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mirror of https://github.com/v2fly/v2ray-core.git synced 2024-11-20 03:16:24 -05:00
v2fly/external/github.com/refraction-networking/utls/u_conn.go
2019-02-17 00:58:02 +01:00

562 lines
16 KiB
Go

// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package tls
import (
"bufio"
"bytes"
"crypto/cipher"
"encoding/binary"
"errors"
"fmt"
"io"
"net"
"strconv"
"sync/atomic"
)
type UConn struct {
*Conn
Extensions []TLSExtension
clientHelloID ClientHelloID
ClientHelloBuilt bool
HandshakeState ClientHandshakeState
// sessionID may or may not depend on ticket; nil => random
GetSessionID func(ticket []byte) [32]byte
greaseSeed [ssl_grease_last_index]uint16
}
// UClient returns a new uTLS client, with behavior depending on clientHelloID.
// Config CAN be nil, but make sure to eventually specify ServerName.
func UClient(conn net.Conn, config *Config, clientHelloID ClientHelloID) *UConn {
if config == nil {
config = &Config{}
}
tlsConn := Conn{conn: conn, config: config, isClient: true}
handshakeState := ClientHandshakeState{C: &tlsConn, Hello: &ClientHelloMsg{}}
uconn := UConn{Conn: &tlsConn, clientHelloID: clientHelloID, HandshakeState: handshakeState}
return &uconn
}
// BuildHandshakeState behavior varies based on ClientHelloID and
// whether it was already called before.
// If HelloGolang:
// [only once] make default ClientHello and overwrite existing state
// If any other mimicking ClientHelloID is used:
// [only once] make ClientHello based on ID and overwrite existing state
// [each call] apply uconn.Extensions config to internal crypto/tls structures
// [each call] marshal ClientHello.
//
// BuildHandshakeState is automatically called before uTLS performs handshake,
// amd should only be called explicitly to inspect/change fields of
// default/mimicked ClientHello.
func (uconn *UConn) BuildHandshakeState() error {
if uconn.clientHelloID == HelloGolang {
if uconn.ClientHelloBuilt {
return nil
}
// use default Golang ClientHello.
hello, ecdheParams, err := uconn.makeClientHello()
if err != nil {
return err
}
uconn.HandshakeState.Hello = hello.getPublicPtr()
uconn.HandshakeState.State13.EcdheParams = ecdheParams
uconn.HandshakeState.C = uconn.Conn
} else {
if !uconn.ClientHelloBuilt {
err := uconn.applyPresetByID(uconn.clientHelloID)
if err != nil {
return err
}
}
err := uconn.ApplyConfig()
if err != nil {
return err
}
err = uconn.MarshalClientHello()
if err != nil {
return err
}
}
uconn.ClientHelloBuilt = true
return nil
}
// SetSessionState sets the session ticket, which may be preshared or fake.
// If session is nil, the body of session ticket extension will be unset,
// but the extension itself still MAY be present for mimicking purposes.
// Session tickets to be reused - use same cache on following connections.
func (uconn *UConn) SetSessionState(session *ClientSessionState) error {
uconn.HandshakeState.Session = session
var sessionTicket []uint8
if session != nil {
sessionTicket = session.sessionTicket
}
uconn.HandshakeState.Hello.TicketSupported = true
uconn.HandshakeState.Hello.SessionTicket = sessionTicket
for _, ext := range uconn.Extensions {
st, ok := ext.(*SessionTicketExtension)
if !ok {
continue
}
st.Session = session
if session != nil {
if len(session.SessionTicket()) > 0 {
if uconn.GetSessionID != nil {
sid := uconn.GetSessionID(session.SessionTicket())
uconn.HandshakeState.Hello.SessionId = sid[:]
return nil
}
}
var sessionID [32]byte
_, err := io.ReadFull(uconn.config.rand(), uconn.HandshakeState.Hello.SessionId)
if err != nil {
return err
}
uconn.HandshakeState.Hello.SessionId = sessionID[:]
}
return nil
}
return nil
}
// If you want session tickets to be reused - use same cache on following connections
func (uconn *UConn) SetSessionCache(cache ClientSessionCache) {
uconn.config.ClientSessionCache = cache
uconn.HandshakeState.Hello.TicketSupported = true
}
// SetClientRandom sets client random explicitly.
// BuildHandshakeFirst() must be called before SetClientRandom.
