1
0
mirror of https://github.com/v2fly/v2ray-core.git synced 2024-11-18 02:16:10 -05:00
v2fly/proxy/shadowsocks2022/client_session.go
Xiaokang Wang (Shelikhoo) b6da3e86a5
Shadowsocks2022 Client Implementation Improvements (#2770)
* Shadowsocks2022 Client Implementation Improvements

1. Added UDP Replay Detection
2. Added UDP Processor State Cache
3. Added More Detailed Output for Time Difference Error
4. Replaced Mutex with RWMutex for reduced lock contention
5. Added per server session tracking of decryption cache and anti-replay window
6. Adjust server session track time
7. Increase per session buffer to 128
8. Fix client crash when EIH is not enabled
9. Fix client log contains non-human-friendly content
10.Remove mark and remove for trackedSessions
11. Fixed packet size uint16 overflow issue
2023-11-24 00:40:07 +00:00

293 lines
7.4 KiB
Go

package shadowsocks2022
import (
"context"
"crypto/rand"
"io"
gonet "net"
"sync"
"time"
"github.com/v2fly/v2ray-core/v5/common/buf"
"github.com/v2fly/v2ray-core/v5/common/net"
"github.com/v2fly/v2ray-core/v5/transport/internet"
"github.com/pion/transport/v2/replaydetector"
)
func NewClientUDPSession(ctx context.Context, conn io.ReadWriteCloser, packetProcessor UDPClientPacketProcessor) *ClientUDPSession {
session := &ClientUDPSession{
locker: &sync.RWMutex{},
conn: conn,
packetProcessor: packetProcessor,
sessionMap: make(map[string]*ClientUDPSessionConn),
sessionMapAlias: make(map[string]string),
}
session.ctx, session.finish = context.WithCancel(ctx)
go session.KeepReading()
return session
}
type ClientUDPSession struct {
locker *sync.RWMutex
conn io.ReadWriteCloser
packetProcessor UDPClientPacketProcessor
sessionMap map[string]*ClientUDPSessionConn
sessionMapAlias map[string]string
ctx context.Context
finish func()
}
func (c *ClientUDPSession) GetCachedState(sessionID string) UDPClientPacketProcessorCachedState {
c.locker.RLock()
defer c.locker.RUnlock()
state, ok := c.sessionMap[sessionID]
if !ok {
return nil
}
return state.cachedProcessorState
}
func (c *ClientUDPSession) GetCachedServerState(serverSessionID string) UDPClientPacketProcessorCachedState {
c.locker.RLock()
defer c.locker.RUnlock()
clientSessionID := c.getCachedStateAlias(serverSessionID)
if clientSessionID == "" {
return nil
}
state, ok := c.sessionMap[clientSessionID]
if !ok {
return nil
}
if serverState, ok := state.trackedServerSessionID[serverSessionID]; !ok {
return nil
} else {
return serverState.cachedRecvProcessorState
}
}
func (c *ClientUDPSession) getCachedStateAlias(serverSessionID string) string {
state, ok := c.sessionMapAlias[serverSessionID]
if !ok {
return ""
}
return state
}
func (c *ClientUDPSession) PutCachedState(sessionID string, cache UDPClientPacketProcessorCachedState) {
c.locker.RLock()
defer c.locker.RUnlock()
state, ok := c.sessionMap[sessionID]
if !ok {
return
}
state.cachedProcessorState = cache
}
func (c *ClientUDPSession) PutCachedServerState(serverSessionID string, cache UDPClientPacketProcessorCachedState) {
c.locker.RLock()
defer c.locker.RUnlock()
clientSessionID := c.getCachedStateAlias(serverSessionID)
if clientSessionID == "" {
return
}
state, ok := c.sessionMap[clientSessionID]
if !ok {
return
}
if serverState, ok := state.trackedServerSessionID[serverSessionID]; ok {
serverState.cachedRecvProcessorState = cache
return
}
}
func (c *ClientUDPSession) Close() error {
c.finish()
return c.conn.Close()
}
func (c *ClientUDPSession) WriteUDPRequest(request *UDPRequest) error {
buffer := buf.New()
defer buffer.Release()
err := c.packetProcessor.EncodeUDPRequest(request, buffer, c)
if request.Payload != nil {
request.Payload.Release()
}
if err != nil {
return newError("unable to encode udp request").Base(err)
}
_, err = c.conn.Write(buffer.Bytes())
if err != nil {
return newError("unable to write to conn").Base(err)
}
return nil
}
func (c *ClientUDPSession) KeepReading() {
for c.ctx.Err() == nil {
