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mirror of https://github.com/v2fly/v2ray-core.git synced 2024-11-19 02:46:33 -05:00
v2fly/common/alloc/buffer.go
Darien Raymond 186bf1f141
FillFullFrom
2016-12-05 17:05:47 +01:00

250 lines
5.3 KiB
Go

// Package alloc provides a light-weight memory allocation mechanism.
package alloc
import (
"hash"
"io"
"v2ray.com/core/common/serial"
)
const (
defaultOffset = 16
)
// Buffer is a recyclable allocation of a byte array. Buffer.Release() recycles
// the buffer into an internal buffer pool, in order to recreate a buffer more
// quickly.
type Buffer struct {
head []byte
pool Pool
Value []byte
offset int
}
func CreateBuffer(container []byte, parent Pool) *Buffer {
b := new(Buffer)
b.head = container
b.pool = parent
b.Value = b.head[defaultOffset:]
b.offset = defaultOffset
return b
}
// Release recycles the buffer into an internal buffer pool.
func (b *Buffer) Release() {
if b == nil || b.head == nil {
return
}
if b.pool != nil {
b.pool.Free(b)
}
b.head = nil
b.Value = nil
b.pool = nil
}
// Clear clears the content of the buffer, results an empty buffer with
// Len() = 0.
func (b *Buffer) Clear() *Buffer {
b.offset = defaultOffset
b.Value = b.head[b.offset:b.offset]
return b
}
// Reset resets this Buffer into its original state.
func (b *Buffer) Reset() *Buffer {
b.offset = defaultOffset
b.Value = b.head[b.offset:]
return b
}
// AppendBytes appends one or more bytes to the end of the buffer.
func (b *Buffer) AppendBytes(bytes ...byte) *Buffer {
b.Value = append(b.Value, bytes...)
return b
}
// Append appends a byte array to the end of the buffer.
func (b *Buffer) Append(data []byte) *Buffer {
b.Value = append(b.Value, data...)
return b
}
// AppendString appends a given string to the end of the buffer.
func (b *Buffer) AppendString(s string) *Buffer {
b.Value = append(b.Value, s...)
return b
}
func (b *Buffer) AppendUint16(val uint16) *Buffer {
b.Value = serial.Uint16ToBytes(val, b.Value)
return b
}
func (b *Buffer) AppendUint32(val uint32) *Buffer {
b.Value = serial.Uint32ToBytes(val, b.Value)
return b
}
// Prepend prepends bytes in front of the buffer. Caller must ensure total bytes prepended is
// no more than 16 bytes.
func (b *Buffer) Prepend(data []byte) *Buffer {
b.SliceBack(len(data))
copy(b.Value, data)
return b
}
func (b *Buffer) PrependBytes(data ...byte) *Buffer {
return b.Prepend(data)
}
func (b *Buffer) PrependUint16(val uint16) *Buffer {
b.SliceBack(2)
serial.Uint16ToBytes(val, b.Value[:0])
return b
}
func (b *Buffer) PrependUint32(val uint32) *Buffer {
b.SliceBack(4)
serial.Uint32ToBytes(val, b.Value[:0])
return b
}
func (b *Buffer) PrependHash(h hash.Hash) *Buffer {
b.SliceBack(h.Size())
h.Sum(b.Value[:0])
return b
}
func (b *Buffer) Byte(index int) byte {
return b.Value[index]
}
// Bytes returns the content bytes of this Buffer.
func (b *Buffer) Bytes() []byte {
return b.Value
}
func (b *Buffer) BytesRange(from, to int) []byte {
if from < 0 {
from += len(b.Value)
}
if to < 0 {
to += len(b.Value)
}
return b.Value[from:to]
}
func (b *Buffer) BytesFrom(from int) []byte {
if from < 0 {
from += len(b.Value)
}
return b.Value[from:]
}
func (b *Buffer) BytesTo(to int) []byte {
if to < 0 {
to += len(b.Value)
}
return b.Value[:to]
}
// Slice cuts the buffer at the given position.
func (b *Buffer) Slice(from, to int) *Buffer {
b.offset += from
b.Value = b.Value[from:to]
return b
}
// SliceFrom cuts the buffer at the given position.
func (b *Buffer) SliceFrom(from int) *Buffer {
b.offset += from
b.Value = b.Value[from:]
return b
}
// SliceBack extends the Buffer to its front by offset bytes.
// Caller must ensure cumulated offset is no more than 16.
func (b *Buffer) SliceBack(offset int) *Buffer {
newoffset := b.offset - offset
if newoffset < 0 {
panic("Negative buffer offset.")
}
b.Value = b.head[newoffset : b.offset+len(b.Value)]
b.offset = newoffset
return b
}
// Len returns the length of the buffer content.
func (b *Buffer) Len() int {
if b == nil {
return 0
}
return len(b.Value)
}
func (b *Buffer) IsEmpty() bool {
return b.Len() == 0
}
// IsFull returns true if the buffer has no more room to grow.
func (b *Buffer) IsFull() bool {
return len(b.Value) == cap(b.Value)
}
// Write implements Write method in io.Writer.
func (b *Buffer) Write(data []byte) (int, error) {
begin := b.Len()
b.Value = b.Value[:cap(b.Value)]
nBytes := copy(b.Value[begin:], data)
b.Value = b.Value[:begin+nBytes]
return nBytes, nil
}
// Read implements io.Reader.Read().
func (b *Buffer) Read(data []byte) (int, error) {
if b.Len() == 0 {
return 0, io.EOF
}
nBytes := copy(data, b.Value)
if nBytes == b.Len() {
b.Clear()
} else {
b.Value = b.Value[nBytes:]
b.offset += nBytes
}
return nBytes, nil
}
func (b *Buffer) FillFrom(reader io.Reader) (int, error) {
begin := b.Len()
nBytes, err := reader.Read(b.head[b.offset+begin:])
b.Value = b.head[b.offset : b.offset+begin+nBytes]
return nBytes, err
}
func (b *Buffer) FillFullFrom(reader io.Reader, amount int) (int, error) {
begin := b.Len()
nBytes, err := io.ReadFull(reader, b.head[b.offset+begin:b.offset+begin+amount])
b.Value = b.head[b.offset : b.offset+begin+nBytes]
return nBytes, err
}
func (b *Buffer) String() string {
return string(b.Value)
}
// NewBuffer creates a Buffer with 8K bytes of arbitrary content.
func NewBuffer() *Buffer {
return mediumPool.Allocate()
}
func NewSmallBuffer() *Buffer {
return smallPool.Allocate()
}
func NewLocalBuffer(size int) *Buffer {
return CreateBuffer(make([]byte, size), nil)
}