// r must to be 32 bytes long.
func (uconn *UConn) SetClientRandom(r []byte) error {
if len(r) != 32 {
return errors.New("Incorrect client random length! Expected: 32, got: " + strconv.Itoa(len(r)))
} else {
uconn.HandshakeState.Hello.Random = make([]byte, 32)
copy(uconn.HandshakeState.Hello.Random, r)
return nil
}
}
func (uconn *UConn) SetSNI(sni string) {
hname := hostnameInSNI(sni)
uconn.config.ServerName = hname
for _, ext := range uconn.Extensions {
sniExt, ok := ext.(*SNIExtension)
if ok {
sniExt.ServerName = hname
}
}
}
// Handshake runs the client handshake using given clientHandshakeState
// Requires hs.hello, and, optionally, hs.session to be set.
func (c *UConn) Handshake() error {
c.handshakeMutex.Lock()
defer c.handshakeMutex.Unlock()
if err := c.handshakeErr; err != nil {
return err
}
if c.handshakeComplete() {
return nil
}
c.in.Lock()
defer c.in.Unlock()
if c.isClient {
// [uTLS section begins]
err := c.BuildHandshakeState()
if err != nil {
return err
}
// [uTLS section ends]
c.handshakeErr = c.clientHandshake()
} else {
c.handshakeErr = c.serverHandshake()
}
if c.handshakeErr == nil {
c.handshakes++
} else {
// If an error occurred during the hadshake try to flush the
// alert that might be left in the buffer.
c.flush()
}
if c.handshakeErr == nil && !c.handshakeComplete() {
c.handshakeErr = errors.New("tls: internal error: handshake should have had a result")
}
return c.handshakeErr
}
// Copy-pasted from tls.Conn in its entirety. But c.Handshake() is now utls' one, not tls.
// Write writes data to the connection.
func (c *UConn) Write(b []byte) (int, error) {
// interlock with Close below
for {
x := atomic.LoadInt32(&c.activeCall)
if x&1 != 0 {
return 0, errClosed
}
if atomic.CompareAndSwapInt32(&c.activeCall, x, x+2) {
defer atomic.AddInt32(&c.activeCall, -2)
break
}
}
if err := c.Handshake(); err != nil {
return 0, err
}
c.out.Lock()
defer c.out.Unlock()
if err := c.out.err; err != nil {
return 0, err
}
if !c.handshakeComplete() {
return 0, alertInternalError
}
if c.closeNotifySent {
return 0, errShutdown
}
// SSL 3.0 and TLS 1.0 are susceptible to a chosen-plaintext
// attack when using block mode ciphers due to predictable IVs.
// This can be prevented by splitting each Application Data
// record into two records, effectively randomizing the IV.
//
// https://www.openssl.org/~bodo/tls-cbc.txt
// https://bugzilla.mozilla.org/show_bug.cgi?id=665814
// https://www.imperialviolet.org/2012/01/15/beastfollowup.html
var m int
if len(b) > 1 && c.vers <= VersionTLS10 {
if _, ok := c.out.cipher.(cipher.BlockMode); ok {
n, err := c.writeRecordLocked(recordTypeApplicationData, b[:1])
if err != nil {
return n, c.out.setErrorLocked(err)
}
m, b = 1, b[1:]
}
}
n, err := c.writeRecordLocked(recordTypeApplicationData, b)
return n + m, c.out.setErrorLocked(err)
}
// clientHandshakeWithOneState checks that exactly one expected state is set (1.2 or 1.3)
// and performs client TLS handshake with that state
func (c *UConn) clientHandshake() (err error) {
// [uTLS section begins]
hello := c.HandshakeState.Hello.getPrivatePtr()
defer func() { c.HandshakeState.Hello = hello.getPublicPtr() }()
sessionIsAlreadySet := c.HandshakeState.Session != nil
// after this point exactly 1 out of 2 HandshakeState pointers is non-nil,
// useTLS13 variable tells which pointer
// [uTLS section ends]
if c.config == nil {
c.config = defaultConfig()
}
// This may be a renegotiation handshake, in which case some fields
// need to be reset.
c.didResume = false
// [uTLS section begins]
// don't make new ClientHello, use hs.hello
// preserve the checks from beginning and end of makeClientHello()
if len(c.config.ServerName) == 0 && !c.config.InsecureSkipVerify {
return errors.New("tls: either ServerName or InsecureSkipVerify must be specified in the tls.Config")
}
nextProtosLength := 0
for _, proto := range c.config.NextProtos {
if l := len(proto); l == 0 || l > 255 {
return errors.New("tls: invalid NextProtos value")
} else {
nextProtosLength += 1 + l
}
}
if nextProtosLength > 0xffff {
return errors.New("tls: NextProtos values too large")
}
if c.handshakes > 0 {
hello.secureRenegotiation = c.clientFinished[:]
}
// [uTLS section ends]
cacheKey, session, earlySecret, binderKey := c.loadSession(hello)
if cacheKey != "" && session != nil {
defer func() {
// If we got a handshake failure when resuming a session, throw away
// the session ticket. See RFC 5077, Section 3.2.