udpResp := &UDPResponse{}
buffer := make([]byte, 1600)
n, err := c.conn.Read(buffer)
if err != nil {
newError("unable to read from conn").Base(err).WriteToLog()
return
}
if n != 0 {
err := c.packetProcessor.DecodeUDPResp(buffer[:n], udpResp, c)
if err != nil {
newError("unable to decode udp response").Base(err).WriteToLog()
continue
}
{
timeDifference := int64(udpResp.TimeStamp) - time.Now().Unix()
if timeDifference < -30 || timeDifference > 30 {
newError("udp packet timestamp difference too large, packet discarded, time diff = ", timeDifference).WriteToLog()
continue
}
}
c.locker.RLock()
session, ok := c.sessionMap[string(udpResp.ClientSessionID[:])]
c.locker.RUnlock()
if ok {
select {
case session.readChan <- udpResp:
default:
}
} else {
newError("misbehaving server: unknown client session ID").Base(err).WriteToLog()
}
}
}
}
func (c *ClientUDPSession) NewSessionConn() (internet.AbstractPacketConn, error) {
sessionID := make([]byte, 8)
_, err := rand.Read(sessionID)
if err != nil {
return nil, newError("unable to generate session id").Base(err)
}
connctx, connfinish := context.WithCancel(c.ctx)
sessionConn := &ClientUDPSessionConn{
sessionID: string(sessionID),
readChan: make(chan *UDPResponse, 128),
parent: c,
ctx: connctx,
finish: connfinish,
nextWritePacketID: 0,
trackedServerSessionID: make(map[string]*ClientUDPSessionServerTracker),
}
c.locker.Lock()
c.sessionMap[sessionConn.sessionID] = sessionConn
c.locker.Unlock()
return sessionConn, nil
}
type ClientUDPSessionServerTracker struct {
cachedRecvProcessorState UDPClientPacketProcessorCachedState
rxReplayDetector replaydetector.ReplayDetector
lastSeen time.Time
}
type ClientUDPSessionConn struct {
sessionID string
readChan chan *UDPResponse
parent *ClientUDPSession
nextWritePacketID uint64
trackedServerSessionID map[string]*ClientUDPSessionServerTracker
cachedProcessorState UDPClientPacketProcessorCachedState
ctx context.Context
finish func()
}
func (c *ClientUDPSessionConn) Close() error {
c.parent.locker.Lock()
delete(c.parent.sessionMap, c.sessionID)
for k := range c.trackedServerSessionID {
delete(c.parent.sessionMapAlias, k)
}
c.parent.locker.Unlock()
c.finish()
return nil
}
func (c *ClientUDPSessionConn) WriteTo(p []byte, addr gonet.Addr) (n int, err error) {
thisPacketID := c.nextWritePacketID
c.nextWritePacketID += 1
req := &UDPRequest{
SessionID: [8]byte{},
PacketID: thisPacketID,
TimeStamp: uint64(time.Now().Unix()),
Address: net.IPAddress(addr.(*gonet.UDPAddr).IP),
Port: addr.(*net.UDPAddr).Port,
Payload: nil,
}
copy(req.SessionID[:], c.sessionID)
req.Payload = buf.New()
req.Payload.Write(p)
err = c.parent.WriteUDPRequest(req)
if err != nil {
return 0, newError("unable to write to parent session").Base(err)
}
return len(p), nil
}
func (c *ClientUDPSessionConn) ReadFrom(p []byte) (n int, addr net.Addr, err error) {
for {
select {
case <-c.ctx.Done():
return 0, nil, io.EOF
case resp := <-c.readChan:
n = copy(p, resp.Payload.Bytes())
resp.Payload.Release()
var trackedState *ClientUDPSessionServerTracker
if trackedStateReceived, ok := c.trackedServerSessionID[string(resp.SessionID[:])]; !ok {
for key, value := range c.trackedServerSessionID {
if time.Since(value.lastSeen) > 65*time.Second {
delete(c.trackedServerSessionID, key)
}
}
state := &ClientUDPSessionServerTracker{
rxReplayDetector: replaydetector.New(1024, ^uint64(0)),
}
c.trackedServerSessionID[string(resp.SessionID[:])] = state
c.parent.locker.RLock()
c.parent.sessionMapAlias[string(resp.SessionID[:])] = string(resp.ClientSessionID[:])
c.parent.locker.RUnlock()
trackedState = state
} else {
trackedState = trackedStateReceived
}
if accept, ok := trackedState.rxReplayDetector.Check(resp.PacketID); ok {
accept()
} else {
newError("misbehaving server: replayed packet").Base(err).WriteToLog()
continue
}
trackedState.lastSeen = time.Now()
addr = &net.UDPAddr{IP: resp.Address.IP(), Port: resp.Port}
}
return n, addr, nil
}
}