
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source := proxy.SourceFromContext(ctx)
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log.Info("Socks|Server: Client UDP connection from ", source)
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reader := buf.NewReader(conn)
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for {
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payload, err := reader.Read()
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if err != nil {
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return err
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}
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request, data, err := DecodeUDPPacket(payload.Bytes())
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if err != nil {
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log.Info("Socks|Server: Failed to parse UDP request: ", err)
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continue
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}
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if len(data) == 0 {
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continue
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}
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log.Info("Socks: Send packet to ", request.Destination(), " with ", len(data), " bytes")
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log.Access(source, request.Destination, log.AccessAccepted, "")
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dataBuf := buf.NewSmall()
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dataBuf.Append(data)
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v.udpServer.Dispatch(ctx, request.Destination(), dataBuf, func(payload *buf.Buffer) {
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defer payload.Release()
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log.Info("Socks|Server: Writing back UDP response with ", payload.Len(), " bytes")
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udpMessage := EncodeUDPPacket(request, payload.Bytes())
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defer udpMessage.Release()
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conn.Write(udpMessage.Bytes())
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})
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}
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}
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func init() {
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common.Must(common.RegisterConfig((*ServerConfig)(nil), func(ctx context.Context, config interface{}) (interface{}, error) {
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return NewServer(ctx, config.(*ServerConfig))
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}))
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}
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