//
// RFC 8446 makes no mention of dropping tickets on failure, but it
// does require servers to abort on invalid binders, so we need to
// delete tickets to recover from a corrupted PSK.
if err != nil {
c.config.ClientSessionCache.Put(cacheKey, nil)
}
}()
}
if !sessionIsAlreadySet { // uTLS: do not overwrite already set session
err = c.SetSessionState(session)
if err != nil {
return
}
}
if _, err := c.writeRecord(recordTypeHandshake, hello.marshal()); err != nil {
return err
}
msg, err := c.readHandshake()
if err != nil {
return err
}
serverHello, ok := msg.(*serverHelloMsg)
if !ok {
c.sendAlert(alertUnexpectedMessage)
return unexpectedMessageError(serverHello, msg)
}
if err := c.pickTLSVersion(serverHello); err != nil {
return err
}
// uTLS: do not create new handshakeState, use existing one
if c.vers == VersionTLS13 {
hs13 := c.HandshakeState.toPrivate13()
hs13.serverHello = serverHello
hs13.hello = hello
if !sessionIsAlreadySet {
hs13.earlySecret = earlySecret
hs13.binderKey = binderKey
}
// In TLS 1.3, session tickets are delivered after the handshake.
err = hs13.handshake()
c.HandshakeState = *hs13.toPublic13()
return err
}
hs12 := c.HandshakeState.toPrivate12()
hs12.serverHello = serverHello
hs12.hello = hello
err = hs12.handshake()
c.HandshakeState = *hs12.toPublic13()
if err != nil {
return err
}
// If we had a successful handshake and hs.session is different from
// the one already cached - cache a new one.
if cacheKey != "" && hs12.session != nil && session != hs12.session {
c.config.ClientSessionCache.Put(cacheKey, hs12.session)
}
return nil
}
func (uconn *UConn) ApplyConfig() error {
for _, ext := range uconn.Extensions {
err := ext.writeToUConn(uconn)
if err != nil {
return err
}
}
return nil
}
func (uconn *UConn) MarshalClientHello() error {
hello := uconn.HandshakeState.Hello
headerLength := 2 + 32 + 1 + len(hello.SessionId) +
2 + len(hello.CipherSuites)*2 +
1 + len(hello.CompressionMethods)
extensionsLen := 0
var paddingExt *UtlsPaddingExtension
for _, ext := range uconn.Extensions {
if pe, ok := ext.(*UtlsPaddingExtension); !ok {
// If not padding - just add length of extension to total length
extensionsLen += ext.Len()
} else {
// If padding - process it later
if paddingExt == nil {
paddingExt = pe
} else {
return errors.New("Multiple padding extensions!")
}
}
}
if paddingExt != nil {
// determine padding extension presence and length
paddingExt.Update(headerLength + 4 + extensionsLen + 2)
extensionsLen += paddingExt.Len()
}
helloLen := headerLength
if len(uconn.Extensions) > 0 {
helloLen += 2 + extensionsLen // 2 bytes for extensions' length
}
helloBuffer := bytes.Buffer{}
bufferedWriter := bufio.NewWriterSize(&helloBuffer, helloLen+4) // 1 byte for tls record type, 3 for length
// We use buffered Writer to avoid checking write errors after every Write(): whenever first error happens
// Write() will become noop, and error will be accessible via Flush(), which is called once in the end
binary.Write(bufferedWriter, binary.BigEndian, typeClientHello)
helloLenBytes := []byte{byte(helloLen >> 16), byte(helloLen >> 8), byte(helloLen)} // poor man's uint24
binary.Write(bufferedWriter, binary.BigEndian, helloLenBytes)
binary.Write(bufferedWriter, binary.BigEndian, hello.Vers)
binary.Write(bufferedWriter, binary.BigEndian, hello.Random)
binary.Write(bufferedWriter, binary.BigEndian, uint8(len(hello.SessionId)))
binary.Write(bufferedWriter, binary.BigEndian, hello.SessionId)
binary.Write(bufferedWriter, binary.BigEndian, uint16(len(hello.CipherSuites)<<1))
for _, suite := range hello.CipherSuites {
binary.Write(bufferedWriter, binary.BigEndian, suite)
