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mirror of https://github.com/v2fly/v2ray-core.git synced 2024-09-29 23:36:25 -04:00
v2fly/common/platform/platform.go
2017-11-06 12:23:21 +01:00

58 lines
1.0 KiB
Go

package platform
import (
"os"
"path/filepath"
"strconv"
"strings"
)
type EnvFlag struct {
Name string
AltName string
}
func (f EnvFlag) GetValue(defaultValue func() string) string {
if v, found := os.LookupEnv(f.Name); found {
return v
}
if len(f.AltName) > 0 {
if v, found := os.LookupEnv(f.AltName); found {
return v
}
}
return defaultValue()
}
func (f EnvFlag) GetValueAsInt(defaultValue int) int {
useDefaultValue := false
s := f.GetValue(func() string {
useDefaultValue = true
return ""
})
if useDefaultValue {
return defaultValue
}
v, err := strconv.ParseInt(s, 10, 32)
if err != nil {
return defaultValue
}
return int(v)
}
func NormalizeEnvName(name string) string {
return strings.Replace(strings.ToUpper(strings.TrimSpace(name)), ".", "_", -1)
}
func GetAssetLocation(file string) string {
assetPath := EnvFlag{Name: "v2ray.location.asset"}.GetValue(func() string {
exec, err := os.Executable()
if err != nil {
return ""
}
return filepath.Dir(exec)
})
return filepath.Join(assetPath, file)
}