}
binary.Write(bufferedWriter, binary.BigEndian, uint8(len(hello.CompressionMethods)))
binary.Write(bufferedWriter, binary.BigEndian, hello.CompressionMethods)
if len(uconn.Extensions) > 0 {
binary.Write(bufferedWriter, binary.BigEndian, uint16(extensionsLen))
for _, ext := range uconn.Extensions {
bufferedWriter.ReadFrom(ext)
}
}
err := bufferedWriter.Flush()
if err != nil {
return err
}
if helloBuffer.Len() != 4+helloLen {
return errors.New("utls: unexpected ClientHello length. Expected: " + strconv.Itoa(4+helloLen) +
". Got: " + strconv.Itoa(helloBuffer.Len()))
}
hello.Raw = helloBuffer.Bytes()
return nil
}
// get current state of cipher and encrypt zeros to get keystream
func (uconn *UConn) GetOutKeystream(length int) ([]byte, error) {
zeros := make([]byte, length)
if outCipher, ok := uconn.out.cipher.(cipher.AEAD); ok {
// AEAD.Seal() does not mutate internal state, other ciphers might
return outCipher.Seal(nil, uconn.out.seq[:], zeros, nil), nil
}
return nil, errors.New("Could not convert OutCipher to cipher.AEAD")
}
// SetVersCreateState set min and max TLS version in all appropriate places.
func (uconn *UConn) SetTLSVers(minTLSVers, maxTLSVers uint16) error {
if minTLSVers < VersionTLS10 || minTLSVers > VersionTLS12 {
return fmt.Errorf("uTLS does not support 0x%X as min version", minTLSVers)
}
if maxTLSVers < VersionTLS10 || maxTLSVers > VersionTLS13 {
return fmt.Errorf("uTLS does not support 0x%X as max version", maxTLSVers)
}
uconn.HandshakeState.Hello.SupportedVersions = makeSupportedVersions(minTLSVers, maxTLSVers)
uconn.config.MinVersion = minTLSVers
uconn.config.MaxVersion = maxTLSVers
return nil
}
func (uconn *UConn) SetUnderlyingConn(c net.Conn) {
uconn.Conn.conn = c
}
func (uconn *UConn) GetUnderlyingConn() net.Conn {
return uconn.Conn.conn
}
// MakeConnWithCompleteHandshake allows to forge both server and client side TLS connections.
// Major Hack Alert.
func MakeConnWithCompleteHandshake(tcpConn net.Conn, version uint16, cipherSuite uint16, masterSecret []byte, clientRandom []byte, serverRandom []byte, isClient bool) *Conn {
tlsConn := &Conn{conn: tcpConn, config: &Config{}, isClient: isClient}
cs := cipherSuiteByID(cipherSuite)
// This is mostly borrowed from establishKeys()
clientMAC, serverMAC, clientKey, serverKey, clientIV, serverIV :=
keysFromMasterSecret(version, cs, masterSecret, clientRandom, serverRandom,
cs.macLen, cs.keyLen, cs.ivLen)
var clientCipher, serverCipher interface{}
var clientHash, serverHash macFunction
if cs.cipher != nil {
clientCipher = cs.cipher(clientKey, clientIV, true /* for reading */)
clientHash = cs.mac(version, clientMAC)
serverCipher = cs.cipher(serverKey, serverIV, false /* not for reading */)
serverHash = cs.mac(version, serverMAC)
} else {
clientCipher = cs.aead(clientKey, clientIV)
serverCipher = cs.aead(serverKey, serverIV)
}
if isClient {
tlsConn.in.prepareCipherSpec(version, serverCipher, serverHash)
tlsConn.out.prepareCipherSpec(version, clientCipher, clientHash)
} else {
tlsConn.in.prepareCipherSpec(version, clientCipher, clientHash)
tlsConn.out.prepareCipherSpec(version, serverCipher, serverHash)
}
// skip the handshake states
tlsConn.handshakeStatus = 1
tlsConn.cipherSuite = cipherSuite
tlsConn.haveVers = true
tlsConn.vers = version
// Update to the new cipher specs
// and consume the finished messages
tlsConn.in.changeCipherSpec()
tlsConn.out.changeCipherSpec()
tlsConn.in.incSeq()
tlsConn.out.incSeq()
return tlsConn
}
func makeSupportedVersions(minVers, maxVers uint16) []uint16 {
a := make([]uint16, maxVers-minVers+1)
for i := range a {
a[i] = maxVers - uint16(i)
}
return a
}